Player Matchup

King Arthur
King Arthur
Angle1_actual
King Arthur
Level 15
God Stats
1W - 3L
1,325 SR
Queue Stats
1W - 4L
1,335 Elo+
Party 2
Hachiman
Hachiman
IndraDragon
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,144 Elo+
Solo
Anubis
Anubis
Trump20209583
Anubis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Solo
Sun Wukong
Sun Wukong
Undead_Grey73
Sun Wukong
Level 27
God Stats
1W - 3L
1,465 SR
Queue Stats
2W - 9L
1,181 Elo+
Party 2
Da Ji
Da Ji
harleyquinn7379
Da Ji
Level 22
God Stats
26W - 23L
1,500 SR
Queue Stats
60W - 83L
1,329 Elo+
Solo
Team Averages
Level 18
1,458 SR
1,258 Elo+

VS

Team Averages
Level 33
1,310 SR
1,400 Elo+
Zeus
Zeus
DHG FireHawk127
Zeus
Level 26
God Stats
23W - 72L
1,271 SR
Queue Stats
196W - 430L
1,252 Elo+
Solo
Cthulhu
Cthulhu
EclipzBone25
Cthulhu
Level 6
God Stats
3W - 5L
1,314 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 1
Thor
Thor
PghGamin
Thor
Level 16
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 7L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
RESURECTION2014
Kukulkan
Level 67
God Stats
14W - 17L
1,312 SR
Queue Stats
89W - 80L
1,516 Elo+
Party 1
Jormungandr
Jormungandr
Rathalos25
Jormungandr
Level 49
God Stats
10W - 11L
1,405 SR
Queue Stats
28W - 42L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angle1_actual
King Arthur
18
0 / 9 / 6
11,154
858
10,866
21,689
11,459
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
IndraDragon
Hachiman
17
1 / 7 / 3
10,926
840
7,655
16,385
7,146
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
2 / 19 / 4
11,901
915
16,100
28,650
12,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Undead_Grey73
Sun Wukong
18
4 / 5 / 4
12,232
941
10,613
20,414
13,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 3 / 1
10,842
834
5,504
7,035
2,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 12
11,043
849
7,945
5,549
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
EclipzBone25
Cthulhu
20
7 / 3 / 22
13,429
1,033
16,814
21,031
13,081
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
20
7 / 4 / 17
13,313
1,024
9,775
13,901
6,070
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
20
15 / 0 / 18
15,166
1,167
37,437
5,412
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Rathalos25
Jormungandr
19
12 / 0 / 10
13,522
1,040
14,256
10,423
13,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
122
9
Kills
43
43
Deaths
9
18
Assists
79
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Angle1_actual
King Arthur
0
9
6
0.33
W
2
2
12
4
W
Cthulhu
EclipzBone25
Cthulhu
7
3
22
6
L
Hachiman
IndraDragon
Hachiman
1
7
3
0.36
W
Thor
7
4
17
3.88
W
Kukulkan
15
0
18
24
W
Jormungandr
Rathalos25
Jormungandr
12
0
10
17
L
2
19
4
0.21
L
Sun Wukong
Undead_Grey73
Sun Wukong
4
5
4
1.2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,738
Damage
86,227
94,173
Taken
56,316
46,334
Mitigated
37,667
9,108
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Angle1_actual
King Arthur
10,866
1,371
0
0
21,689
11,459
0
18,083
3,295
294
30,686
W
7,945
1,798
0
0
5,549
1,979
0
1,651
3,898
18,070
0
W
Cthulhu
EclipzBone25
Cthulhu
16,814
1,251
1,103
682
21,031
13,081
0
7,922
13,109
29,449
0
L
Hachiman
IndraDragon
Hachiman
7,655
4,860
0
0
16,385
7,146
0
13,321
3,001
0
24,929
W
Thor
9,775
3,426
161
2,048
13,901
6,070
0
3,159
10,742
0
24,109
W
Kukulkan
37,437
1,832
955
1,689
5,412
2,690
0
1,601
3,811
70,270
0
W
Jormungandr
Rathalos25
Jormungandr
14,256
5,043
282
3,206
10,423
13,847
0
1,927
8,496
28,504
0
L
16,100
2,151
0
6,066
28,650
12,057
0
23,406
4,792
45,650
0
L
Sun Wukong
Undead_Grey73
Sun Wukong
10,613
3,034
236
2,738
20,414
13,156
0
15,511
4,612
0
31,789
L
5,504
1,095
0
68
7,035
2,516
0
4,934
2,021
0
13,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,055
Gold Earned
66,473
203
Minions Killed
228
2
Camps Cleared
3
961,282
Distance Traveled
892,171
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,154
858
39
3
1
251,071
2
W
Zeus
11,043
849
23
2
0
125,512
0
W
Cthulhu
13,429
1,033
43
3
0
204,251
2
L
Hachiman
10,926
840
37
3
1
172,345
0
W
Thor
13,313
1,024
34
3
1
146,045
0
W
Kukulkan
15,166
1,167
85
7
2
247,762
1
W
Jormungandr
13,522
1,040
43
3
0
168,601
0
L
Anubis
11,901
915
71
5
0
160,436
0
L
Sun Wukong
12,232
941
38
3
0
232,498
0
L
Da Ji
10,842
834
18
1
0
144,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role