Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Catcherbeast41
Cerberus
Gold III
Level 123
God Stats
33W - 24L
1,675 SR
Queue Stats
139W - 140L
1,504 MMR
Solo
Pele
Pele
Gold IV
IamColbyJack
Pele
Gold IV
Level 107
God Stats
0W - 2L
1,332 SR
Queue Stats
95W - 89L
1,499 MMR
Solo
Kukulkan
Kukulkan
Gold I
Kai_Makaveli
Kukulkan
Gold I
Level 68
God Stats
2W - 3L
1,523 SR
Queue Stats
293W - 296L
1,575 MMR
Solo
Olorun
Olorun
Gold III
xXxYHWHxXx
Olorun
Gold III
Level 159
God Stats
3W - 2L
1,641 SR
Queue Stats
350W - 369L
1,491 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 113
1,534 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,588 SR
1,480 MMR
Neith
Neith
Gold I
 
Neith
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
Da_Real_302
Chaac
Gold IV
Level 131
God Stats
17W - 8L
1,686 SR
Queue Stats
32W - 27L
1,350 MMR
Party 1
Hel
Hel
Gold III
FTD BUSH2301
Hel
Gold III
Level 106
God Stats
12W - 4L
1,754 SR
Queue Stats
131W - 135L
1,574 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Pushpop Fantasy
Kumbhakarna
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,489 MMR
Party 2
Fenrir
Fenrir
Bronze III
jwaIker12
Fenrir
Bronze III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,489 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 7 / 4
9,334
444
10,031
23,019
20,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
13
1 / 3 / 4
8,653
412
4,920
20,132
18,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 9 / 1
9,393
447
8,356
18,577
5,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Kai_Makaveli
Kukulkan
16
4 / 7 / 2
10,473
499
13,335
15,065
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
xXxYHWHxXx
Olorun
15
0 / 5 / 1
9,602
457
7,532
14,822
5,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshAthenaMorgan Le FayPersephoneDanzaburou

VS

Bans
TiamatCthulhuOdinArtemisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 2 / 8
12,217
582
10,528
14,321
5,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 2 / 6
12,933
616
14,197
18,803
18,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
12 / 2 / 11
13,081
623
23,693
18,590
7,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Pushpop Fantasy
Kumbhakarna
14
1 / 1 / 18
10,250
488
6,974
20,266
19,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
jwaIker12
Fenrir
19
9 / 2 / 11
12,676
604
19,122
17,779
11,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
85
8
Kills
31
31
Deaths
9
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
4
0.29
W
Neith
 
Neith
5
2
8
4.5
L
Cerberus
1
3
4
1
W
4
2
6
3.5
W
12
2
11
8.75
L
3
9
1
0.39
L
Kukulkan
Kai_Makaveli
Kukulkan
4
7
2
0.71
W
Kumbhakarna
Pushpop Fantasy
Kumbhakarna
1
1
18
10
W
Fenrir
jwaIker12
Fenrir
9
2
11
7.25
L
Olorun
xXxYHWHxXx
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,174
Damage
74,514
91,615
Taken
89,759
56,972
Mitigated
62,322
11,743
Healing
38,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,031
1,695
0
4,187
23,019
20,864
0
6,618
16,401
0
52,144
W
Neith
 
Neith
10,528
3,454
0
4,509
14,321
5,717
4,201
3,978
10,343
0
97,136
L
Cerberus
4,920
66
0
2,216
20,132
18,929
0
8,742
11,390
23,733
0
W
14,197
3,485
0
9,183
18,803
18,010
2,377
3,098
15,705
0
88,450
W
23,693
1,845
7,667
11,771
18,590
7,905
1,690
8,233
10,357
93,222
0
L
8,356
1,467
0
1,034
18,577
5,698
0
5,864
12,713
0
70,444
L
Kukulkan
Kai_Makaveli
Kukulkan
13,335
278
0
2,353
15,065
6,141
0
7,380
7,573
61,963
0
W
Kumbhakarna
Pushpop Fantasy
Kumbhakarna
6,974
873
0
1,034
20,266
19,675
481
5,707
14,559
19,470
0
W
Fenrir
jwaIker12
Fenrir
19,122
5,846
0
4,614
17,779
11,015
0
4,917
12,726
0
105,966
L
Olorun
xXxYHWHxXx
Olorun
7,532
3,025
151
1,802
14,822
5,340
2,736
1,951
12,871
58,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,455
Gold Earned
61,157
460
Minions Killed
652
0
Camps Cleared
0
1,858,081
Distance Traveled
2,027,458
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,334
444
91
4
0
359,463
3
W
Neith
12,217
582
153
7
0
362,405
4
L
Cerberus
8,653
412
40
2
0
365,466
5
W
Chaac
12,933
616
176
8
0
407,090
3
W
Hel
13,081
623
160
8
0
401,892
5
L
Pele
9,393
447
121
6
0
399,910
4
L
Kukulkan
10,473
499
100
5
0
362,396
3
W
Kumbhakarna
10,250
488
22
1
0
425,793
5
W
Fenrir
12,676
604
141
7
0
430,278
2
L
Olorun
9,602
457
108
5
0
370,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role