Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Nhevek
Jing Wei
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 72L
1,368 Elo+
Solo
Chang'e
Chang'e
el-Milton-Game
Chang'e
Level 88
God Stats
3W - 4L
1,514 SR
Queue Stats
221W - 323L
1,362 Elo+
Solo
Team Averages
Level 47
1,505 SR
1,410 Elo+

VS

Team Averages
Level 20
1,384 SR
1,140 Elo+
Scylla
Scylla
CallMeNara7222
Scylla
Level 16
God Stats
1W - 5L
1,376 SR
Queue Stats
1W - 6L
1,118 Elo+
Party 1
Neith
Neith
ItzIgorZikaa
Neith
Level 18
God Stats
0W - 1L
1,651 SR
Queue Stats
3W - 10L
1,258 Elo+
Party 1
Chaac
Chaac
Tuppennymanx961
Chaac
Level 26
God Stats
0W - 1L
1,124 SR
Queue Stats
0W - 5L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
9 / 3 / 13
11,057
790
20,830
13,767
9,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Nhevek
Jing Wei
14
8 / 5 / 12
10,788
771
9,904
12,520
5,037
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 0 / 15
11,503
822
14,611
12,909
8,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 7
8,962
640
8,596
16,480
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 9 / 3
9,998
714
8,522
16,044
5,599
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 5
8,569
612
6,707
17,929
18,535
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
26
Kills
7
8
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
3
13
5.17
L
1
11
7
0.41
L
5
9
3
0.72
W
Jing Wei
Nhevek
Jing Wei
8
5
12
2.8
L
1
6
5
0.58
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,345
Damage
23,825
39,196
Taken
50,453
23,379
Mitigated
28,242
13,419
Healing
3,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,830
4,215
0
0
13,767
9,604
783
2,777
10,990
0
51,156
L
8,596
711
210
335
16,480
4,108
0
2,133
14,347
19,256
0
L
8,522
2,943
0
1,312
16,044
5,599
0
5,216
10,828
0
19,362
W
Jing Wei
Nhevek
Jing Wei
9,904
7,800
0
880
12,520
5,037
829
3,708
8,812
0
26,848
L
6,707
950
0
1,696
17,929
18,535
0
7,262
10,667
0
21,263
W
14,611
716
4,936
7,603
12,909
8,738
631
3,020
9,889
39,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,348
Gold Earned
27,529
154
Minions Killed
75
11
Camps Cleared
0
793,156
Distance Traveled
666,357
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,057
790
59
4
8
249,489
4
L
Scylla
8,962
640
31
2
0
195,867
0
L
Neith
9,998
714
22
2
0
211,347
2
W
Jing Wei
10,788
771
40
3
1
244,697
2
L
Chaac
8,569
612
22
2
0
259,143
2
W
Chang'e
11,503
822
55
4
2
298,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role