Player Matchup

Charybdis
Charybdis
Edyhh
Charybdis
Level 105
God Stats
1W - 2L
1,724 SR
Queue Stats
394W - 417L
1,444 Elo+
Party 4
Merlin
Merlin
JF FaytedOne
Merlin
Level 145
God Stats
2W - 2L
1,798 SR
Queue Stats
143W - 137L
1,416 Elo+
Solo
Sol
Sol
Ripcitypilot
Sol
Level 59
God Stats
110W - 116L
1,505 SR
Queue Stats
435W - 551L
1,397 Elo+
Party 1
Geb
Geb
foxygrandpa9
Geb
Level 84
God Stats
13W - 21L
1,398 SR
Queue Stats
290W - 351L
1,321 Elo+
Party 1
Awilix
Awilix
rRafahh WLS
Awilix
Level 66
God Stats
3W - 1L
1,860 SR
Queue Stats
72W - 83L
1,420 Elo+
Party 4
Team Averages
Level 92
1,657 SR
1,400 Elo+

VS

Team Averages
Level 60
1,477 SR
1,341 Elo+
Osiris
Osiris
ALGEJO_7
Osiris
Level 71
God Stats
17W - 20L
1,473 SR
Queue Stats
395W - 428L
1,389 Elo+
Party 2
Medusa
Medusa
NaviDaicho_Exe
Medusa
Level 80
God Stats
48W - 56L
1,419 SR
Queue Stats
234W - 266L
1,317 Elo+
Party 3
Ymir
Ymir
jared_26_05
Ymir
Level 18
God Stats
13W - 9L
1,492 SR
Queue Stats
21W - 28L
1,350 Elo+
Party 2
Arachne
Arachne
sYn775
Arachne
Level 86
God Stats
23W - 22L
1,499 SR
Queue Stats
210W - 237L
1,271 Elo+
Party 3
Ah Puch
Ah Puch
viruz985
Ah Puch
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
194W - 230L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Edyhh
Charybdis
13
6 / 5 / 0
8,406
560
8,031
10,161
3,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
0 / 5 / 3
7,050
470
5,348
7,847
3,316
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 5 / 2
7,460
497
6,652
10,308
4,275
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 5
7,230
482
4,012
11,861
8,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
10
0 / 8 / 3
6,408
427
5,416
11,890
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALGEJO_7
Osiris
15
9 / 0 / 4
9,313
621
6,580
8,003
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 6
7,226
482
9,917
10,005
3,116
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 9
7,126
475
3,085
9,073
4,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
sYn775
Arachne
15
9 / 1 / 4
9,462
631
9,275
12,109
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
viruz985
Ah Puch
14
1 / 1 / 3
8,134
542
6,859
7,634
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
7
Kills
25
25
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
ALGEJO_7
Osiris
9
0
4
11
L
Charybdis
Edyhh
Charybdis
6
5
0
1.2
L
Merlin
0
5
3
0.3
W
5
4
6
2
L
0
5
2
0.2
L
1
2
5
1.75
W
1
1
9
5.5
L
Awilix
0
8
3
0.19
W
Arachne
sYn775
Arachne
9
1
4
11
W
Ah Puch
viruz985
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,459
Damage
35,716
52,067
Taken
46,824
23,093
Mitigated
19,316
10,751
Healing
12,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ALGEJO_7
Osiris
6,580
2,386
0
3,291
8,003
4,478
764
2,954
5,049
0
44,694
L
Charybdis
Edyhh
Charybdis
8,031
3,549
0
2,560
10,161
3,057
508
1,111
9,050
0
40,553
L
Merlin
5,348
587
0
1,359
7,847
3,316
765
168
7,679
36,720
0
W
9,917
4,979
338
549
10,005
3,116
0
2,077
7,928
0
34,360
L
6,652
3,074
0
3,011
10,308
4,275
410
3,719
6,589
53,313
0
L
4,012
302
0
2,799
11,861
8,756
22
2,344
9,517
16,144
0
W
3,085
280
0
0
9,073
4,249
534
2,283
6,790
12,958
0
L
Awilix
5,416
2,227
0
1,022
11,890
3,689
0
2,602
9,288
0
36,334
W
Arachne
sYn775
Arachne
9,275
6,496
0
4,864
12,109
4,959
1,936
3,270
8,839
0
63,329
W
Ah Puch
viruz985
Ah Puch
6,859
109
0
3,303
7,634
2,514
388
5,428
2,206
49,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
41,261
352
Minions Killed
337
0
Camps Cleared
0
1,274,557
Distance Traveled
1,475,564
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,313
621
89
6
0
332,301
0
L
Charybdis
8,406
560
69
5
0
242,480
1
L
Merlin
7,050
470
76
5
0
211,435
2
W
Medusa
7,226
482
40
3
0
255,496
0
L
Sol
7,460
497
128
9
0
221,825
0
L
Geb
7,230
482
20
1
0
300,754
4
W
Ymir
7,126
475
21
1
0
298,780
0
L
Awilix
6,408
427
59
4
0
298,063
2
W
Arachne
9,462
631
101
7
0
310,894
1
W
Ah Puch
8,134
542
86
6
0
278,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role