Player Matchup

Artemis
Artemis
Codexiconicus
Artemis
Level 15
God Stats
1W - 2L
1,791 SR
Queue Stats
22W - 24L
1,511 Elo+
Solo
Nemesis
Nemesis
GIGGYx
Nemesis
Level 11
God Stats
15W - 11L
1,521 SR
Queue Stats
15W - 12L
1,529 Elo+
Party 1
Zeus
Zeus
Mail4U
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
PINAPPL3SMACK
Cthulhu
Level 4
God Stats
6W - 6L
1,644 SR
Queue Stats
12W - 15L
1,492 Elo+
Party 2
Neith
Neith
Uhnoi
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,547 Elo+
Party 1
Team Averages
Level 12
1,591 SR
1,496 Elo+

VS

Team Averages
Level 41
1,471 SR
1,574 Elo+
Kuzenbo
Kuzenbo
Addicted Pup
Kuzenbo
Level 131
God Stats
3W - 0L
1,469 SR
Queue Stats
194W - 70L
1,686 Elo+
Party 3
Osiris
Osiris
Chaos71414
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Im A Bot Bud
Tsukuyomi
Level 8
God Stats
10W - 1L
1,766 SR
Queue Stats
154W - 30L
1,888 Elo+
Party 3
Tiamat
Tiamat
Shtopple
Tiamat
Level 20
God Stats
12W - 7L
1,464 SR
Queue Stats
53W - 43L
1,492 Elo+
Solo
Charybdis
Charybdis
ultron375
Charybdis
Level 29
God Stats
2W - 5L
1,155 SR
Queue Stats
63W - 66L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
1 / 11 / 11
11,320
943
11,050
22,058
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
GIGGYx
Nemesis
19
3 / 8 / 10
11,922
994
6,106
25,318
10,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Mail4U
Zeus
19
1 / 20 / 11
11,534
961
12,569
28,593
10,359
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
19
5 / 5 / 11
12,931
1,078
11,986
38,743
17,332
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Uhnoi
Neith
20
14 / 4 / 8
15,658
1,305
35,190
25,603
10,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Addicted Pup
Kuzenbo
20
5 / 2 / 37
13,933
1,161
23,586
17,409
31,719
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Chaos71414
Osiris
19
1 / 7 / 23
11,857
988
8,774
19,337
18,064
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Im A Bot Bud
Tsukuyomi
20
29 / 7 / 14
16,677
1,390
58,546
26,102
10,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Shtopple
Tiamat
20
11 / 1 / 13
14,221
1,185
34,887
9,000
6,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
ultron375
Charybdis
19
2 / 7 / 14
11,614
968
6,381
14,173
4,093
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
149
24
Kills
48
48
Deaths
24
51
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Addicted Pup
Kuzenbo
5
2
37
11.75
W
Osiris
Chaos71414
Osiris
1
7
23
1.79
L
Artemis
1
11
11
0.59
L
Nemesis
GIGGYx
Nemesis
3
8
10
1
W
Tsukuyomi
Im A Bot Bud
Tsukuyomi
29
7
14
5.14
L
Zeus
Mail4U
Zeus
1
20
11
0.33
L
Cthulhu
5
5
11
2.1
W
Tiamat
Shtopple
Tiamat
11
1
13
17.5
L
Neith
Uhnoi
Neith
14
4
8
4.5
W
Charybdis
ultron375
Charybdis
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,901
Damage
132,174
140,315
Taken
86,021
57,091
Mitigated
71,315
11,489
Healing
11,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Addicted Pup
Kuzenbo
23,586
4,602
0
0
17,409
31,719
0
5,941
11,468
35,255
0
W
Osiris
Chaos71414
Osiris
8,774
3,539
0
0
19,337
18,064
0
5,793
13,544
0
16,238
L
Artemis
11,050
5,830
0
1,093
22,058
8,817
0
8,545
13,513
0
30,040
L
Nemesis
GIGGYx
Nemesis
6,106
2,167
0
1,407
25,318
10,038
0
12,703
12,615
0
17,381
W
Tsukuyomi
Im A Bot Bud
Tsukuyomi
58,546
16,038
0
9,268
26,102
10,507
0
7,532
18,570
0
88,239
L
Zeus
Mail4U
Zeus
12,569
3,310
0
409
28,593
10,359
0
10,316
18,277
28,063
0
L
Cthulhu
11,986
2,527
0
6,269
38,743
17,332
0
17,449
21,294
31,613
0
W
Tiamat
Shtopple
Tiamat
34,887
1,728
0
2,437
9,000
6,932
0
2,441
6,559
60,128
0
L
Neith
Uhnoi
Neith
35,190
19,835
0
2,311
25,603
10,545
0
9,460
16,143
0
67,411
W
Charybdis
ultron375
Charybdis
6,381
5,047
0
0
14,173
4,093
0
2,848
11,325
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,365
Gold Earned
68,302
201
Minions Killed
193
4
Camps Cleared
6
1,063,184
Distance Traveled
1,161,280
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,933
1,161
25
2
0
253,159
1
W
Osiris
11,857
988
12
1
0
230,773
0
L
Artemis
11,320
943
39
3
0
172,727
0
L
Nemesis
11,922
994
15
1
0
255,310
1
W
Tsukuyomi
16,677
1,390
46
4
2
246,883
0
L
Zeus
11,534
961
23
2
0
169,629
0
L
Cthulhu
12,931
1,078
47
4
1
249,449
1
W
Tiamat
14,221
1,185
70
6
3
257,401
0
L
Neith
15,658
1,305
77
6
3
216,069
0
W
Charybdis
11,614
968
40
3
1
173,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role