Player Matchup

Fenrir
Fenrir
BigJive
Fenrir
Level 118
God Stats
1W - 3L
1,254 SR
Queue Stats
121W - 206L
1,205 Elo+
Party 1
Bellona
Bellona
CrimsonJackX
Bellona
Level 38
God Stats
4W - 4L
1,320 SR
Queue Stats
82W - 89L
1,296 Elo+
Solo
Jing Wei
Jing Wei
Shimyjudo
Jing Wei
Level 29
God Stats
3W - 9L
1,160 SR
Queue Stats
28W - 61L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
kastary
Cthulhu
Level 108
God Stats
5W - 14L
1,361 SR
Queue Stats
99W - 184L
1,192 Elo+
Party 1
Scylla
Scylla
pokolo200
Scylla
Level 89
God Stats
2W - 6L
1,397 SR
Queue Stats
115W - 166L
1,341 Elo+
Party 1
Team Averages
Level 76
1,298 SR
1,243 Elo+

VS

Team Averages
Level 57
1,489 SR
1,383 Elo+
Hera
Hera
Flotzam
Hera
Level 45
God Stats
15W - 18L
1,467 SR
Queue Stats
414W - 452L
1,351 Elo+
Party 3
Gilgamesh
Gilgamesh
PabloEscobarr420
Gilgamesh
Level 65
God Stats
26W - 18L
1,577 SR
Queue Stats
98W - 115L
1,380 Elo+
Party 2
Khepri
Khepri
Pulchrous
Khepri
Level 49
God Stats
40W - 44L
1,576 SR
Queue Stats
90W - 127L
1,410 Elo+
Party 3
Charybdis
Charybdis
Suffokate_1
Charybdis
Level 58
God Stats
60W - 49L
1,722 SR
Queue Stats
119W - 150L
1,398 Elo+
Party 2
Cerberus
Cerberus
mattcraft240
Cerberus
Level 68
God Stats
11W - 11L
1,104 SR
Queue Stats
261W - 283L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigJive
Fenrir
8
1 / 4 / 0
5,378
448
1,288
6,527
1,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
CrimsonJackX
Bellona
10
2 / 6 / 1
6,111
509
6,423
9,584
6,695
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Shimyjudo
Jing Wei
8
0 / 2 / 0
4,821
402
1,777
5,583
931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
kastary
Cthulhu
9
1 / 2 / 0
5,094
425
3,696
10,417
4,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
pokolo200
Scylla
10
0 / 2 / 0
5,670
473
1,691
4,783
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Flotzam
Hera
11
2 / 0 / 3
6,553
546
3,366
2,744
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
12
6 / 0 / 2
7,068
589
4,430
6,947
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Pulchrous
Khepri
10
0 / 1 / 6
6,178
515
2,894
7,008
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
Suffokate_1
Charybdis
11
5 / 0 / 1
6,635
553
9,191
5,559
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
mattcraft240
Cerberus
12
3 / 3 / 2
7,101
592
5,062
9,343
10,024
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
16
16
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BigJive
Fenrir
1
4
0
0.25
L
Bellona
CrimsonJackX
Bellona
2
6
1
0.42
W
Hera
Flotzam
Hera
2
0
3
3.5
W
Gilgamesh
6
0
2
7
W
Khepri
Pulchrous
Khepri
0
1
6
3
L
Jing Wei
Shimyjudo
Jing Wei
0
2
0
0
W
Charybdis
Suffokate_1
Charybdis
5
0
1
5.5
L
Cthulhu
kastary
Cthulhu
1
2
0
0.5
W
Cerberus
mattcraft240
Cerberus
3
3
2
1.33
L
Scylla
pokolo200
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,875
Damage
24,943
36,894
Taken
31,601
15,168
Mitigated
20,291
5,409
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BigJive
Fenrir
1,288
214
0
946
6,527
1,468
0
1,238
5,289
0
21,309
L
Bellona
CrimsonJackX
Bellona
6,423
2,115
0
536
9,584
6,695
168
4,405
5,179
0
21,866
W
Hera
Flotzam
Hera
3,366
852
0
869
2,744
771
190
827
1,819
30,268
0
W
Gilgamesh
4,430
1,626
0
829
6,947
3,237
114
509
6,380
0
43,006
W
Khepri
Pulchrous
Khepri
2,894
79
313
2,134
7,008
4,213
12
2,001
4,481
17,903
0
L
Jing Wei
Shimyjudo
Jing Wei
1,777
447
0
977
5,583
931
0
788
4,795
0
19,833
W
Charybdis
Suffokate_1
Charybdis
9,191
5,092
246
3,242
5,559
2,046
666
1,251
4,067
0
38,161
L
Cthulhu
kastary
Cthulhu
3,696
276
0
2,950
10,417
4,542
0
2,301
8,116
17,868
0
W
Cerberus
mattcraft240
Cerberus
5,062
570
0
3,080
9,343
10,024
246
0
9,343
34,461
0
L
Scylla
pokolo200
Scylla
1,691
62
0
0
4,783
1,532
610
2,590
2,193
27,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,074
Gold Earned
33,535
210
Minions Killed
312
0
Camps Cleared
0
1,059,599
Distance Traveled
1,146,850
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,378
448
42
4
0
207,253
1
L
Bellona
6,111
509
48
4
0
213,713
5
W
Hera
6,553
546
61
5
0
206,886
3
W
Gilgamesh
7,068
589
75
6
0
282,120
0
W
Khepri
6,178
515
27
2
0
228,980
6
L
Jing Wei
4,821
402
34
3
0
208,986
0
W
Charybdis
6,635
553
61
5
0
201,496
3
L
Cthulhu
5,094
425
25
2
0
209,551
2
W
Cerberus
7,101
592
88
7
0
227,368
2
L
Scylla
5,670
473
61
5
0
220,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role