Player Matchup

Gilgamesh
Gilgamesh
AlexiOo
Gilgamesh
Level 68
God Stats
3W - 2L
1,668 SR
Queue Stats
78W - 76L
1,311 Elo+
Solo
Baron Samedi
Baron Samedi
LoupGabus
Baron Samedi
Level 56
God Stats
2W - 2L
1,720 SR
Queue Stats
9W - 18L
1,276 Elo+
Party 2
Chang'e
Chang'e
RedStar75
Chang'e
Level 25
God Stats
4W - 6L
1,190 SR
Queue Stats
6W - 8L
1,352 Elo+
Party 2
Team Averages
Level 50
1,526 SR
1,313 Elo+

VS

Team Averages
Level 31
1,500 SR
1,166 Elo+
Thor
Thor
Grimm23
Thor
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 39L
1,416 Elo+
Solo
Ra
Ra
TheLoki14
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,042 Elo+
Party 1
Yemoja
Yemoja
WoodsMoth756
Yemoja
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,042 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlexiOo
Gilgamesh
18
14 / 1 / 9
14,368
798
20,948
16,291
17,227
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
LoupGabus
Baron Samedi
16
6 / 4 / 16
12,978
721
17,104
20,158
11,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
RedStar75
Chang'e
15
5 / 9 / 14
12,655
703
12,644
17,906
6,783
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Grimm23
Thor
15
6 / 6 / 4
11,350
631
8,824
19,202
10,723
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 10 / 6
12,181
677
13,080
20,726
10,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
13
2 / 9 / 7
10,485
583
5,875
17,303
13,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
25
Kills
14
14
Deaths
25
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlexiOo
Gilgamesh
14
1
9
18.5
L
Thor
Grimm23
Thor
6
6
4
1.33
W
Baron Samedi
LoupGabus
Baron Samedi
6
4
16
3.5
W
Chang'e
RedStar75
Chang'e
5
9
14
1.33
L
6
10
6
0.9
L
Yemoja
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,696
Damage
27,779
54,355
Taken
57,231
35,427
Mitigated
34,972
18,724
Healing
9,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlexiOo
Gilgamesh
20,948
3,153
677
2,613
16,291
17,227
218
4,513
11,778
10,010
46,008
L
Thor
Grimm23
Thor
8,824
1,732
0
1,166
19,202
10,723
0
9,772
9,430
0
37,442
W
Baron Samedi
LoupGabus
Baron Samedi
17,104
1,826
1,151
8,715
20,158
11,417
989
10,380
9,778
58,111
0
W
Chang'e
RedStar75
Chang'e
12,644
2,781
1,558
4,010
17,906
6,783
1,340
5,770
12,136
34,300
0
L
13,080
1,175
1,642
3,611
20,726
10,613
0
12,340
8,386
38,244
0
L
Yemoja
5,875
1,492
2,184
1,312
17,303
13,636
0
11,290
6,013
13,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,001
Gold Earned
34,016
186
Minions Killed
127
12
Camps Cleared
3
911,660
Distance Traveled
712,105
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,368
798
56
3
4
382,402
2
L
Thor
11,350
631
52
3
0
286,195
3
W
Baron Samedi
12,978
721
76
4
7
258,440
0
W
Chang'e
12,655
703
54
3
1
270,818
0
L
Ra
12,181
677
57
3
3
261,794
4
L
Yemoja
10,485
583
18
1
0
164,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role