Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MARDOLINO
Medusa
Level 17
God Stats
5W - 2L
1,612 SR
Queue Stats
7W - 6L
1,588 Elo+
Solo
Achilles
Achilles
Niarab
Achilles
Level 26
God Stats
2W - 2L
1,595 SR
Queue Stats
7W - 7L
1,590 Elo+
Solo
Amaterasu
Amaterasu
PlayerOneWins
Amaterasu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,751 Elo+
Party 1
Da Ji
Da Ji
akirAseven
Da Ji
Level 7
God Stats
2W - 3L
1,383 SR
Queue Stats
14W - 18L
1,808 Elo+
Party 1
Team Averages
Level 18
1,518 SR
1,647 Elo+

VS

Team Averages
Level 25
1,421 SR
1,512 Elo+
Rama
Rama
ElNoneNa
Rama
Level 29
God Stats
1W - 2L
1,146 SR
Queue Stats
96W - 54L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
LuizePauloBr
Ao Kuang
Level 26
God Stats
2W - 2L
1,388 SR
Queue Stats
35W - 31L
1,485 Elo+
Solo
Athena
Athena
SharonEllaween
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,489 Elo+
Solo
Agni
Agni
airborne_lake1
Agni
Level 28
God Stats
2W - 2L
1,454 SR
Queue Stats
100W - 109L
1,470 Elo+
Solo
Cupid
Cupid
elmancoscioli
Cupid
Level 30
God Stats
11W - 13L
1,615 SR
Queue Stats
78W - 81L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
9 / 4 / 2
8,962
640
13,868
13,576
4,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
MARDOLINO
Medusa
10
1 / 5 / 2
6,239
446
4,065
8,920
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Niarab
Achilles
9
0 / 8 / 1
5,838
417
5,339
14,996
12,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
PlayerOneWins
Amaterasu
10
0 / 8 / 2
6,203
443
2,987
11,592
5,525
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
11
5 / 5 / 1
7,518
537
4,824
10,771
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
11 / 2 / 7
10,248
732
15,323
12,532
4,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
LuizePauloBr
Ao Kuang
12
1 / 4 / 7
8,222
587
3,882
9,886
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 3 / 11
8,089
578
5,756
14,213
12,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 4 / 4
9,361
669
7,866
5,949
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 2 / 7
10,296
735
12,477
10,341
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
15
Kills
30
30
Deaths
15
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
9
4
2
2.5
W
Rama
11
2
7
7.25
W
Ao Kuang
LuizePauloBr
Ao Kuang
1
4
7
1.13
L
Medusa
MARDOLINO
Medusa
1
5
2
0.4
L
Achilles
Niarab
Achilles
0
8
1
0.06
L
Amaterasu
PlayerOneWins
Amaterasu
0
8
2
0.13
W
2
3
11
2.5
W
7
4
4
2.25
L
Da Ji
5
5
1
1.1
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
45,304
59,855
Taken
52,921
29,012
Mitigated
27,063
9,571
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,868
1,246
213
2,793
13,576
4,693
542
5,082
8,494
54,953
0
W
Rama
15,323
12,838
0
5,551
12,532
4,940
4,132
3,810
8,612
0
67,176
W
Ao Kuang
LuizePauloBr
Ao Kuang
3,882
965
0
4,068
9,886
3,852
336
1,987
7,795
34,094
9,309
L
Medusa
MARDOLINO
Medusa
4,065
1,828
0
1,000
8,920
2,355
0
2,327
6,593
0
32,828
L
Achilles
Niarab
Achilles
5,339
1,888
420
2,361
14,996
12,382
0
5,005
9,991
0
15,936
L
Amaterasu
PlayerOneWins
Amaterasu
2,987
1,269
0
1,098
11,592
5,525
0
2,112
9,480
0
21,852
W
5,756
1,831
0
1,840
14,213
12,696
378
2,272
11,841
23,013
0
W
7,866
773
220
1,434
5,949
1,928
721
3,322
2,407
32,741
0
L
Da Ji
4,824
1,047
0
1,686
10,771
4,057
0
2,617
8,154
0
31,271
W
12,477
7,289
0
4,654
10,341
3,647
3,064
1,889
8,386
0
72,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
46,216
287
Minions Killed
415
0
Camps Cleared
0
1,259,317
Distance Traveled
1,357,304
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,962
640
102
7
0
219,372
3
W
Rama
10,248
732
117
8
0
273,099
0
W
Ao Kuang
8,222
587
71
5
0
290,145
0
L
Medusa
6,239
446
62
4
0
250,785
2
L
Achilles
5,838
417
19
1
0
250,798
3
L
Amaterasu
6,203
443
54
4
0
268,400
1
W
Athena
8,089
578
41
3
0
257,404
4
W
Agni
9,361
669
56
4
0
274,014
2
L
Da Ji
7,518
537
50
4
0
269,962
0
W
Cupid
10,296
735
130
9
0
262,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role