Player Matchup

Xing Tian
Xing Tian
Silver III
Sin1ster-Power
Xing Tian
Silver III
Level 69
God Stats
8W - 1L
1,549 SR
Queue Stats
23W - 21L
1,108 MMR
Party 2
Hades
Hades
Silver IV
Yungbust992
Hades
Silver IV
Level 107
God Stats
12W - 1L
1,530 SR
Queue Stats
53W - 57L
699 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
bountyhuntet
Danzaburou
Silver IV
Level 127
God Stats
3W - 1L
1,294 SR
Queue Stats
24W - 16L
1,030 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,457 SR
946 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,381 SR
602 MMR
Sol
Sol
Silver IV
Alargeturd3361
Sol
Silver IV
Level 153
God Stats
11W - 11L
1,286 SR
Queue Stats
326W - 366L
706 MMR
Solo
Neith
Neith
Bronze I
N0pucks
Neith
Bronze I
Level 59
God Stats
11W - 22L
1,403 SR
Queue Stats
80W - 144L
546 MMR
Party 1
Nike
Nike
Bronze I
SegaSalem
Nike
Bronze I
Level 86
God Stats
19W - 15L
1,454 SR
Queue Stats
73W - 132L
553 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Sin1ster-Power
Xing Tian
13
0 / 1 / 7
9,524
680
4,085
12,542
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 4 / 4
8,779
627
6,044
10,203
3,709
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
bountyhuntet
Danzaburou
15
6 / 0 / 2
10,414
744
11,652
7,415
2,700
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshChaacCthulhuAnubisTiamat

VS

Bans
MedusaKukulkanBaron SamediArtemisZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
7,730
552
4,680
6,791
1,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
N0pucks
Neith
12
2 / 2 / 2
8,357
597
7,391
9,708
3,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
12
2 / 3 / 3
8,224
587
3,711
10,854
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
4
5
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Neith
N0pucks
Neith
2
2
2
1.5
L
Nike
2
3
3
1.17
W
Xing Tian
Sin1ster-Power
Xing Tian
0
1
7
3.5
W
2
4
4
1
W
Danzaburou
bountyhuntet
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,781
Damage
15,782
30,160
Taken
27,353
17,382
Mitigated
11,876
12,667
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,680
1,435
0
1,344
6,791
1,860
0
2,730
4,061
29,253
0
L
Neith
N0pucks
Neith
7,391
3,094
0
2,067
9,708
3,440
0
4,540
5,168
0
30,648
L
Nike
3,711
287
150
1,695
10,854
6,576
0
3,403
7,451
0
14,436
W
Xing Tian
Sin1ster-Power
Xing Tian
4,085
381
392
3,673
12,542
10,973
328
2,630
9,662
21,541
0
W
6,044
0
66
4,133
10,203
3,709
503
2,158
7,802
27,930
0
W
Danzaburou
bountyhuntet
Danzaburou
11,652
4,870
0
4,403
7,415
2,700
1,287
1,433
5,857
0
52,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
24,311
155
Minions Killed
149
6
Camps Cleared
6
739,160
Distance Traveled
650,533
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,730
552
56
4
4
215,336
5
L
Neith
8,357
597
64
5
2
218,473
1
L
Nike
8,224
587
29
2
0
216,724
2
W
Xing Tian
9,524
680
26
2
0
281,612
5
W
Hades
8,779
627
41
3
3
236,419
2
W
Danzaburou
10,414
744
88
6
3
221,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role