Player Matchup

Charybdis
Charybdis
AIRBOIII
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,367 Elo+
Solo
Odin
Odin
Viquavious
Odin
Level 11
God Stats
14W - 14L
1,243 SR
Queue Stats
44W - 41L
1,300 Elo+
Solo
Merlin
Merlin
devils_infern761
Merlin
Level 12
God Stats
8W - 9L
1,074 SR
Queue Stats
31W - 33L
1,303 Elo+
Solo
Eset
Eset
juliana_camposBR
Eset
Level 29
God Stats
47W - 73L
1,333 SR
Queue Stats
196W - 296L
1,282 Elo+
Solo
Horus
Horus
wnohz
Horus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 18L
1,329 Elo+
Solo
Team Averages
Level 16
1,330 SR
1,316 Elo+

VS

Team Averages
Level 12
1,358 SR
1,279 Elo+
Ra
Ra
AMAsskicker
Ra
Level 11
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,302 Elo+
Solo
Fenrir
Fenrir
Camdenave100
Fenrir
Level 8
God Stats
2W - 3L
1,239 SR
Queue Stats
83W - 70L
1,167 Elo+
Solo
Scylla
Scylla
CptnModoc
Scylla
Level 6
God Stats
8W - 11L
1,266 SR
Queue Stats
11W - 14L
1,213 Elo+
Solo
Merlin
Merlin
PGskate2019
Merlin
Level 28
God Stats
6W - 9L
1,483 SR
Queue Stats
285W - 315L
1,363 Elo+
Solo
Susano
Susano
Zenaku_RyuuChi
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AIRBOIII
Charybdis
20
6 / 3 / 18
13,716
1,055
18,168
10,855
4,025
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 1 / 18
15,139
1,165
15,767
10,934
8,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
10 / 4 / 12
13,740
1,057
17,897
12,732
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 13
13,309
1,024
14,935
11,298
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
wnohz
Horus
20
3 / 5 / 17
12,145
934
10,868
25,618
21,695
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 2
11,084
853
3,586
12,355
4,433
Fenrir
18
5 / 8 / 5
13,204
1,016
13,904
23,748
9,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
CptnModoc
Scylla
19
1 / 1 / 6
12,151
935
9,879
9,123
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
10 / 11 / 4
14,641
1,126
26,423
23,008
7,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 10 / 6
11,678
898
12,473
21,570
8,048
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
40
37
Kills
17
17
Deaths
37
78
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AIRBOIII
Charybdis
6
3
18
5
L
1
7
2
0.29
L
Fenrir
5
8
5
0.94
L
Scylla
CptnModoc
Scylla
1
1
6
4
L
Merlin
10
11
4
1.09
W
11
1
18
20
L
0
10
6
0.3
W
10
4
12
4
W
7
4
13
3.38
W
Horus
wnohz
Horus
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,635
Damage
66,265
71,437
Taken
89,804
42,421
Mitigated
32,311
12,384
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AIRBOIII
Charybdis
18,168
12,340
89
2,399
10,855
4,025
0
7,594
3,261
0
66,040
L
3,586
499
423
261
12,355
4,433
0
4,311
7,886
25,004
0
L
Fenrir
13,904
4,750
0
1,964
23,748
9,052
0
7,399
15,993
0
32,892
L
Scylla
CptnModoc
Scylla
9,879
2,110
0
0
9,123
2,917
0
4,638
4,282
29,508
0
L
Merlin
26,423
2,944
0
1,429
23,008
7,861
0
11,119
11,470
44,227
0
W
15,767
5,766
0
1,210
10,934
8,057
0
7,247
3,687
0
30,238
L
12,473
2,433
0
0
21,570
8,048
0
8,569
12,506
63
36,434
W
17,897
884
0
258
12,732
4,770
0
6,418
6,314
30,693
0
W
14,935
1,678
706
192
11,298
3,874
0
7,088
4,210
32,466
0
W
Horus
wnohz
Horus
10,868
3,968
304
7,226
25,618
21,695
0
11,604
14,014
5,195
12,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,049
Gold Earned
62,758
228
Minions Killed
194
4
Camps Cleared
8
1,187,464
Distance Traveled
1,155,321
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,716
1,055
113
9
1
204,731
0
L
Ra
11,084
853
35
3
0
229,694
2
L
Fenrir
13,204
1,016
32
2
8
240,006
1
L
Scylla
12,151
935
48
4
0
256,714
0
L
Merlin
14,641
1,126
34
3
0
208,293
0
W
Odin
15,139
1,165
48
4
1
287,190
0
L
Susano
11,678
898
45
3
0
220,614
2
W
Merlin
13,740
1,057
24
2
1
220,960
0
W
Eset
13,309
1,024
32
2
0
212,405
0
W
Horus
12,145
934
11
1
1
262,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role