Player Matchup

Hou Yi
Hou Yi
DeeksGaming
Hou Yi
Level 28
God Stats
10W - 13L
1,454 SR
Queue Stats
152W - 167L
1,421 Elo+
Party 1
Mulan
Mulan
LonewolfDiana
Mulan
Level 23
God Stats
0W - 1L
1,433 SR
Queue Stats
5W - 13L
1,289 Elo+
Solo
Sol
Sol
Sadrows
Sol
Level 16
God Stats
0W - 2L
1,501 SR
Queue Stats
74W - 110L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
Yobtar
Cthulhu
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Fenrir
Fenrir
rebote_factible4
Fenrir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
241W - 263L
1,492 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,411 Elo+

VS

Team Averages
Level 15
1,530 SR
1,448 Elo+
King Arthur
King Arthur
CringeGamer
King Arthur
Level 24
God Stats
22W - 10L
1,615 SR
Queue Stats
85W - 66L
1,500 Elo+
Solo
Nemesis
Nemesis
LolyoudiedxD
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,418 Elo+
Solo
Cerberus
Cerberus
LuXam1348
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,419 Elo+
Solo
Merlin
Merlin
Osaw321
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
WOMAN HOT2092
Medusa
Level 11
God Stats
8W - 6L
1,537 SR
Queue Stats
9W - 14L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 9 / 3
8,136
428
10,980
14,770
3,243
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 9 / 1
7,984
420
6,147
17,224
11,177
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
13
2 / 9 / 2
8,532
449
8,851
13,769
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Yobtar
Cthulhu
10
1 / 9 / 6
7,658
403
6,743
18,563
11,640
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 4 / 0
10,087
531
4,472
15,799
9,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CringeGamer
King Arthur
19
7 / 1 / 6
12,295
647
8,830
12,206
13,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
LolyoudiedxD
Nemesis
16
7 / 0 / 4
10,929
575
9,658
9,504
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
LuXam1348
Cerberus
14
1 / 5 / 12
9,303
490
6,700
15,136
11,223
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Osaw321
Merlin
18
8 / 4 / 10
12,039
634
16,499
15,320
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
15 / 3 / 1
11,882
625
19,672
15,460
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
13
Kills
38
40
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CringeGamer
King Arthur
7
1
6
10
L
Hou Yi
5
9
3
0.72
W
Nemesis
LolyoudiedxD
Nemesis
7
0
4
9
L
1
9
1
0.17
W
Cerberus
LuXam1348
Cerberus
1
5
12
1.4
W
Merlin
Osaw321
Merlin
8
4
10
3.25
L
Sol
2
9
2
0.33
W
15
3
1
5.17
L
Cthulhu
Yobtar
Cthulhu
1
9
6
0.44
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,193
Damage
61,359
80,125
Taken
67,626
39,312
Mitigated
40,684
6,039
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CringeGamer
King Arthur
8,830
1,600
0
2,272
12,206
13,143
0
1,395
10,735
0
86,599
L
Hou Yi
10,980
5,905
0
886
14,770
3,243
0
4,325
10,445
0
36,231
W
Nemesis
LolyoudiedxD
Nemesis
9,658
6,110
0
1,709
9,504
4,345
0
1,093
8,407
0
79,203
L
6,147
1,276
0
713
17,224
11,177
448
4,139
13,085
3,111
21,632
W
Cerberus
LuXam1348
Cerberus
6,700
860
333
2,275
15,136
11,223
346
3,586
11,448
26,181
0
W
Merlin
Osaw321
Merlin
16,499
1,124
188
2,301
15,320
5,115
3,556
5,109
9,828
70,322
0
L
Sol
8,851
2,340
0
2,105
13,769
4,105
1,780
6,112
7,657
46,264
0
W
19,672
9,432
0
4,449
15,460
6,858
1,640
4,963
10,429
0
85,526
L
Cthulhu
Yobtar
Cthulhu
6,743
954
53
773
18,563
11,640
0
4,573
13,990
21,542
0
L
4,472
491
0
1,509
15,799
9,147
3,012
4,050
11,749
96
63,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
56,448
330
Minions Killed
529
0
Camps Cleared
0
1,633,054
Distance Traveled
1,772,309
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,295
647
146
8
0
378,630
2
L
Hou Yi
8,136
428
54
3
0
304,922
0
W
Nemesis
10,929
575
123
6
0
379,694
0
L
Mulan
7,984
420
41
2
0
291,431
1
W
Cerberus
9,303
490
44
2
0
335,694
2
W
Merlin
12,039
634
107
6
0
334,409
1
L
Sol
8,532
449
82
4
0
332,962
4
W
Medusa
11,882
625
109
6
0
343,882
5
L
Cthulhu
7,658
403
30
2
0
329,631
5
L
Fenrir
10,087
531
123
6
0
374,108
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role