Player Matchup

Da Ji
Da Ji
Cheesy13
Da Ji
Level 13
God Stats
8W - 10L
1,577 SR
Queue Stats
39W - 55L
1,440 Elo+
Party 2
Kali
Kali
TeenagerGroot
Kali
Level 66
God Stats
3W - 3L
1,770 SR
Queue Stats
49W - 51L
1,511 Elo+
Party 1
Apollo
Apollo
ZillaBTW
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,434 Elo+
Party 1
Cerberus
Cerberus
atwlhjbsfdajc
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 296L
1,593 Elo+
Solo
Agni
Agni
harlequinitemare
Agni
Level 89
God Stats
0W - 2L
1,210 SR
Queue Stats
71W - 94L
1,478 Elo+
Party 2
Team Averages
Level 47
1,511 SR
1,491 Elo+

VS

Team Averages
Level 73
1,609 SR
1,578 Elo+
Sylvanus
Sylvanus
Jellysauce93257
Sylvanus
Level 46
God Stats
6W - 2L
1,658 SR
Queue Stats
8W - 4L
1,738 Elo+
Party 3
Zhong Kui
Zhong Kui
LongHardDense
Zhong Kui
Level 22
God Stats
1W - 0L
1,544 SR
Queue Stats
3W - 3L
1,578 Elo+
Party 3
Neith
Neith
WhalesGawd
Neith
Level 133
God Stats
5W - 2L
1,637 SR
Queue Stats
174W - 163L
1,553 Elo+
Party 3
Bakasura
Bakasura
memo9729
Bakasura
Level 101
God Stats
1W - 0L
1,829 SR
Queue Stats
17W - 26L
1,385 Elo+
Solo
Jormungandr
Jormungandr
s14yer369
Jormungandr
Level 64
God Stats
1W - 0L
1,378 SR
Queue Stats
42W - 23L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cheesy13
Da Ji
16
6 / 7 / 4
10,438
1,044
7,729
10,228
3,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 6
9,173
917
6,374
17,380
7,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
ZillaBTW
Apollo
16
3 / 10 / 3
10,353
1,035
10,778
20,592
6,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
atwlhjbsfdajc
Cerberus
16
0 / 6 / 8
9,400
940
9,309
27,639
23,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 5 / 6
10,063
1,006
14,997
11,329
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

88

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
6 / 1 / 25
12,845
1,285
7,741
13,850
19,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
LongHardDense
Zhong Kui
18
2 / 4 / 23
10,430
1,043
17,501
10,255
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
13 / 0 / 16
12,424
1,242
23,920
5,567
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
memo9729
Bakasura
18
13 / 2 / 15
12,877
1,288
17,959
12,815
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
s14yer369
Jormungandr
18
2 / 3 / 29
10,614
1,061
14,506
14,383
10,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
144
10
Kills
36
36
Deaths
10
27
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cheesy13
Da Ji
6
7
4
1.14
W
Sylvanus
6
1
25
18.5
W
Zhong Kui
LongHardDense
Zhong Kui
2
4
23
3.38
L
0
8
6
0.38
W
Neith
13
0
16
21
L
Apollo
ZillaBTW
Apollo
3
10
3
0.45
L
Cerberus
atwlhjbsfdajc
Cerberus
0
6
8
0.67
L
1
5
6
0.8
W
Bakasura
memo9729
Bakasura
13
2
15
10.25
W
Jormungandr
s14yer369
Jormungandr
2
3
29
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,187
Damage
81,627
87,168
Taken
56,870
44,216
Mitigated
46,509
9,583
Healing
14,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cheesy13
Da Ji
7,729
2,915
0
0
10,228
3,078
0
3,341
5,919
0
9,510
W
Sylvanus
7,741
1,294
3,868
4,233
13,850
19,856
0
4,521
8,914
16,147
0
W
Zhong Kui
LongHardDense
Zhong Kui
17,501
1,421
0
710
10,255
7,057
0
5,706
4,500
27,032
0
L
6,374
2,524
0
1,444
17,380
7,372
0
8,301
8,743
0
20,533
W
Neith
23,920
11,561
0
1,787
5,567
2,510
0
2,172
3,395
0
51,465
L
Apollo
ZillaBTW
Apollo
10,778
3,895
0
240
20,592
6,447
0
10,411
9,812
0
30,993
L
Cerberus
atwlhjbsfdajc
Cerberus
9,309
662
0
5,583
27,639
23,888
0
11,111
14,852
27,833
0
L
14,997
1,347
944
1,372
11,329
3,431
0
5,596
5,108
51,248
0
W
Bakasura
memo9729
Bakasura
17,959
13,159
0
1,723
12,815
6,861
0
4,962
7,592
0
30,225
W
Jormungandr
s14yer369
Jormungandr
14,506
2,659
1,242
1,385
14,383
10,225
0
6,945
7,339
37,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
59,190
201
Minions Killed
201
5
Camps Cleared
9
912,124
Distance Traveled
982,596
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,438
1,044
4
0
0
162,835
0
W
Sylvanus
12,845
1,285
18
2
0
183,306
6
W
Zhong Kui
10,430
1,043
30
3
0
171,014
0
L
Kali
9,173
917
28
3
3
192,513
3
W
Neith
12,424
1,242
73
7
0
211,293
0
L
Apollo
10,353
1,035
32
3
2
181,685
0
L
Cerberus
9,400
940
51
5
0
194,239
0
L
Agni
10,063
1,006
86
9
0
180,852
0
W
Bakasura
12,877
1,288
30
3
9
234,376
0
W
Jormungandr
10,614
1,061
50
5
0
182,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role