Player Matchup

Scylla
Scylla
Blisskek
Scylla
Level 5
God Stats
3W - 1L
1,785 SR
Queue Stats
10W - 7L
1,612 Elo+
Solo
Bellona
Bellona
Chomusuke130
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,826 Elo+
Party 1
Gilgamesh
Gilgamesh
Easyj11
Gilgamesh
Level 79
God Stats
3W - 1L
1,739 SR
Queue Stats
84W - 51L
1,668 Elo+
Party 2
King Arthur
King Arthur
Nimrodso
King Arthur
Level 8
God Stats
8W - 3L
1,527 SR
Queue Stats
30W - 16L
1,593 Elo+
Party 1
Artemis
Artemis
PiggaPower
Artemis
Level 2
God Stats
1W - 1L
1,739 SR
Queue Stats
19W - 10L
1,681 Elo+
Party 2
Team Averages
Level 20
1,658 SR
1,676 Elo+

VS

Team Averages
Level 29
1,544 SR
1,406 Elo+
Cthulhu
Cthulhu
Comat31
Cthulhu
Level 27
God Stats
44W - 34L
1,608 SR
Queue Stats
218W - 218L
1,497 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
Level 28
God Stats
56W - 59L
1,615 SR
Queue Stats
680W - 653L
1,560 Elo+
Solo
Fenrir
Fenrir
Hairbear45
Fenrir
Level 3
God Stats
3W - 2L
1,255 SR
Queue Stats
3W - 3L
1,174 Elo+
Party 3
Bakasura
Bakasura
Silverhippo66
Bakasura
Level 60
God Stats
1W - 0L
1,666 SR
Queue Stats
5W - 5L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
YunoLunasol
Gilgamesh
Level 25
God Stats
5W - 2L
1,578 SR
Queue Stats
143W - 149L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blisskek
Scylla
18
0 / 5 / 11
10,871
906
8,376
12,113
5,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Chomusuke130
Bellona
17
1 / 6 / 8
10,583
882
9,948
19,494
13,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Easyj11
Gilgamesh
18
6 / 8 / 5
12,179
1,015
8,804
23,083
7,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Nimrodso
King Arthur
17
3 / 5 / 8
11,551
963
8,135
16,287
13,571
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
PiggaPower
Artemis
18
4 / 4 / 7
11,714
976
14,846
17,484
6,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

109

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Comat31
Cthulhu
19
7 / 1 / 15
13,936
1,161
15,597
12,592
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
19
7 / 0 / 17
12,972
1,081
35,181
8,735
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Hairbear45
Fenrir
18
2 / 6 / 18
11,115
926
11,652
14,014
22,085
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Silverhippo66
Bakasura
19
10 / 3 / 10
13,613
1,134
13,662
11,862
7,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
YunoLunasol
Gilgamesh
18
2 / 4 / 14
11,531
961
7,729
11,000
6,425
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
14
Kills
28
28
Deaths
14
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Scylla
Blisskek
Scylla
0
5
11
1.1
L
Bellona
Chomusuke130
Bellona
1
6
8
0.83
W
Cthulhu
Comat31
Cthulhu
7
1
15
14.5
W
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
7
0
17
15.5
L
Gilgamesh
Easyj11
Gilgamesh
6
8
5
1.06
W
Fenrir
Hairbear45
Fenrir
2
6
18
1.83
L
King Arthur
Nimrodso
King Arthur
3
5
8
1.4
L
Artemis
PiggaPower
Artemis
4
4
7
1.88
W
Bakasura
Silverhippo66
Bakasura
10
3
10
5
W
Gilgamesh
YunoLunasol
Gilgamesh
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,109
Damage
83,821
88,461
Taken
58,203
47,041
Mitigated
57,998
1,690
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Blisskek
Scylla
8,376
2,033
0
0
12,113
5,264
0
6,442
5,311
24,730
0
L
Bellona
Chomusuke130
Bellona
9,948
1,900
0
125
19,494
13,618
0
11,289
7,690
0
15,915
W
Cthulhu
Comat31
Cthulhu
15,597
289
1,484
1,170
12,592
17,861
0
3,466
9,126
41,751
0
W
Morgan Le Fay
DeathTheDrowsy
Morgan Le Fay
35,181
974
0
1,632
8,735
4,476
0
722
8,013
52,536
0
L
Gilgamesh
Easyj11
Gilgamesh
8,804
2,174
0
154
23,083
7,675
0
15,333
7,518
0
36,064
W
Fenrir
Hairbear45
Fenrir
11,652
2,516
0
807
14,014
22,085
0
1,329
12,685
0
15,655
L
King Arthur
Nimrodso
King Arthur
8,135
1,025
0
6
16,287
13,571
0
7,524
8,040
0
30,508
L
Artemis
PiggaPower
Artemis
14,846
8,126
0
1,405
17,484
6,913
0
10,190
7,210
0
36,629
W
Bakasura
Silverhippo66
Bakasura
13,662
7,721
0
1,984
11,862
7,151
0
1,544
10,318
0
38,409
W
Gilgamesh
YunoLunasol
Gilgamesh
7,729
1,298
0
462
11,000
6,425
0
1,315
9,685
0
24,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,898
Gold Earned
63,167
210
Minions Killed
222
5
Camps Cleared
12
1,186,695
Distance Traveled
1,215,566
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,871
906
38
3
0
225,399
0
L
Bellona
10,583
882
19
2
0
234,650
1
W
Cthulhu
13,936
1,161
66
6
2
242,658
0
W
Morgan Le Fay
12,972
1,081
36
3
0
259,323
0
L
Gilgamesh
12,179
1,015
53
4
1
259,112
1
W
Fenrir
11,115
926
14
1
0
174,405
0
L
King Arthur
11,551
963
54
5
2
244,832
0
L
Artemis
11,714
976
46
4
2
222,702
0
W
Bakasura
13,613
1,134
76
6
9
272,065
3
W
Gilgamesh
11,531
961
30
3
1
267,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role