Player Matchup

Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Bronze IV
DiZzY SkILLz
Ymir
Bronze IV
Level 32
God Stats
0W - 1L
1,350 SR
Queue Stats
1W - 6L
1,406 MMR
Solo
Kukulkan
Kukulkan
Silver III
Kingkuma29
Kukulkan
Silver III
Level 114
God Stats
14W - 14L
1,410 SR
Queue Stats
323W - 371L
1,057 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,420 SR
1,321 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,571 SR
1,274 MMR
Arachne
Arachne
Silver V
GRs Tactician
Arachne
Silver V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,294 MMR
Party 1
Zeus
Zeus
Silver V
SirFishTheJohn
Zeus
Silver V
Level 109
God Stats
1W - 2L
1,719 SR
Queue Stats
20W - 33L
1,294 MMR
Party 1
Achilles
Achilles
Silver I
alanzo_dank
Achilles
Silver I
Level 96
God Stats
85W - 105L
1,496 SR
Queue Stats
173W - 214L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 4 / 3
7,558
687
6,977
8,600
3,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 6
7,361
669
4,167
12,237
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Kingkuma29
Kukulkan
10
3 / 6 / 3
7,457
678
6,693
9,538
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CthulhuAphroditeChaacTiamatGilgamesh

VS

Bans
Morgan Le FayBacchusChang'eHerculesAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
9 / 2 / 5
9,639
876
10,228
11,997
5,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 7
8,130
739
13,250
3,278
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
alanzo_dank
Achilles
11
3 / 3 / 7
8,205
746
5,324
12,869
14,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
6
Kills
14
14
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
3
1.13
L
0
4
6
0.75
W
Arachne
9
2
5
5.75
L
Kukulkan
Kingkuma29
Kukulkan
3
6
3
0.75
W
2
1
7
5.5
W
Achilles
alanzo_dank
Achilles
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,837
Damage
28,802
30,375
Taken
28,144
17,610
Mitigated
20,968
1,374
Healing
13,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,977
2,502
29
182
8,600
3,088
905
4,638
3,925
0
24,085
L
4,167
763
0
663
12,237
11,442
0
6,481
5,299
12,641
0
W
Arachne
10,228
8,083
0
5,709
11,997
5,523
1,060
3,899
8,098
0
30,265
L
Kukulkan
Kingkuma29
Kukulkan
6,693
735
0
500
9,538
3,080
0
2,615
6,579
27,227
0
W
13,250
1,416
0
1,295
3,278
1,012
1,061
1,493
1,785
42,985
0
W
Achilles
alanzo_dank
Achilles
5,324
876
380
6,208
12,869
14,433
253
6,365
6,504
0
11,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
25,974
123
Minions Killed
127
3
Camps Cleared
8
558,908
Distance Traveled
583,274
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,558
687
50
5
1
188,609
1
L
Ymir
7,361
669
21
2
0
183,102
2
W
Arachne
9,639
876
28
3
4
220,664
1
L
Kukulkan
7,457
678
52
5
2
187,197
2
W
Zeus
8,130
739
86
8
3
183,307
1
W
Achilles
8,205
746
13
1
1
179,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role