Player Matchup

Anubis
Anubis
CBoneZ1380
Anubis
Level 46
God Stats
21W - 10L
1,617 SR
Queue Stats
127W - 118L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Clean My 3s
Sylvanus
Level 37
God Stats
19W - 6L
1,787 SR
Queue Stats
72W - 30L
1,707 Elo+
Party 1
Pele
Pele
Dreams9666
Pele
Level 19
God Stats
3W - 5L
1,371 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 1
Ravana
Ravana
TheDDB
Ravana
Level 134
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 157L
1,590 Elo+
Party 1
Nemesis
Nemesis
YandereArigato
Nemesis
Level 108
God Stats
3W - 0L
1,658 SR
Queue Stats
170W - 128L
1,659 Elo+
Party 1
Team Averages
Level 69
1,587 SR
1,581 Elo+

VS

Team Averages
Level 87
1,560 SR
1,576 Elo+
Bellona
Bellona
BigFootSlangingD
Bellona
Level 49
God Stats
4W - 3L
1,458 SR
Queue Stats
284W - 250L
1,588 Elo+
Party 2
Arachne
Arachne
BlackxMamba24x
Arachne
Level 146
God Stats
9W - 8L
1,762 SR
Queue Stats
371W - 341L
1,582 Elo+
Party 2
Cerberus
Cerberus
Guzzy460
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 29L
1,582 Elo+
Party 3
Jing Wei
Jing Wei
Hershtian
Jing Wei
Level 89
God Stats
6W - 4L
1,582 SR
Queue Stats
114W - 88L
1,563 Elo+
Party 3
Nox
Nox
XxBrookseyBoyXx
Nox
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 333L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CBoneZ1380
Anubis
13
7 / 5 / 1
8,226
484
9,870
11,526
6,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Clean My 3s
Sylvanus
15
4 / 1 / 10
9,310
548
9,983
12,555
16,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 6 / 3
8,804
518
6,919
13,609
8,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
TheDDB
Ravana
14
3 / 4 / 3
8,244
485
9,546
13,388
12,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

17
11 / 3 / 6
11,026
649
21,467
17,035
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 1
9,655
568
16,416
15,685
14,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
3 / 4 / 6
8,110
477
11,381
16,275
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Guzzy460
Cerberus
9
1 / 9 / 5
6,774
398
5,609
21,464
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hershtian
Jing Wei
11
2 / 7 / 2
7,188
423
6,029
11,124
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 4 / 6
8,424
496
8,229
9,954
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
28
Kills
18
19
Deaths
28
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
L
3
4
6
1.5
W
Anubis
CBoneZ1380
Anubis
7
5
1
1.5
W
Sylvanus
Clean My 3s
Sylvanus
4
1
10
9
W
3
6
3
0.75
L
Cerberus
Guzzy460
Cerberus
1
9
5
0.39
L
Jing Wei
Hershtian
Jing Wei
2
7
2
0.43
W
Ravana
TheDDB
Ravana
3
4
3
1.13
L
4
4
6
1.75
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,785
Damage
47,664
68,113
Taken
74,502
50,144
Mitigated
43,226
25,983
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,416
7,454
0
4,211
15,685
14,717
502
1,640
13,327
5,546
52,020
L
11,381
6,183
0
6,250
16,275
7,598
0
2,478
13,643
0
53,201
W
Anubis
CBoneZ1380
Anubis
9,870
686
0
3,128
11,526
6,067
320
4,331
6,937
29,636
0
W
Sylvanus
Clean My 3s
Sylvanus
9,983
3,068
923
4,171
12,555
16,001
966
3,538
8,837
40,749
9,510
W
6,919
1,852
0
4,822
13,609
8,053
0
1,812
11,715
0
54,870
L
Cerberus
Guzzy460
Cerberus
5,609
586
0
3,382
21,464
14,636
0
8,211
13,206
17,653
0
L
Jing Wei
Hershtian
Jing Wei
6,029
3,410
0
1,596
11,124
2,817
58
3,232
7,892
0
35,202
W
Ravana
TheDDB
Ravana
9,546
2,277
0
5,036
13,388
12,556
0
1,529
11,761
0
40,250
L
8,229
450
0
250
9,954
3,458
0
3,166
6,788
44,879
0
W
21,467
10,439
0
7,903
17,035
7,467
195
3,706
13,225
0
92,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,610
Gold Earned
40,151
449
Minions Killed
353
0
Camps Cleared
0
1,601,643
Distance Traveled
1,581,251
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,655
568
103
6
0
312,837
5
L
Arachne
8,110
477
85
5
0
358,256
0
W
Anubis
8,226
484
45
3
0
305,581
1
W
Sylvanus
9,310
548
84
5
0
308,067
6
W
Pele
8,804
518
110
6
0
326,214
6
L
Cerberus
6,774
398
24
1
0
291,393
4
L
Jing Wei
7,188
423
58
3
0
311,123
4
W
Ravana
8,244
485
68
4
0
316,653
0
L
Nox
8,424
496
83
5
0
307,642
7
W
Nemesis
11,026
649
142
8
0
345,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role