Player Matchup

Charybdis
Charybdis
ClinicalIllness
Charybdis
Level 126
God Stats
6W - 4L
1,556 SR
Queue Stats
187W - 148L
1,575 Elo+
Party 1
Chaac
Chaac
Mole_Frijole98
Chaac
Level 108
God Stats
11W - 3L
1,670 SR
Queue Stats
79W - 50L
1,602 Elo+
Party 1
Agni
Agni
ThillyThally69
Agni
Level 14
God Stats
3W - 2L
1,830 SR
Queue Stats
39W - 28L
1,611 Elo+
Party 1
Team Averages
Level 83
1,685 SR
1,596 Elo+

VS

Team Averages
Level 46
1,413 SR
1,294 Elo+
Chronos
Chronos
Oniing
Chronos
Level 103
God Stats
1W - 1L
1,362 SR
Queue Stats
74W - 81L
1,423 Elo+
Party 2
Hercules
Hercules
ShnazySquirrel1
Hercules
Level 28
God Stats
2W - 5L
1,377 SR
Queue Stats
122W - 128L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
younveezy
Danzaburou
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ClinicalIllness
Charybdis
10
0 / 0 / 10
6,721
672
3,092
4,814
1,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 0 / 7
7,273
727
3,070
12,273
5,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
9 / 0 / 3
8,013
801
14,931
6,540
2,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Oniing
Chronos
9
0 / 3 / 0
5,813
581
3,948
9,739
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
10
0 / 1 / 0
5,784
578
6,817
7,496
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
younveezy
Danzaburou
8
0 / 8 / 0
5,585
559
3,451
8,871
3,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ClinicalIllness
Charybdis
0
0
10
5
W
3
0
7
6.5
L
Chronos
Oniing
Chronos
0
3
0
0
L
Hercules
0
1
0
0
W
9
0
3
10.5
L
Danzaburou
younveezy
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
14,216
23,627
Taken
26,106
9,461
Mitigated
10,928
12,866
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ClinicalIllness
Charybdis
3,092
2,040
324
1,286
4,814
1,568
868
1,575
3,154
0
16,536
W
3,070
438
0
5,957
12,273
5,763
245
1,286
10,602
0
13,070
L
Chronos
Oniing
Chronos
3,948
1,085
0
2,447
9,739
3,323
0
5,940
3,799
21,738
0
L
Hercules
6,817
718
0
2,387
7,496
4,462
0
4,390
3,106
0
15,768
W
14,931
599
804
4,495
6,540
2,130
294
1,492
4,798
33,916
0
L
Danzaburou
younveezy
Danzaburou
3,451
1,304
0
220
8,871
3,143
0
5,273
3,598
0
13,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,007
Gold Earned
17,182
116
Minions Killed
91
5
Camps Cleared
4
543,581
Distance Traveled
486,295
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,721
672
43
4
3
172,783
0
W
Chaac
7,273
727
18
2
0
182,202
2
L
Chronos
5,813
581
39
4
0
163,088
0
L
Hercules
5,784
578
29
3
2
186,111
2
W
Agni
8,013
801
55
6
2
188,596
0
L
Danzaburou
5,585
559
23
2
2
137,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role