Player Matchup

Ymir
Ymir
DiZyjay
Ymir
Level 11
God Stats
36W - 22L
1,505 SR
Queue Stats
37W - 24L
1,429 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Homologous
Morgan Le Fay
Level 29
God Stats
52W - 47L
1,542 SR
Queue Stats
187W - 213L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
Intiqk
Hou Yi
Level 6
God Stats
7W - 4L
1,736 SR
Queue Stats
127W - 131L
1,435 Elo+
Party 2
Charybdis
Charybdis
Nanorithm
Charybdis
Level 25
God Stats
30W - 23L
1,616 SR
Queue Stats
49W - 51L
1,426 Elo+
Party 3
Bellona
Bellona
TunDuh
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 220L
1,500 Elo+
Party 2
Team Averages
Level 15
1,580 SR
1,458 Elo+

VS

Team Averages
Level 25
1,522 SR
1,588 Elo+
Baron Samedi
Baron Samedi
ImHooligan
Baron Samedi
Level 19
God Stats
8W - 5L
1,413 SR
Queue Stats
66W - 60L
1,537 Elo+
Solo
Neith
Neith
NOLUBEFORNOOBZz
Neith
Level 23
God Stats
35W - 17L
1,648 SR
Queue Stats
83W - 76L
1,512 Elo+
Solo
Ratatoskr
Ratatoskr
Sephiroth-Blood
Ratatoskr
Level 64
God Stats
1W - 2L
1,417 SR
Queue Stats
9W - 8L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
ShadowOfHate
Cthulhu
Level 18
God Stats
2W - 1L
1,633 SR
Queue Stats
21W - 11L
1,608 Elo+
Party 1
Guan Yu
Guan Yu
melsonkin
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,798 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DiZyjay
Ymir
20
7 / 4 / 24
16,622
1,187
14,606
29,248
47,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Homologous
Morgan Le Fay
20
10 / 5 / 19
16,361
1,169
38,493
20,979
9,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Intiqk
Hou Yi
20
12 / 8 / 18
16,985
1,213
29,359
16,536
7,383
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
Nanorithm
Charybdis
20
8 / 11 / 20
15,898
1,136
33,851
31,094
13,867
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
TunDuh
Bellona
20
0 / 14 / 17
12,464
890
12,497
28,652
20,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImHooligan
Baron Samedi
20
11 / 5 / 19
15,757
1,126
29,312
16,935
8,771
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
14 / 8 / 18
16,231
1,159
38,500
29,090
12,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Sephiroth-Blood
Ratatoskr
20
6 / 9 / 19
14,303
1,022
17,321
23,505
9,305
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ShadowOfHate
Cthulhu
20
7 / 9 / 22
15,803
1,129
22,211
37,295
45,894
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
melsonkin
Guan Yu
20
4 / 6 / 27
14,154
1,011
13,293
28,307
40,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
147
37
Kills
42
42
Deaths
37
98
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Ymir
DiZyjay
Ymir
7
4
24
4.75
W
Morgan Le Fay
Homologous
Morgan Le Fay
10
5
19
3.9
L
Baron Samedi
ImHooligan
Baron Samedi
11
5
19
4.1
W
Hou Yi
Intiqk
Hou Yi
12
8
18
2.63
L
14
8
18
2.88
W
Charybdis
Nanorithm
Charybdis
8
11
20
1.64
L
Ratatoskr
Sephiroth-Blood
Ratatoskr
6
9
19
1.72
L
Cthulhu
ShadowOfHate
Cthulhu
7
9
22
2
W
Bellona
TunDuh
Bellona
0
14
17
0.61
L
Guan Yu
melsonkin
Guan Yu
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,806
Damage
120,637
126,509
Taken
135,132
99,466
Mitigated
117,259
10,040
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DiZyjay
Ymir
14,606
1,687
0
871
29,248
47,448
0
9,717
19,171
29,678
0
W
Morgan Le Fay
Homologous
Morgan Le Fay
38,493
2,977
474
4,614
20,979
9,989
0
7,818
13,066
70,861
0
L
Baron Samedi
ImHooligan
Baron Samedi
29,312
1,676
8,048
3,567
16,935
8,771
0
4,307
12,560
61,418
0
W
Hou Yi
Intiqk
Hou Yi
29,359
12,096
0
0
16,536
7,383
0
9,050
7,403
0
67,609
L
38,500
30,581
524
2,386
29,090
12,921
0
14,933
13,919
0
58,950
W
Charybdis
Nanorithm
Charybdis
33,851
27,044
0
3,981
31,094
13,867
0
12,604
18,250
0
61,177
L
Ratatoskr
Sephiroth-Blood
Ratatoskr
17,321
9,495
984
3,058
23,505
9,305
0
12,850
10,574
0
28,484
L
Cthulhu
ShadowOfHate
Cthulhu
22,211
1,287
952
0
37,295
45,894
0
10,023
27,272
60,452
0
W
Bellona
TunDuh
Bellona
12,497
5,182
0
100
28,652
20,779
0
11,293
17,096
0
15,105
L
Guan Yu
melsonkin
Guan Yu
13,293
2,549
5,638
5,343
28,307
40,368
0
10,599
17,708
0
21,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,330
Gold Earned
76,248
236
Minions Killed
247
4
Camps Cleared
10
1,298,740
Distance Traveled
1,388,320
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,622
1,187
34
2
2
264,675
1
W
Morgan Le Fay
16,361
1,169
60
4
1
289,573
0
L
Baron Samedi
15,757
1,126
96
7
0
276,345
0
W
Hou Yi
16,985
1,213
74
5
1
246,873
1
L
Neith
16,231
1,159
34
2
6
242,184
1
W
Charybdis
15,898
1,136
62
4
0
238,496
0
L
Ratatoskr
14,303
1,022
19
1
4
287,068
0
L
Cthulhu
15,803
1,129
84
6
0
285,082
0
W
Bellona
12,464
890
6
0
0
259,123
0
L
Guan Yu
14,154
1,011
14
1
0
297,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role