Player Matchup

Chang'e
Chang'e
HorusKnight007
Chang'e
Level 26
God Stats
0W - 2L
1,553 SR
Queue Stats
16W - 17L
1,425 Elo+
Solo
Danzaburou
Danzaburou
ThEcApTcAvEmAn3
Danzaburou
Level 6
God Stats
5W - 3L
1,616 SR
Queue Stats
8W - 9L
1,369 Elo+
Solo
Athena
Athena
Yasslapiav
Athena
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
13W - 13L
1,456 Elo+
Solo
Fenrir
Fenrir
kind_nuggetSsss
Fenrir
Level 26
God Stats
3W - 1L
1,743 SR
Queue Stats
173W - 177L
1,459 Elo+
Solo
Set
Set
leo-ninjaturtle
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 19
1,624 SR
1,442 Elo+

VS

Team Averages
Level 25
1,671 SR
1,567 Elo+
Susano
Susano
RAGING_RYguy
Susano
Level 22
God Stats
5W - 5L
1,905 SR
Queue Stats
95W - 80L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
SilEagul
Cthulhu
Level 25
God Stats
5W - 4L
1,559 SR
Queue Stats
82W - 62L
1,605 Elo+
Party 1
Athena
Athena
ndirish1415
Athena
Level 24
God Stats
4W - 4L
1,420 SR
Queue Stats
70W - 63L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
ramjrTTV
Cernunnos
Level 27
God Stats
6W - 5L
1,821 SR
Queue Stats
13W - 7L
1,647 Elo+
Party 2
Zeus
Zeus
thedarkshadow99
Zeus
Level 27
God Stats
21W - 17L
1,647 SR
Queue Stats
21W - 19L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 5
12,666
1,056
18,273
25,435
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ThEcApTcAvEmAn3
Danzaburou
18
0 / 8 / 5
11,059
922
15,749
18,583
5,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Yasslapiav
Athena
18
7 / 6 / 5
13,384
1,115
23,489
28,145
38,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 9 / 5
11,042
920
6,824
20,115
7,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 14 / 0
9,361
780
1,334
18,192
6,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
7 / 4 / 22
12,470
1,039
17,091
19,032
8,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
SilEagul
Cthulhu
19
2 / 2 / 31
12,442
1,037
12,726
14,685
13,146
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
19
4 / 0 / 25
12,100
1,008
8,554
10,937
12,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
ramjrTTV
Cernunnos
20
18 / 2 / 18
14,313
1,193
37,131
14,724
7,286
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 5 / 20
12,986
1,082
29,036
12,157
5,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
157
13
Kills
41
42
Deaths
13
20
Assists
116
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Susano
7
4
22
4.5
W
Cthulhu
SilEagul
Cthulhu
2
2
31
8.75
L
Danzaburou
ThEcApTcAvEmAn3
Danzaburou
0
8
5
0.31
L
Athena
Yasslapiav
Athena
7
6
5
1.58
L
1
9
5
0.39
L
0
14
0
0
W
Athena
4
0
25
16.5
W
Cernunnos
ramjrTTV
Cernunnos
18
2
18
13.5
W
10
5
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,669
Damage
104,538
110,470
Taken
71,535
66,750
Mitigated
46,822
13,074
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,273
2,752
4,432
5,738
25,435
8,623
0
10,961
14,474
51,275
0
W
Susano
17,091
5,947
0
5,508
19,032
8,860
0
10,980
8,052
0
31,181
W
Cthulhu
SilEagul
Cthulhu
12,726
1,445
662
743
14,685
13,146
0
9,530
5,155
42,823
0
L
Danzaburou
ThEcApTcAvEmAn3
Danzaburou
15,749
6,997
0
2,000
18,583
5,653
0
9,104
9,479
0
47,263
L
Athena
Yasslapiav
Athena
23,489
4,963
0
150
28,145
38,766
0
12,434
15,711
32,464
0
L
6,824
1,844
0
452
20,115
7,436
0
9,543
10,572
0
12,751
L
1,334
467
0
302
18,192
6,272
0
8,274
9,918
0
7,040
W
Athena
8,554
2,313
719
1,393
10,937
12,075
0
6,946
3,991
20,613
0
W
Cernunnos
ramjrTTV
Cernunnos
37,131
25,165
0
0
14,724
7,286
0
7,500
7,224
0
61,586
W
29,036
2,178
0
64
12,157
5,455
0
6,806
5,351
40,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
64,311
170
Minions Killed
214
4
Camps Cleared
5
958,562
Distance Traveled
1,040,436
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,666
1,056
43
4
4
215,834
0
W
Susano
12,470
1,039
28
2
4
197,262
1
W
Cthulhu
12,442
1,037
61
5
0
224,092
1
L
Danzaburou
11,059
922
90
8
0
163,460
1
L
Athena
13,384
1,115
20
2
0
239,517
0
L
Fenrir
11,042
920
8
1
0
199,480
0
L
Set
9,361
780
9
1
0
140,271
0
W
Athena
12,100
1,008
33
3
0
217,892
1
W
Cernunnos
14,313
1,193
59
5
1
221,356
2
W
Zeus
12,986
1,082
33
3
0
179,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role