Player Matchup

Neith
Neith
FeedMasterGuanFu
Neith
Level 107
God Stats
4W - 6L
1,730 SR
Queue Stats
371W - 411L
1,449 Elo+
Party 2
Set
Set
Sirdidymus84
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 40L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
xMangoxx
Zhong Kui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 86L
1,444 Elo+
Party 2
Team Averages
Level 65
1,577 SR
1,422 Elo+

VS

Team Averages
Level 41
1,481 SR
1,277 Elo+
Merlin
Merlin
Deacan1129
Merlin
Level 52
God Stats
24W - 23L
1,522 SR
Queue Stats
56W - 74L
1,368 Elo+
Solo
Thor
Thor
Izakiskazi
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 184L
1,290 Elo+
Party 1
Izanami
Izanami
Si1vian
Izanami
Level 8
God Stats
2W - 9L
1,420 SR
Queue Stats
3W - 10L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,000
667
5,494
4,679
1,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 8
7,154
596
2,458
3,697
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
xMangoxx
Zhong Kui
13
7 / 1 / 3
8,525
710
11,872
9,668
6,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deacan1129
Merlin
11
1 / 2 / 0
7,347
612
5,130
5,761
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
6,501
542
2,167
9,719
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Si1vian
Izanami
9
0 / 4 / 1
6,618
552
4,923
7,728
2,657
Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Deacan1129
Merlin
1
2
0
0.5
W
3
0
7
6.5
L
0
4
1
0.13
L
Izanami
Si1vian
Izanami
0
4
1
0.13
W
0
0
8
4
W
Zhong Kui
xMangoxx
Zhong Kui
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,824
Damage
12,220
18,044
Taken
23,208
9,466
Mitigated
9,312
8,870
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Deacan1129
Merlin
5,130
278
627
1,572
5,761
2,053
0
3,114
2,647
26,155
0
W
5,494
1,389
0
2,735
4,679
1,520
1,328
789
3,538
0
32,718
L
2,167
88
420
3,007
9,719
4,602
0
5,421
4,298
0
5,867
L
Izanami
Si1vian
Izanami
4,923
3,425
0
759
7,728
2,657
103
3,703
4,025
0
21,320
W
2,458
821
0
374
3,697
1,693
96
1,110
2,262
0
6,865
W
Zhong Kui
xMangoxx
Zhong Kui
11,872
1,840
332
5,429
9,668
6,253
370
2,793
6,380
29,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,679
Gold Earned
20,466
134
Minions Killed
118
4
Camps Cleared
2
636,356
Distance Traveled
526,670
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,347
612
59
5
0
185,009
1
W
Neith
8,000
667
71
6
0
208,232
2
L
Thor
6,501
542
6
1
1
167,643
1
L
Izanami
6,618
552
53
4
1
174,018
0
W
Set
7,154
596
8
1
0
205,337
0
W
Zhong Kui
8,525
710
55
5
4
222,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role