Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
CheekingClaps
Baron Samedi
Level 124
God Stats
2W - 0L
1,559 SR
Queue Stats
22W - 18L
1,560 Elo+
Party 2
Tyr
Tyr
GlowFires
Tyr
Level 145
God Stats
1W - 1L
1,109 SR
Queue Stats
167W - 169L
1,548 Elo+
Party 3
Chiron
Chiron
InaneSoldier145
Chiron
Level 148
God Stats
1W - 1L
1,284 SR
Queue Stats
186W - 185L
1,523 Elo+
Party 3
Hun Batz
Hun Batz
Khun_Pi
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 2
Team Averages
Level 122
1,390 SR
1,541 Elo+

VS

Team Averages
Level 149
1,375 SR
1,584 Elo+
Odin
Odin
 
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AfterGlowGirl
Freya
Level 160
God Stats
13W - 6L
1,475 SR
Queue Stats
589W - 444L
1,576 Elo+
Party 1
Ratatoskr
Ratatoskr
Cheeckou
Ratatoskr
Level 145
God Stats
2W - 3L
1,185 SR
Queue Stats
319W - 340L
1,502 Elo+
Solo
Nike
Nike
KKiLLL
Nike
Level 160
God Stats
2W - 13L
1,214 SR
Queue Stats
878W - 874L
1,636 Elo+
Party 1
Yemoja
Yemoja
Lexarr
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
5 / 0 / 11
10,508
876
21,883
9,353
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
CheekingClaps
Baron Samedi
16
4 / 1 / 15
9,642
804
14,930
12,359
7,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 12
10,129
844
9,252
12,792
13,141
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 2 / 11
9,883
824
18,169
15,124
7,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Khun_Pi
Hun Batz
15
2 / 3 / 14
9,442
787
11,810
15,605
14,084
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
2 / 3 / 3
9,025
752
7,591
17,618
14,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 5 / 2
7,929
661
10,654
16,951
8,475
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Cheeckou
Ratatoskr
13
1 / 7 / 3
7,970
664
6,148
18,901
11,885
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nike
KKiLLL
Nike
15
2 / 3 / 4
8,802
734
16,180
14,220
14,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Lexarr
Yemoja
15
0 / 3 / 2
7,396
616
8,775
14,089
15,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
21
Kills
7
7
Deaths
21
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
11
10.5
L
Odin
 
Odin
2
3
3
1.17
L
2
5
2
0.6
L
Ratatoskr
Cheeckou
Ratatoskr
1
7
3
0.36
W
Baron Samedi
CheekingClaps
Baron Samedi
4
1
15
11.5
W
5
1
12
11
W
5
2
11
5.25
L
Nike
KKiLLL
Nike
2
3
4
1.33
W
Hun Batz
Khun_Pi
Hun Batz
2
3
14
3
L
Yemoja
Lexarr
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,044
Damage
49,348
65,233
Taken
81,779
46,439
Mitigated
65,117
33,181
Healing
21,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,883
1,967
919
2,562
9,353
4,042
640
1,546
7,807
51,985
0
L
Odin
 
Odin
7,591
1,500
964
2,455
17,618
14,548
0
8,695
8,923
0
15,717
L
10,654
3,017
0
4,767
16,951
8,475
0
8,184
8,767
21,487
0
L
Ratatoskr
Cheeckou
Ratatoskr
6,148
2,041
0
2,861
18,901
11,885
0
6,374
12,527
0
11,832
W
Baron Samedi
CheekingClaps
Baron Samedi
14,930
962
9,064
4,954
12,359
7,907
463
5,155
7,204
23,298
0
W
9,252
1,231
750
3,078
12,792
13,141
493
4,453
8,339
0
14,221
W
18,169
7,686
4,171
4,457
15,124
7,265
3,025
2,910
12,214
0
36,306
L
Nike
KKiLLL
Nike
16,180
726
1,521
1,319
14,220
14,548
0
5,470
8,750
0
30,903
W
Hun Batz
Khun_Pi
Hun Batz
11,810
3,558
1,693
1,533
15,605
14,084
825
5,365
10,240
0
18,301
L
Yemoja
Lexarr
Yemoja
8,775
693
4,901
2,356
14,089
15,661
0
8,090
5,999
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,604
Gold Earned
41,122
142
Minions Killed
98
0
Camps Cleared
0
1,221,281
Distance Traveled
1,083,436
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,508
876
76
6
0
248,107
5
L
Odin
9,025
752
15
1
0
254,358
2
L
Freya
7,929
661
24
2
0
163,050
0
L
Ratatoskr
7,970
664
13
1
0
214,241
0
W
Baron Samedi
9,642
804
13
1
0
236,481
0
W
Tyr
10,129
844
11
1
0
258,695
3
W
Chiron
9,883
824
26
2
0
225,584
2
L
Nike
8,802
734
32
3
0
237,379
0
W
Hun Batz
9,442
787
16
1
0
252,414
0
L
Yemoja
7,396
616
14
1
0
214,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role