Player Matchup

Yemoja
Yemoja
Cronkedd
Yemoja
Level 12
God Stats
3W - 4L
1,403 SR
Queue Stats
39W - 53L
1,402 Elo+
Party 1
Cernunnos
Cernunnos
DrBoonk6234
Cernunnos
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,615 Elo+
Party 1
Sol
Sol
NyceFromThe9
Sol
Level 22
God Stats
20W - 10L
1,604 SR
Queue Stats
62W - 58L
1,471 Elo+
Solo
Bellona
Bellona
central_parris
Bellona
Level 23
God Stats
9W - 6L
1,601 SR
Queue Stats
64W - 70L
1,457 Elo+
Solo
Neith
Neith
kirotaki
Neith
Level 27
God Stats
2W - 9L
1,343 SR
Queue Stats
24W - 33L
1,468 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,483 Elo+

VS

Team Averages
Level 20
1,634 SR
1,542 Elo+
Ymir
Ymir
HL-Grizzly
Ymir
Level 19
God Stats
2W - 0L
1,475 SR
Queue Stats
36W - 39L
1,468 Elo+
Solo
Loki
Loki
LaPuss_
Loki
Level 15
God Stats
17W - 3L
1,833 SR
Queue Stats
24W - 11L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
ValdurV
Gilgamesh
Level 25
God Stats
6W - 3L
1,654 SR
Queue Stats
42W - 42L
1,498 Elo+
Solo
Janus
Janus
iz_whoa55
Janus
Level 36
God Stats
14W - 18L
1,436 SR
Queue Stats
160W - 149L
1,470 Elo+
Party 2
Artemis
Artemis
wBloo
Artemis
Level 6
God Stats
7W - 1L
1,770 SR
Queue Stats
387W - 327L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cronkedd
Yemoja
7
1 / 4 / 0
4,839
484
2,092
6,762
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
DrBoonk6234
Cernunnos
7
0 / 6 / 0
4,498
450
1,841
6,878
1,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 2 / 0
5,303
530
2,820
4,966
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 2 / 0
4,340
434
2,072
3,838
1,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
kirotaki
Neith
6
1 / 7 / 1
4,297
430
3,779
7,473
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 7
5,338
534
1,371
5,748
2,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
LaPuss_
Loki
10
3 / 3 / 3
6,044
604
2,378
6,572
1,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
ValdurV
Gilgamesh
9
2 / 0 / 2
5,698
570
2,551
5,521
1,550
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
iz_whoa55
Janus
11
6 / 0 / 3
6,628
663
4,640
2,660
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
wBloo
Artemis
11
8 / 0 / 3
6,566
657
8,066
4,653
1,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
21
21
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cronkedd
Yemoja
1
4
0
0.25
L
Cernunnos
DrBoonk6234
Cernunnos
0
6
0
0
W
2
1
7
5.5
W
Loki
LaPuss_
Loki
3
3
3
1.5
L
1
2
0
0.5
W
Gilgamesh
ValdurV
Gilgamesh
2
0
2
3
L
0
2
0
0
W
Janus
iz_whoa55
Janus
6
0
3
7.5
L
Neith
kirotaki
Neith
1
7
1
0.21
W
Artemis
wBloo
Artemis
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,604
Damage
19,006
29,917
Taken
25,154
8,336
Mitigated
8,114
5,797
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cronkedd
Yemoja
2,092
489
344
304
6,762
2,532
0
1,321
5,423
15,053
0
L
Cernunnos
DrBoonk6234
Cernunnos
1,841
744
0
506
6,878
1,825
90
3,645
3,043
0
18,642
W
1,371
0
0
1,850
5,748
2,710
325
1,160
4,588
11,143
0
W
Loki
LaPuss_
Loki
2,378
507
0
793
6,572
1,730
0
742
5,830
0
29,797
L
2,820
862
32
2,581
4,966
1,051
35
341
4,625
31,105
0
W
Gilgamesh
ValdurV
Gilgamesh
2,551
506
0
2,164
5,521
1,550
225
1,978
3,543
0
18,698
L
2,072
916
0
1,069
3,838
1,662
36
0
3,838
0
11,127
W
Janus
iz_whoa55
Janus
4,640
643
0
250
2,660
754
523
338
2,322
33,864
0
L
Neith
kirotaki
Neith
3,779
2,063
0
961
7,473
1,266
0
496
6,977
0
14,808
W
Artemis
wBloo
Artemis
8,066
3,181
0
1,907
4,653
1,370
288
881
3,772
0
37,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,277
Gold Earned
30,274
160
Minions Killed
268
0
Camps Cleared
0
781,453
Distance Traveled
959,676
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,839
484
27
3
0
145,635
1
L
Cernunnos
4,498
450
30
3
0
175,446
0
W
Ymir
5,338
534
17
2
0
182,186
4
W
Loki
6,044
604
62
6
0
204,654
1
L
Sol
5,303
530
61
6
0
182,425
0
W
Gilgamesh
5,698
570
48
5
0
196,219
0
L
Bellona
4,340
434
27
3
0
110,274
2
W
Janus
6,628
663
71
7
0
200,187
3
L
Neith
4,297
430
15
2
0
167,673
0
W
Artemis
6,566
657
70
7
0
176,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role