Player Matchup

Scylla
Scylla
DannisFrijoles
Scylla
Level 58
God Stats
26W - 22L
1,599 SR
Queue Stats
346W - 307L
1,583 Elo+
Party 2
Chaac
Chaac
kingnarwhal324
Chaac
Level 28
God Stats
11W - 6L
1,321 SR
Queue Stats
30W - 27L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
kirito20kirigaya
Kuzenbo
Level 66
God Stats
15W - 13L
1,506 SR
Queue Stats
158W - 118L
1,565 Elo+
Party 2
Team Averages
Level 51
1,475 SR
1,531 Elo+

VS

Team Averages
Level 9
1,450 SR
1,479 Elo+
Fenrir
Fenrir
ANt1_W0lfy
Fenrir
Level 6
God Stats
0W - 1L
1,102 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
LilKateKate
Ymir
Level 16
God Stats
2W - 3L
1,749 SR
Queue Stats
119W - 108L
1,436 Elo+
Solo
Sol
Sol
XObey-DarkoX
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 0 / 9
9,547
955
13,615
2,799
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 7
6,738
674
1,853
2,818
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 0 / 16
8,993
899
11,345
9,108
11,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ANt1_W0lfy
Fenrir
7
0 / 10 / 0
5,451
545
3,579
11,603
5,781
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 0
5,525
553
3,010
10,459
3,781
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 11 / 0
5,432
543
2,005
10,997
3,139
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
25
Kills
0
0
Deaths
25
32
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ANt1_W0lfy
Fenrir
0
10
0
0
W
15
0
9
19.5
L
0
4
0
0
L
0
11
0
0
W
2
0
7
5.5
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
8,594
14,725
Taken
33,059
14,026
Mitigated
12,701
2,639
Healing
2,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ANt1_W0lfy
Fenrir
3,579
1,081
0
569
11,603
5,781
0
7,931
3,270
0
10,817
W
13,615
1,862
0
0
2,799
936
255
1,225
1,574
31,649
0
L
3,010
185
698
426
10,459
3,781
0
8,486
1,758
13,574
0
L
2,005
1,142
0
879
10,997
3,139
0
7,692
2,798
7,874
0
W
1,853
295
0
1,574
2,818
1,555
0
1,062
1,756
0
13,800
W
11,345
4,065
510
555
9,108
11,535
73
3,426
5,682
21,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,278
Gold Earned
16,408
108
Minions Killed
47
5
Camps Cleared
1
460,352
Distance Traveled
435,074
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,451
545
14
1
1
144,199
0
W
Scylla
9,547
955
60
6
1
165,751
1
L
Ymir
5,525
553
18
2
0
165,876
2
L
Sol
5,432
543
15
2
0
124,999
0
W
Chaac
6,738
674
26
3
4
125,990
0
W
Kuzenbo
8,993
899
22
2
0
168,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role