Player Matchup

Hercules
Hercules
JKruty1612
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
iTzMeNico
Hou Yi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,899 Elo+
Party 1
Hades
Hades
juanlopezlmL
Hades
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 33L
1,445 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,618 Elo+

VS

Team Averages
Level 81
1,436 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NewJoustMapBad
Bacchus
Level 63
God Stats
16W - 9L
1,308 SR
Queue Stats
400W - 335L
1,532 Elo+
Party 2
Merlin
Merlin
TuIir
Merlin
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
577W - 472L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JKruty1612
Hercules
11
3 / 4 / 3
8,113
624
7,684
14,493
6,195
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
iTzMeNico
Hou Yi
10
0 / 2 / 5
7,395
569
4,678
7,692
2,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 5 / 2
8,801
677
8,588
11,231
5,145
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 3 / 4
9,359
720
10,207
7,410
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 7
9,727
748
7,076
13,387
16,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
TuIir
Merlin
12
1 / 1 / 9
8,476
652
9,195
7,047
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
11
11
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
3
4
2.67
L
Hercules
JKruty1612
Hercules
3
4
3
1.13
W
4
3
7
2.5
W
Merlin
TuIir
Merlin
1
1
9
5.5
L
Hou Yi
iTzMeNico
Hou Yi
0
2
5
1.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,950
Damage
26,478
33,416
Taken
27,844
13,817
Mitigated
22,852
8,061
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,207
5,408
0
883
7,410
3,162
197
3,072
4,338
0
25,759
L
Hercules
JKruty1612
Hercules
7,684
2,054
0
1,560
14,493
6,195
80
6,633
7,860
0
14,146
W
7,076
794
0
3,623
13,387
16,977
0
3,426
9,961
16,163
0
W
Merlin
TuIir
Merlin
9,195
904
0
2,500
7,047
2,713
55
2,476
4,571
31,996
0
L
Hou Yi
iTzMeNico
Hou Yi
4,678
2,070
0
2,284
7,692
2,477
196
4,388
3,304
0
16,601
L
8,588
805
1,069
3,148
11,231
5,145
192
5,806
5,425
36,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,309
Gold Earned
27,562
114
Minions Killed
127
4
Camps Cleared
7
664,319
Distance Traveled
699,213
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,359
720
51
4
1
217,008
0
L
Hercules
8,113
624
11
1
0
236,691
1
W
Bacchus
9,727
748
10
1
1
247,033
2
W
Merlin
8,476
652
66
5
5
235,172
1
L
Hou Yi
7,395
569
26
2
1
217,292
1
L
Hades
8,801
677
77
6
3
210,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role