Player Matchup

Cerberus
Cerberus
Crowleyspet
Cerberus
Level 142
God Stats
18W - 14L
1,578 SR
Queue Stats
44W - 36L
1,556 Elo+
Party 1
Artio
Artio
GrimFusi0n
Artio
Level 122
God Stats
30W - 17L
1,681 SR
Queue Stats
604W - 586L
1,557 Elo+
Party 1
Hachiman
Hachiman
OllieTheDragon
Hachiman
Level 148
God Stats
8W - 5L
1,623 SR
Queue Stats
138W - 124L
1,596 Elo+
Party 1
Arachne
Arachne
Unclesilver
Arachne
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,596 Elo+
Party 1
Chronos
Chronos
zZombified
Chronos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,714 Elo+
Party 1
Team Averages
Level 97
1,577 SR
1,604 Elo+

VS

Team Averages
Level 41
1,406 SR
1,320 Elo+
Loki
Loki
Akuma__0-0
Loki
Level 68
God Stats
13W - 16L
1,493 SR
Queue Stats
48W - 58L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
ApolloSnipe7455
Jing Wei
Level 46
God Stats
1W - 2L
1,433 SR
Queue Stats
49W - 64L
1,527 Elo+
Solo
Ares
Ares
Diablo__0-0
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,409 Elo+
Party 2
Charybdis
Charybdis
G0ldenK1rby
Charybdis
Level 14
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,083 Elo+
Party 3
Scylla
Scylla
TheOnlineChibi
Scylla
Level 48
God Stats
0W - 3L
1,299 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Crowleyspet
Cerberus
9
1 / 0 / 2
5,621
562
2,207
5,080
2,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
11
0 / 0 / 2
6,086
609
2,442
4,610
2,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
11
3 / 0 / 0
6,329
633
3,894
2,880
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Unclesilver
Arachne
11
6 / 0 / 2
6,442
644
5,601
5,944
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
zZombified
Chronos
11
2 / 0 / 1
6,431
643
2,003
3,396
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,816
482
1,047
5,866
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
9
0 / 2 / 0
5,076
508
2,117
6,017
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 2 / 0
4,271
427
1,019
6,103
2,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
G0ldenK1rby
Charybdis
4
0 / 4 / 0
3,822
382
643
4,595
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,968
497
1,246
3,136
857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
12
Kills
0
0
Deaths
12
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jing Wei
0
2
0
0
W
Cerberus
Crowleyspet
Cerberus
1
0
2
2
L
0
2
0
0
L
Charybdis
G0ldenK1rby
Charybdis
0
4
0
0
W
Artio
0
0
2
1
W
Hachiman
3
0
0
3
L
0
1
0
0
W
Arachne
Unclesilver
Arachne
6
0
2
7
W
Chronos
zZombified
Chronos
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,147
Damage
6,072
21,910
Taken
25,717
9,786
Mitigated
7,384
10,740
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,047
180
0
1,999
5,866
1,497
0
1,052
4,814
0
22,171
L
Jing Wei
2,117
1,653
0
2,548
6,017
1,786
0
1,881
4,136
0
28,011
W
Cerberus
Crowleyspet
Cerberus
2,207
197
124
1,437
5,080
2,631
152
667
4,413
12,964
0
L
1,019
180
58
1,302
6,103
2,224
0
1,457
4,646
9,695
0
L
Charybdis
G0ldenK1rby
Charybdis
643
356
0
894
4,595
1,020
0
1,503
3,092
0
7,050
W
Artio
2,442
217
0
2,973
4,610
2,821
128
0
4,610
31,087
0
W
Hachiman
3,894
1,590
0
697
2,880
1,089
100
363
2,517
0
42,952
L
1,246
115
0
958
3,136
857
242
759
2,377
20,162
0
W
Arachne
Unclesilver
Arachne
5,601
3,772
0
2,863
5,944
2,270
0
993
4,897
0
37,653
W
Chronos
zZombified
Chronos
2,003
1,023
0
2,646
3,396
975
0
358
2,958
41,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,909
Gold Earned
22,953
359
Minions Killed
215
0
Camps Cleared
0
972,534
Distance Traveled
810,328
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,816
482
64
6
0
187,241
0
L
Jing Wei
5,076
508
61
6
0
168,569
3
W
Cerberus
5,621
562
30
3
0
175,662
5
L
Ares
4,271
427
17
2
0
152,145
0
L
Charybdis
3,822
382
16
2
0
166,536
0
W
Artio
6,086
609
67
7
0
209,620
4
W
Hachiman
6,329
633
95
10
0
166,639
3
L
Scylla
4,968
497
57
6
0
135,837
0
W
Arachne
6,442
644
70
7
0
239,759
0
W
Chronos
6,431
643
97
10
0
180,854
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role