Player Matchup

Tyr
Tyr
Donatella7670
Tyr
Level 66
God Stats
1W - 3L
1,524 SR
Queue Stats
241W - 272L
1,422 Elo+
Party 2
Discordia
Discordia
Sierrago
Discordia
Level 28
God Stats
2W - 0L
1,855 SR
Queue Stats
3W - 0L
1,820 Elo+
Party 2
Charybdis
Charybdis
TMK Magical
Charybdis
Level 157
God Stats
7W - 4L
1,677 SR
Queue Stats
105W - 78L
1,594 Elo+
Party 2
Team Averages
Level 84
1,686 SR
1,612 Elo+

VS

Team Averages
Level 53
1,507 SR
1,500 Elo+
Kukulkan
Kukulkan
Helryck
Kukulkan
Level 23
God Stats
3W - 2L
1,455 SR
Queue Stats
4W - 2L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
IRoronoaZoroI
Sun Wukong
Level 27
God Stats
9W - 10L
1,631 SR
Queue Stats
59W - 43L
1,461 Elo+
Party 1
Janus
Janus
uh Memory
Janus
Level 109
God Stats
7W - 13L
1,437 SR
Queue Stats
89W - 72L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 12
14,809
617
7,552
23,614
19,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Sierrago
Discordia
16
3 / 6 / 6
14,434
601
15,106
18,561
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TMK Magical
Charybdis
20
11 / 5 / 3
17,328
722
29,973
23,391
8,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Helryck
Kukulkan
16
2 / 6 / 7
13,849
577
15,082
14,580
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
IRoronoaZoroI
Sun Wukong
17
5 / 5 / 9
14,986
624
21,709
32,460
36,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
uh Memory
Janus
19
8 / 4 / 5
15,670
653
18,970
14,348
5,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
15
Kills
15
15
Deaths
15
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Kukulkan
Helryck
Kukulkan
2
6
7
0.92
L
Sun Wukong
IRoronoaZoroI
Sun Wukong
5
5
9
1.9
W
Discordia
Sierrago
Discordia
3
6
6
1
W
Charybdis
TMK Magical
Charybdis
11
5
3
2.5
L
Janus
uh Memory
Janus
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
55,761
65,566
Taken
61,388
33,017
Mitigated
48,284
12,985
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,552
242
0
3,450
23,614
19,324
208
10,742
11,735
0
30,206
L
Kukulkan
Helryck
Kukulkan
15,082
309
0
770
14,580
6,541
406
2,830
11,750
55,901
0
L
Sun Wukong
IRoronoaZoroI
Sun Wukong
21,709
3,782
0
13,637
32,460
36,420
129
7,591
24,869
1,690
54,258
W
Discordia
Sierrago
Discordia
15,106
418
0
4,087
18,561
5,675
0
11,664
5,971
44,754
0
W
Charybdis
TMK Magical
Charybdis
29,973
19,739
0
5,448
23,391
8,018
2,806
12,012
10,523
0
118,652
L
Janus
uh Memory
Janus
18,970
1,331
0
425
14,348
5,323
199
5,784
8,564
73,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
44,505
259
Minions Killed
291
8
Camps Cleared
14
1,311,300
Distance Traveled
1,258,613
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,809
617
50
2
4
473,173
7
L
Kukulkan
13,849
577
94
4
2
411,313
2
L
Sun Wukong
14,986
624
71
3
6
437,688
3
W
Discordia
14,434
601
67
3
0
428,841
3
W
Charybdis
17,328
722
142
6
4
409,286
4
L
Janus
15,670
653
126
5
6
409,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role