Player Matchup

Hades
Hades
BrodyKun
Hades
Level 93
God Stats
0W - 1L
1,454 SR
Queue Stats
80W - 82L
1,476 Elo+
Party 2
Olorun
Olorun
I JaseyJay I
Olorun
Level 89
God Stats
2W - 1L
1,759 SR
Queue Stats
83W - 91L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
IvoryGorilla541
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Mercury
Mercury
Psychop99
Mercury
Level 45
God Stats
15W - 14L
1,778 SR
Queue Stats
279W - 303L
1,461 Elo+
Party 3
Guan Yu
Guan Yu
Vituka1995
Guan Yu
Level 69
God Stats
3W - 1L
1,757 SR
Queue Stats
422W - 436L
1,457 Elo+
Party 3
Team Averages
Level 62
1,650 SR
1,472 Elo+

VS

Team Averages
Level 76
1,545 SR
1,483 Elo+
Odin
Odin
Barrett963
Odin
Level 97
God Stats
12W - 10L
1,500 SR
Queue Stats
196W - 170L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
BraverStraw
Baron Samedi
Level 47
God Stats
47W - 31L
1,583 SR
Queue Stats
359W - 322L
1,474 Elo+
Party 1
Sol
Sol
ChigChungi
Sol
Level 68
God Stats
27W - 24L
1,569 SR
Queue Stats
504W - 497L
1,525 Elo+
Party 1
Artio
Artio
Lee_FangZ
Artio
Level 44
God Stats
14W - 13L
1,448 SR
Queue Stats
205W - 216L
1,463 Elo+
Solo
Loki
Loki
MystifiedNut7
Loki
Level 125
God Stats
6W - 2L
1,624 SR
Queue Stats
215W - 193L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BrodyKun
Hades
15
5 / 10 / 8
10,830
492
26,758
26,272
17,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
4 / 9 / 3
9,229
420
14,070
16,797
6,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 7
9,300
423
8,575
27,831
40,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Psychop99
Mercury
17
2 / 9 / 5
10,592
481
8,641
23,478
9,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Vituka1995
Guan Yu
16
4 / 3 / 10
10,480
476
14,334
20,052
21,435
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 3 / 20
12,405
564
28,623
26,126
10,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Baron Samedi
BraverStraw
Baron Samedi
17
7 / 5 / 15
11,822
537
20,193
17,740
8,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
11 / 5 / 10
11,161
507
25,062
23,935
9,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Lee_FangZ
Artio
15
3 / 3 / 9
10,380
472
8,197
22,141
22,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 24
11,817
537
10,027
17,326
18,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
117
16
Kills
39
39
Deaths
16
33
Assists
78
Player
Kills
Deaths
Assists
KDA
W
13
3
20
7.67
W
Baron Samedi
BraverStraw
Baron Samedi
7
5
15
2.9
L
Hades
BrodyKun
Hades
5
10
8
0.9
W
11
5
10
3.2
L
Olorun
4
9
3
0.61
L
1
8
7
0.56
W
Artio
Lee_FangZ
Artio
3
3
9
2.5
W
5
0
24
17
L
Mercury
Psychop99
Mercury
2
9
5
0.5
L
Guan Yu
Vituka1995
Guan Yu
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,378
Damage
92,102
114,430
Taken
107,268
95,779
Mitigated
70,538
37,057
Healing
48,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,623
10,348
0
10,270
26,126
10,873
2,823
13,488
12,638
0
88,354
W
Baron Samedi
BraverStraw
Baron Samedi
20,193
1,867
4,145
6,005
17,740
8,530
1,886
7,948
9,792
69,021
0
L
Hades
BrodyKun
Hades
26,758
1,952
987
9,209
26,272
17,581
0
13,584
12,688
64,203
0
W
25,062
10,584
377
11,982
23,935
9,577
1,433
15,331
8,604
76,602
0
L
Olorun
14,070
9,094
1,291
3,090
16,797
6,498
1,230
8,161
8,636
53,543
0
L
8,575
2,643
1,752
6,760
27,831
40,977
0
14,670
13,161
21,814
0
W
Artio
Lee_FangZ
Artio
8,197
957
2,381
8,394
22,141
22,841
583
11,540
10,601
45,851
0
W
10,027
1,331
0
5,353
17,326
18,717
1,232
7,446
9,880
0
37,621
L
Mercury
Psychop99
Mercury
8,641
3,724
0
5,484
23,478
9,288
0
7,986
15,492
0
77,426
L
Guan Yu
Vituka1995
Guan Yu
14,334
3,523
1,700
6,784
20,052
21,435
618
9,208
10,844
0
51,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
57,585
404
Minions Killed
444
0
Camps Cleared
0
1,931,054
Distance Traveled
2,014,637
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,405
564
102
5
0
435,720
1
W
Baron Samedi
11,822
537
111
5
0
361,499
2
L
Hades
10,830
492
82
4
0
364,816
1
W
Sol
11,161
507
99
5
0
349,932
0
L
Olorun
9,229
420
78
4
0
337,908
0
L
Kuzenbo
9,300
423
29
1
0
407,411
2
W
Artio
10,380
472
84
4
0
415,369
9
W
Loki
11,817
537
48
2
0
452,117
2
L
Mercury
10,592
481
124
6
0
443,702
5
L
Guan Yu
10,480
476
91
4
0
377,217
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role