Player Matchup

Charybdis
Charybdis
BillyMaysdawg
Charybdis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,553 Elo+
Solo
Scylla
Scylla
Comfier
Scylla
Level 29
God Stats
2W - 4L
1,417 SR
Queue Stats
49W - 65L
1,365 Elo+
Party 2
Bacchus
Bacchus
Nickiscool28
Bacchus
Level 105
God Stats
2W - 1L
1,749 SR
Queue Stats
177W - 148L
1,534 Elo+
Party 1
Hun Batz
Hun Batz
c x z u t
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,346 Elo+
Party 2
Neith
Neith
puhskintio69
Neith
Level 3
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 4L
1,602 Elo+
Party 1
Team Averages
Level 38
1,573 SR
1,480 Elo+

VS

Team Averages
Level 16
1,396 SR
1,327 Elo+
Charybdis
Charybdis
CogwynnElite
Charybdis
Level 9
God Stats
4W - 12L
1,250 SR
Queue Stats
14W - 19L
1,278 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HalcyonHyrule
Tsukuyomi
Level 14
God Stats
11W - 18L
1,382 SR
Queue Stats
13W - 19L
1,388 Elo+
Party 3
Sol
Sol
LivingLilyPads
Sol
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 55L
1,332 Elo+
Party 3
Ares
Ares
MrMenagerie
Ares
Level 18
God Stats
13W - 15L
1,282 SR
Queue Stats
52W - 75L
1,308 Elo+
Party 3
Fenrir
Fenrir
TruthfulEevee
Fenrir
Level 25
God Stats
16W - 14L
1,565 SR
Queue Stats
80W - 99L
1,327 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BillyMaysdawg
Charybdis
7
0 / 2 / 0
7,062
307
780
2,778
590
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Comfier
Scylla
19
7 / 5 / 0
12,003
522
11,564
14,719
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Nickiscool28
Bacchus
14
1 / 3 / 7
9,974
434
12,130
25,168
24,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
c x z u t
Hun Batz
14
2 / 11 / 2
9,903
431
9,889
20,254
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 6 / 1
10,328
449
14,400
13,143
4,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CogwynnElite
Charybdis
15
3 / 5 / 5
10,017
436
11,846
14,752
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
HalcyonHyrule
Tsukuyomi
18
14 / 1 / 3
12,982
564
19,598
16,516
6,997
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 6 / 5
11,726
510
13,972
19,007
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 12
10,710
466
5,528
13,897
12,839
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 6
11,350
493
5,892
16,168
7,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
15
Kills
27
27
Deaths
16
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BillyMaysdawg
Charybdis
0
2
0
0
W
Charybdis
CogwynnElite
Charybdis
3
5
5
1.1
L
Scylla
Comfier
Scylla
7
5
0
1.4
W
Tsukuyomi
HalcyonHyrule
Tsukuyomi
14
1
3
15.5
W
7
6
5
1.58
W
0
2
12
3
L
Bacchus
Nickiscool28
Bacchus
1
3
7
1.5
W
3
2
6
3
L
Hun Batz
c x z u t
Hun Batz
2
11
2
0.27
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,763
Damage
56,836
76,062
Taken
80,340
40,234
Mitigated
39,004
9,412
Healing
23,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BillyMaysdawg
Charybdis
780
352
0
250
2,778
590
0
0
2,778
0
11,313
W
Charybdis
CogwynnElite
Charybdis
11,846
6,213
0
4,267
14,752
5,799
1,184
5,625
9,097
0
66,377
L
Scylla
Comfier
Scylla
11,564
629
0
1,906
14,719
4,645
2,489
5,319
8,908
68,058
0
W
Tsukuyomi
HalcyonHyrule
Tsukuyomi
19,598
5,152
0
4,156
16,516
6,997
537
4,985
11,449
0
63,780
W
13,972
1,295
0
6,581
19,007
6,218
897
6,727
11,972
58,624
0
W
5,528
560
0
2,147
13,897
12,839
116
4,325
9,534
27,072
0
L
Bacchus
Nickiscool28
Bacchus
12,130
550
429
2,976
25,168
24,015
132
6,142
18,857
33,637
0
W
5,892
2,063
0
6,647
16,168
7,151
0
1,490
14,594
0
80,529
L
Hun Batz
c x z u t
Hun Batz
9,889
2,862
0
1,499
20,254
6,385
0
4,613
15,333
0
53,267
L
14,400
8,485
0
2,352
13,143
4,599
492
2,347
10,686
0
75,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,270
Gold Earned
56,785
370
Minions Killed
408
0
Camps Cleared
0
1,683,566
Distance Traveled
2,062,942
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,062
307
22
1
0
109,111
3
W
Charybdis
10,017
436
89
4
0
373,658
1
L
Scylla
12,003
522
118
5
0
388,168
2
W
Tsukuyomi
12,982
564
80
3
0
447,929
0
W
Sol
11,726
510
78
3
0
386,406
0
W
Ares
10,710
466
37
2
0
424,235
1
L
Bacchus
9,974
434
32
1
0
418,310
3
W
Fenrir
11,350
493
124
5
0
430,714
1
L
Hun Batz
9,903
431
67
3
0
397,351
0
L
Neith
10,328
449
131
6
0
370,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role