Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Diamond V
 
Artemis
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond III
ELON-SENPAII
Cerberus
Diamond III
Level 42
God Stats
4W - 3L
1,604 SR
Queue Stats
44W - 39L
2,097 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 90
1,535 SR
1,699 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,603 SR
1,801 MMR
Khepri
Khepri
Platinum V
AlkapwnedU
Khepri
Platinum V
Level 146
God Stats
74W - 95L
1,565 SR
Queue Stats
319W - 390L
1,626 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
fuzzyott3r
Zhong Kui
Platinum III
Level 136
God Stats
2W - 4L
1,578 SR
Queue Stats
170W - 176L
1,991 MMR
Party 2
Danzaburou
Danzaburou
Platinum III
xXRADXxISHMU
Danzaburou
Platinum III
Level 149
God Stats
18W - 16L
1,666 SR
Queue Stats
181W - 209L
1,787 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 3 / 7
8,677
868
17,451
11,927
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
 
Artemis
10
2 / 2 / 5
7,433
743
6,554
7,609
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ELON-SENPAII
Cerberus
12
5 / 0 / 5
8,764
876
7,875
11,499
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatMorgan Le FayThothGilgameshPersephone

VS

Bans
AthenaCabrakanCthulhuSobekBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AlkapwnedU
Khepri
10
1 / 3 / 4
7,185
719
3,780
12,301
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
fuzzyott3r
Zhong Kui
10
3 / 4 / 2
6,914
691
9,483
12,406
7,868
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
xXRADXxISHMU
Danzaburou
10
1 / 5 / 3
6,726
673
6,946
12,208
3,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
5
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
7
2.83
W
Artemis
 
Artemis
2
2
5
2.25
L
Khepri
AlkapwnedU
Khepri
1
3
4
1
W
Cerberus
ELON-SENPAII
Cerberus
5
0
5
7.5
L
Zhong Kui
fuzzyott3r
Zhong Kui
3
4
2
1
L
Danzaburou
xXRADXxISHMU
Danzaburou
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,880
Damage
20,209
31,035
Taken
36,915
18,923
Mitigated
22,396
14,673
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,451
8,168
0
7,846
11,927
4,804
2,122
5,290
6,637
46,445
6,052
W
Artemis
 
Artemis
6,554
1,887
0
944
7,609
3,023
474
4,231
3,378
0
18,021
L
Khepri
AlkapwnedU
Khepri
3,780
212
0
1,029
12,301
10,975
0
8,120
4,181
10,937
0
W
Cerberus
ELON-SENPAII
Cerberus
7,875
866
0
5,883
11,499
11,096
200
3,928
7,571
16,667
0
L
Zhong Kui
fuzzyott3r
Zhong Kui
9,483
977
0
2,985
12,406
7,868
0
7,884
4,522
19,642
0
L
Danzaburou
xXRADXxISHMU
Danzaburou
6,946
2,928
0
2,041
12,208
3,553
0
8,056
4,152
0
25,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,874
Gold Earned
20,825
119
Minions Killed
81
5
Camps Cleared
4
563,776
Distance Traveled
525,600
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,677
868
66
7
5
173,596
2
W
Artemis
7,433
743
28
3
0
187,453
0
L
Khepri
7,185
719
11
1
0
182,513
0
W
Cerberus
8,764
876
25
3
0
202,727
1
L
Zhong Kui
6,914
691
19
2
3
164,684
3
L
Danzaburou
6,726
673
51
5
1
178,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role