Player Matchup

Susano
Susano
Babers
Susano
Level 141
God Stats
2W - 1L
1,423 SR
Queue Stats
71W - 45L
1,634 Elo+
Party 1
Charybdis
Charybdis
LordTepig
Charybdis
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,611 Elo+
Party 1
Hera
Hera
SergeantRektini
Hera
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 50L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
TriforceTriangle
Sylvanus
Level 62
God Stats
1W - 0L
1,381 SR
Queue Stats
51W - 39L
1,601 Elo+
Party 1
Team Averages
Level 109
1,451 SR
1,613 Elo+

VS

Team Averages
Level 17
1,500 SR
1,500 Elo+
Cthulhu
Cthulhu
GreyGod
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OhSnapsAlot
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ares
Ares
deadmonkey97
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Ullr
Ullr
koalafiedd
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Babers
Susano
15
6 / 0 / 4
9,672
1,075
7,794
6,895
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LordTepig
Charybdis
15
8 / 0 / 3
9,500
1,056
12,361
6,712
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 6
8,789
977
5,758
5,001
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 5
8,582
954
1,915
6,430
6,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreyGod
Cthulhu
11
0 / 4 / 0
6,293
699
4,543
9,631
8,228
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
OhSnapsAlot
Tsukuyomi
11
1 / 6 / 0
6,426
714
3,900
8,115
3,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 0
6,970
774
3,838
11,436
9,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 0
6,335
704
2,336
6,510
2,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
19
Kills
2
2
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Susano
Babers
Susano
6
0
4
8
L
Cthulhu
GreyGod
Cthulhu
0
4
0
0
W
Charybdis
LordTepig
Charybdis
8
0
3
9.5
L
Tsukuyomi
OhSnapsAlot
Tsukuyomi
1
6
0
0.17
W
3
2
6
3
W
2
0
5
4.5
L
1
4
0
0.25
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,828
Damage
14,617
25,038
Taken
35,692
14,365
Mitigated
23,320
10,274
Healing
2,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Babers
Susano
7,794
2,273
0
2,505
6,895
3,715
2,434
1,590
5,305
0
35,632
L
Cthulhu
GreyGod
Cthulhu
4,543
306
0
1,640
9,631
8,228
0
2,518
7,068
13,275
0
W
Charybdis
LordTepig
Charybdis
12,361
5,937
0
1,195
6,712
2,666
4,030
2,148
4,564
0
38,629
L
Tsukuyomi
OhSnapsAlot
Tsukuyomi
3,900
579
0
164
8,115
3,622
0
2,253
5,631
0
15,083
W
5,758
1,615
0
662
5,001
1,741
548
2,095
2,906
34,236
0
W
1,915
780
2,589
3,323
6,430
6,243
458
3,080
3,350
9,129
0
L
3,838
405
0
50
11,436
9,146
0
2,859
8,258
15,769
0
L
2,336
940
0
630
6,510
2,324
0
551
5,959
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,543
Gold Earned
26,024
198
Minions Killed
99
8
Camps Cleared
6
731,371
Distance Traveled
635,734
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,672
1,075
71
8
2
211,093
2
L
Cthulhu
6,293
699
13
1
0
172,005
0
W
Charybdis
9,500
1,056
64
7
4
190,022
3
L
Tsukuyomi
6,426
714
20
2
2
154,953
1
W
Hera
8,789
977
42
5
2
159,805
0
W
Sylvanus
8,582
954
21
2
0
170,451
0
L
Ares
6,970
774
16
2
2
153,351
0
L
Ullr
6,335
704
50
6
2
155,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role