Player Matchup

Bakasura
Bakasura
KeepSummerSafe03
Bakasura
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
16W - 13L
1,636 Elo+
Party 2
Chang'e
Chang'e
KeptStaple64
Chang'e
Level 26
God Stats
51W - 51L
1,481 SR
Queue Stats
223W - 211L
1,565 Elo+
Solo
Achilles
Achilles
Mr Official XD
Achilles
Level 16
God Stats
60W - 66L
1,507 SR
Queue Stats
95W - 90L
1,458 Elo+
Solo
Loki
Loki
Ruff_Beer
Loki
Level 26
God Stats
1W - 3L
1,656 SR
Queue Stats
29W - 33L
1,612 Elo+
Party 2
Jormungandr
Jormungandr
amirza2
Jormungandr
Level 22
God Stats
29W - 24L
1,570 SR
Queue Stats
36W - 30L
1,474 Elo+
Solo
Team Averages
Level 24
1,600 SR
1,549 Elo+

VS

Team Averages
Level 20
1,586 SR
1,537 Elo+
Fenrir
Fenrir
DubbG-Tv
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Hel
Hel
J0kerAce-1
Hel
Level 24
God Stats
10W - 4L
1,773 SR
Queue Stats
23W - 9L
1,664 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NephiIimGaming
Tsukuyomi
Level 27
God Stats
4W - 4L
1,526 SR
Queue Stats
7W - 7L
1,478 Elo+
Party 1
Cupid
Cupid
NeverGiveUpPlz
Cupid
Level 26
God Stats
25W - 13L
1,633 SR
Queue Stats
46W - 26L
1,545 Elo+
Party 1
Ymir
Ymir
Reddragon2652
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 15
11,407
1,267
18,107
7,239
3,473
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
KeptStaple64
Chang'e
18
12 / 0 / 19
11,719
1,302
19,533
8,257
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
17
6 / 0 / 25
10,536
1,171
18,045
13,922
10,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
17
3 / 4 / 21
9,948
1,105
11,176
9,888
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
amirza2
Jormungandr
19
14 / 2 / 23
11,587
1,287
18,309
12,439
10,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DubbG-Tv
Fenrir
14
0 / 9 / 1
8,312
924
4,495
17,348
5,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 9 / 2
8,788
976
15,070
19,111
6,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
NephiIimGaming
Tsukuyomi
14
3 / 13 / 1
8,868
985
11,519
21,797
7,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 0
8,607
956
10,797
15,449
5,297
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 12 / 2
8,440
938
5,273
21,791
15,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
12
46
Kills
6
6
Deaths
46
103
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DubbG-Tv
Fenrir
0
9
1
0.06
L
2
9
2
0.33
W
11
0
15
18.5
W
Chang'e
KeptStaple64
Chang'e
12
0
19
21.5
W
Achilles
6
0
25
18.5
L
Tsukuyomi
NephiIimGaming
Tsukuyomi
3
13
1
0.27
L
1
3
0
0.33
L
0
12
2
0.08
W
Loki
3
4
21
3.38
W
Jormungandr
amirza2
Jormungandr
14
2
23
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,170
Damage
47,154
51,745
Taken
95,496
31,576
Mitigated
40,719
17,249
Healing
9,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DubbG-Tv
Fenrir
4,495
1,345
0
486
17,348
5,559
0
8,224
8,424
0
11,422
L
15,070
122
3,082
3,929
19,111
6,716
0
5,134
12,817
25,360
0
W
18,107
14,207
233
2,586
7,239
3,473
0
2,550
4,689
0
26,557
W
Chang'e
KeptStaple64
Chang'e
19,533
792
2,251
4,421
8,257
3,302
0
4,161
4,096
36,039
0
W
Achilles
18,045
6,981
0
2,201
13,922
10,642
0
5,659
8,263
0
30,447
L
Tsukuyomi
NephiIimGaming
Tsukuyomi
11,519
3,435
0
1,198
21,797
7,593
0
8,898
12,009
0
21,109
L
10,797
6,456
0
78
15,449
5,297
0
5,071
9,813
0
36,739
L
5,273
1,970
202
345
21,791
15,554
0
9,399
11,008
23,541
0
W
Loki
11,176
2,718
127
968
9,888
3,647
0
5,872
4,016
0
22,786
W
Jormungandr
amirza2
Jormungandr
18,309
3,669
250
4,212
12,439
10,512
0
2,101
10,338
31,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,197
Gold Earned
43,015
151
Minions Killed
131
8
Camps Cleared
4
946,960
Distance Traveled
817,114
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,312
924
11
1
2
152,307
6
L
Hel
8,788
976
29
3
0
184,305
0
W
Bakasura
11,407
1,267
39
4
7
200,757
0
W
Chang'e
11,719
1,302
48
5
0
203,309
3
W
Achilles
10,536
1,171
27
3
0
199,229
5
L
Tsukuyomi
8,868
985
15
2
0
173,314
0
L
Cupid
8,607
956
52
6
1
175,965
0
L
Ymir
8,440
938
24
3
1
131,223
1
W
Loki
9,948
1,105
23
3
0
160,329
0
W
Jormungandr
11,587
1,287
14
2
1
183,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role