Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Fitzsomething
Merlin
Level 65
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 6L
1,651 Elo+
Party 1
Achilles
Achilles
Joltenergy
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,730 Elo+
Party 1
Cerberus
Cerberus
captainlegend0
Cerberus
Level 4
God Stats
2W - 1L
1,754 SR
Queue Stats
5W - 5L
1,651 Elo+
Party 1
Fenrir
Fenrir
maffeus
Fenrir
Level 16
God Stats
7W - 3L
1,350 SR
Queue Stats
169W - 158L
1,570 Elo+
Solo
Team Averages
Level 27
1,572 SR
1,620 Elo+

VS

Team Averages
Level 17
1,494 SR
1,379 Elo+
Morgan Le Fay
Morgan Le Fay
Fireblats
Morgan Le Fay
Level 17
God Stats
3W - 2L
1,623 SR
Queue Stats
12W - 17L
1,306 Elo+
Party 3
Artemis
Artemis
JojoSwoon
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Athena
Athena
Ohaii
Athena
Level 15
God Stats
2W - 5L
1,345 SR
Queue Stats
11W - 17L
1,294 Elo+
Party 3
Ymir
Ymir
SlappsMJ
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
WonderWoman0714
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 1 / 1
6,688
669
4,757
6,431
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 2
5,905
591
3,671
3,703
1,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Joltenergy
Achilles
9
4 / 1 / 4
5,675
568
3,741
4,677
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
8
2 / 1 / 5
5,079
508
2,237
5,083
3,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
maffeus
Fenrir
9
2 / 0 / 3
5,513
551
1,959
4,125
1,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fireblats
Morgan Le Fay
9
2 / 2 / 0
5,267
527
3,382
4,310
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JojoSwoon
Artemis
7
1 / 4 / 0
4,675
468
2,119
4,357
867
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Ohaii
Athena
5
0 / 1 / 0
4,209
421
577
5,551
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
6
0 / 4 / 1
4,236
424
1,541
6,551
1,879
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
4,894
489
3,099
7,027
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
1
4.5
L
Morgan Le Fay
Fireblats
Morgan Le Fay
2
2
0
1
W
3
1
2
4
L
Artemis
JojoSwoon
Artemis
1
4
0
0.25
W
Achilles
Joltenergy
Achilles
4
1
4
6
L
Athena
Ohaii
Athena
0
1
0
0
L
Ymir
0
4
1
0.13
L
1
5
0
0.2
W
Cerberus
2
1
5
4.5
W
Fenrir
maffeus
Fenrir
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,365
Damage
10,718
24,019
Taken
27,796
11,246
Mitigated
11,167
5,426
Healing
3,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,757
1,697
0
1,962
6,431
3,973
680
123
6,308
0
34,466
L
Morgan Le Fay
Fireblats
Morgan Le Fay
3,382
314
0
490
4,310
1,424
0
1,330
2,980
18,291
0
W
3,671
511
0
963
3,703
1,136
276
1,306
2,205
29,451
0
L
Artemis
JojoSwoon
Artemis
2,119
1,217
0
733
4,357
867
245
1,819
2,538
0
17,545
W
Achilles
Joltenergy
Achilles
3,741
1,634
0
1,142
4,677
1,733
510
1,315
3,312
0
24,033
L
Athena
Ohaii
Athena
577
152
0
956
5,551
2,364
0
1,151
4,400
9,500
0
L
Ymir
1,541
656
0
10
6,551
1,879
66
1,608
4,943
3,706
0
L
3,099
1,853
0
1,535
7,027
4,633
0
0
7,027
0
14,734
W
Cerberus
2,237
295
0
271
5,083
3,160
0
1,570
3,493
4,718
0
W
Fenrir
maffeus
Fenrir
1,959
502
0
1,088
4,125
1,244
47
806
3,201
0
22,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
23,281
232
Minions Killed
136
0
Camps Cleared
0
874,409
Distance Traveled
814,493
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,688
669
72
7
0
174,791
3
L
Morgan Le Fay
5,267
527
44
4
0
164,218
3
W
Merlin
5,905
591
50
5
0
183,829
2
L
Artemis
4,675
468
37
4
0
139,739
0
W
Achilles
5,675
568
43
4
0
187,527
2
L
Athena
4,209
421
25
3
0
164,153
1
L
Ymir
4,236
424
3
0
0
188,792
2
L
Bellona
4,894
489
27
3
0
157,591
1
W
Cerberus
5,079
508
17
2
0
204,402
4
W
Fenrir
5,513
551
50
5
0
123,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role