Player Matchup

Hercules
Hercules
 
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DurtyHarry3983
Thor
Level 3
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 1L
1,377 Elo+
Party 1
Ah Puch
Ah Puch
FreakzoidCHL
Ah Puch
Level 28
God Stats
6W - 0L
1,804 SR
Queue Stats
91W - 91L
1,431 Elo+
Solo
Fenrir
Fenrir
KILLOSSEOUS
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
Slippedknots666
Ao Kuang
Level 18
God Stats
10W - 3L
1,831 SR
Queue Stats
77W - 64L
1,428 Elo+
Solo
Team Averages
Level 39
1,661 SR
1,465 Elo+

VS

Team Averages
Level 21
1,480 SR
1,440 Elo+
Cerberus
Cerberus
BlindChicksDigMe
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,443 Elo+
Solo
Artemis
Artemis
Daddy IceCube85
Artemis
Level 27
God Stats
149W - 131L
1,567 SR
Queue Stats
156W - 142L
1,560 Elo+
Solo
Zeus
Zeus
Edupro31
Zeus
Level 26
God Stats
1W - 2L
1,424 SR
Queue Stats
48W - 62L
1,415 Elo+
Solo
Mercury
Mercury
YK_SIRREDSMOKE
Mercury
Level 24
God Stats
6W - 9L
1,410 SR
Queue Stats
68W - 72L
1,395 Elo+
Party 2
Olorun
Olorun
YK_YAMAMASLLAMAS
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
5 / 0 / 21
11,375
1,138
7,217
10,318
12,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 10
9,507
951
4,924
7,764
2,615
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
FreakzoidCHL
Ah Puch
19
4 / 3 / 27
11,494
1,149
18,062
7,023
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
14 / 2 / 14
13,018
1,302
16,907
11,697
6,510
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
19
19 / 1 / 10
13,649
1,365
22,426
13,803
5,502
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 5
9,733
973
3,652
19,859
22,918
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 0 / 1
6,750
675
0
0
0
Zeus
17
2 / 10 / 4
10,384
1,038
16,947
14,409
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 12 / 1
10,479
1,048
10,315
17,279
6,433
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 12 / 2
9,749
975
10,218
22,914
9,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
43
Kills
8
9
Deaths
43
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
21
15.5
L
0
9
5
0.28
L
0
0
1
0.5
W
1
3
10
2
L
Zeus
2
10
4
0.4
W
Ah Puch
FreakzoidCHL
Ah Puch
4
3
27
5.83
W
Fenrir
14
2
14
10.5
W
Ao Kuang
19
1
10
24
L
4
12
1
0.38
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
41,132
50,605
Taken
74,461
29,151
Mitigated
43,582
8,772
Healing
4,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,217
1,900
0
3,046
10,318
12,176
0
8,045
2,273
0
22,916
L
3,652
979
0
1,073
19,859
22,918
0
12,689
7,170
10,210
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,924
720
0
0
7,764
2,615
0
5,373
2,391
0
12,155
L
Zeus
16,947
1,958
0
728
14,409
5,175
0
6,641
7,768
40,667
0
W
Ah Puch
FreakzoidCHL
Ah Puch
18,062
1,670
0
1,205
7,023
2,348
0
5,303
1,720
36,488
0
W
Fenrir
16,907
4,913
0
948
11,697
6,510
0
3,820
6,397
0
29,627
W
Ao Kuang
22,426
9,149
0
3,573
13,803
5,502
0
8,276
5,413
32,374
0
L
10,315
4,644
0
0
17,279
6,433
0
9,090
8,189
0
22,403
L
10,218
3,417
360
2,515
22,914
9,056
0
12,068
10,846
19,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,043
Gold Earned
47,095
154
Minions Killed
133
6
Camps Cleared
4
1,026,313
Distance Traveled
669,648
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,375
1,138
43
4
0
238,052
1
L
Cerberus
9,733
973
11
1
0
150,691
0
L
Artemis
6,750
675
0
0
0
0
0
W
Thor
9,507
951
10
1
1
206,018
0
L
Zeus
10,384
1,038
68
7
1
161,018
0
W
Ah Puch
11,494
1,149
42
4
0
164,411
0
W
Fenrir
13,018
1,302
29
3
2
203,227
0
W
Ao Kuang
13,649
1,365
30
3
3
214,605
0
L
Mercury
10,479
1,048
32
3
3
187,084
0
L
Olorun
9,749
975
22
2
0
170,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role