Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
VoodooEndzU
Nu Wa
Gold V
Level 129
God Stats
54W - 64L
1,564 SR
Queue Stats
569W - 683L
1,370 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
nOOk x3234x
Gilgamesh
Gold I
Level 160
God Stats
41W - 25L
1,474 SR
Queue Stats
543W - 520L
1,414 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,512 SR
1,428 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 37
1,486 SR
1,432 MMR
Sol
Sol
Bronze III
DiZzY SkILLz
Sol
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,478 MMR
Party 1
Neith
Neith
Bronze III
IRuss The BAWSE
Neith
Bronze III
Level 48
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 5L
1,478 MMR
Party 1
Artio
Artio
Bronze III
iiDolizZe Bobby
Artio
Bronze III
Level 31
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 10L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 9
10,616
708
10,081
12,924
17,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 4
10,641
709
12,572
2,765
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
nOOk x3234x
Gilgamesh
13
4 / 3 / 4
10,033
669
9,892
14,684
13,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AphroditeMorgan Le FayChaacSobekChang'e

VS

Bans
DanzaburouCabrakanKaliCthulhuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
8,724
582
7,561
11,286
3,294
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 4 / 2
9,159
611
8,307
10,620
3,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 4
8,851
590
1,882
17,381
18,186
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
4
5
Deaths
10
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
9
2.75
L
0
5
5
0.5
L
3
4
2
1
W
5
0
4
7
L
1
1
4
3
W
Gilgamesh
nOOk x3234x
Gilgamesh
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
17,750
30,373
Taken
39,287
31,429
Mitigated
24,831
5,695
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,081
589
337
3,723
12,924
17,039
29
4,286
8,638
22,244
0
L
7,561
2,341
0
2,281
11,286
3,294
0
7,275
4,011
49,475
0
L
8,307
4,451
0
1,854
10,620
3,351
0
6,544
4,076
0
41,257
W
12,572
5,273
0
898
2,765
897
1,159
812
1,953
51,613
0
L
1,882
512
225
3,205
17,381
18,186
0
9,793
7,588
11,515
0
W
Gilgamesh
nOOk x3234x
Gilgamesh
9,892
1,418
0
737
14,684
13,493
0
5,079
9,279
0
33,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
26,734
149
Minions Killed
169
7
Camps Cleared
4
856,531
Distance Traveled
763,427
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,616
708
19
1
0
299,320
2
L
Sol
8,724
582
88
6
1
245,159
3
L
Neith
9,159
611
61
4
3
245,531
4
W
Nu Wa
10,641
709
89
6
4
275,922
5
L
Artio
8,851
590
20
1
0
272,737
1
W
Gilgamesh
10,033
669
41
3
3
281,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role