Player Matchup

Zeus
Zeus
AllegedLeek1996
Zeus
Level 131
God Stats
12W - 17L
1,509 SR
Queue Stats
622W - 594L
1,447 Elo+
Party 2
Bacchus
Bacchus
AuryxDragon101
Bacchus
Level 124
God Stats
0W - 1L
1,583 SR
Queue Stats
185W - 215L
1,466 Elo+
Party 2
Charybdis
Charybdis
NINJA ODST XX
Charybdis
Level 106
God Stats
6W - 6L
1,566 SR
Queue Stats
132W - 149L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
THEMOJOMAN69
Cernunnos
Level 29
God Stats
44W - 46L
1,514 SR
Queue Stats
53W - 63L
1,417 Elo+
Party 2
Bakasura
Bakasura
Ząnę
Bakasura
Level 136
God Stats
26W - 16L
1,631 SR
Queue Stats
300W - 299L
1,470 Elo+
Party 2
Team Averages
Level 105
1,561 SR
1,448 Elo+

VS

Team Averages
Level 41
1,594 SR
1,493 Elo+
Sol
Sol
Darth Thugga
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 92L
1,538 Elo+
Party 3
Anubis
Anubis
SPAtomsk
Anubis
Level 48
God Stats
35W - 29L
1,555 SR
Queue Stats
47W - 48L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
Thompsin
Amaterasu
Level 29
God Stats
5W - 1L
1,878 SR
Queue Stats
54W - 56L
1,430 Elo+
Party 1
Baron Samedi
Baron Samedi
TymeHopper
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,609 Elo+
Party 3
Cupid
Cupid
XwXhEaRtLeSsXwX
Cupid
Level 28
God Stats
7W - 2L
1,538 SR
Queue Stats
46W - 47L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 14 / 6
13,309
512
19,775
17,218
4,727
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 7 / 11
12,855
494
13,072
26,380
38,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
NINJA ODST XX
Charybdis
20
2 / 8 / 12
13,195
508
15,723
21,990
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
THEMOJOMAN69
Cernunnos
18
2 / 11 / 6
12,412
477
6,528
20,554
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Ząnę
Bakasura
20
7 / 9 / 6
13,923
536
14,254
25,774
9,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 10
15,825
609
25,417
19,979
9,034
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
SPAtomsk
Anubis
20
12 / 7 / 12
14,590
561
20,335
21,453
9,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Thompsin
Amaterasu
20
6 / 5 / 4
13,470
518
12,532
23,409
20,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
TymeHopper
Baron Samedi
20
6 / 3 / 13
13,519
520
22,060
22,007
12,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 6 / 16
13,550
521
12,261
19,309
7,109
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
104
22
Kills
49
49
Deaths
23
41
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
14
6
0.79
L
3
7
11
1.21
W
15
2
10
10
L
Charybdis
NINJA ODST XX
Charybdis
2
8
12
1
W
Anubis
SPAtomsk
Anubis
12
7
12
2.57
L
Cernunnos
THEMOJOMAN69
Cernunnos
2
11
6
0.45
W
Amaterasu
Thompsin
Amaterasu
6
5
4
1.6
W
Baron Samedi
TymeHopper
Baron Samedi
6
3
13
4.17
W
10
6
16
3
L
Bakasura
Ząnę
Bakasura
7
9
6
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,352
Damage
92,605
111,916
Taken
106,157
65,629
Mitigated
59,128
17,609
Healing
41,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,775
2,239
0
250
17,218
4,727
0
11,022
6,196
60,032
0
L
13,072
1,725
0
1,936
26,380
38,494
0
15,341
11,039
34,099
0
W
25,417
8,224
0
10,561
19,979
9,034
5,095
3,765
15,597
119,138
17,568
L
Charybdis
NINJA ODST XX
Charybdis
15,723
10,385
0
8,067
21,990
7,057
552
11,857
10,133
0
81,991
W
Anubis
SPAtomsk
Anubis
20,335
631
0
10,127
21,453
9,766
2,119
7,285
13,368
86,312
0
L
Cernunnos
THEMOJOMAN69
Cernunnos
6,528
3,310
0
3,390
20,554
6,300
3,164
12,445
8,109
0
64,406
W
Amaterasu
Thompsin
Amaterasu
12,532
5,375
0
5,509
23,409
20,440
928
5,391
17,110
0
67,530
W
Baron Samedi
TymeHopper
Baron Samedi
22,060
1,704
1,545
10,501
22,007
12,779
901
7,193
14,442
89,907
0
W
12,261
7,058
0
2,870
19,309
7,109
2,853
9,917
9,245
0
81,682
L
Bakasura
Ząnę
Bakasura
14,254
9,531
0
3,966
25,774
9,051
0
15,297
10,477
0
88,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,694
Gold Earned
70,954
541
Minions Killed
607
0
Camps Cleared
0
2,160,354
Distance Traveled
2,256,926
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,309
512
90
3
0
346,966
2
L
Bacchus
12,855
494
32
1
0
476,891
1
W
Sol
15,825
609
182
7
0
483,593
4
L
Charybdis
13,195
508
139
5
0
398,531
1
W
Anubis
14,590
561
118
5
0
435,133
2
L
Cernunnos
12,412
477
112
4
0
407,578
0
W
Amaterasu
13,470
518
93
4
0
436,467
0
W
Baron Samedi
13,519
520
103
4
0
454,561
2
W
Cupid
13,550
521
111
4
0
447,172
3
L
Bakasura
13,923
536
168
6
0
530,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role