Player Matchup

Neith
Neith
Artek0X
Neith
Level 30
God Stats
133W - 141L
1,567 SR
Queue Stats
196W - 215L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
Ghandisflipflop1
Gilgamesh
Level 27
God Stats
23W - 17L
1,673 SR
Queue Stats
75W - 48L
1,564 Elo+
Solo
Freya
Freya
Karvakamuu
Freya
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,485 Elo+
Solo
Rama
Rama
Kurczakiksde
Rama
Level 29
God Stats
7W - 7L
1,601 SR
Queue Stats
155W - 89L
1,853 Elo+
Solo
Ymir
Ymir
SilentAsura
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,549 Elo+
Solo
Team Averages
Level 20
1,568 SR
1,589 Elo+

VS

Team Averages
Level 16
1,578 SR
1,602 Elo+
Janus
Janus
AnonimSantci
Janus
Level 8
God Stats
1W - 1L
1,814 SR
Queue Stats
8W - 7L
1,496 Elo+
Solo
Ymir
Ymir
EGOSMANİA
Ymir
Level 24
God Stats
0W - 2L
1,442 SR
Queue Stats
4W - 6L
1,568 Elo+
Party 1
Horus
Horus
LordOfBelial
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,759 Elo+
Solo
Danzaburou
Danzaburou
jothesmiter
Danzaburou
Level 27
God Stats
21W - 16L
1,634 SR
Queue Stats
100W - 79L
1,607 Elo+
Solo
Thanatos
Thanatos
thediceman13
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artek0X
Neith
8
1 / 1 / 4
4,757
793
2,577
3,599
836
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
8
8 / 1 / 2
5,214
869
3,976
3,844
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
8
2 / 2 / 2
4,672
779
2,821
4,952
2,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
3 / 0 / 4
4,287
715
3,734
2,548
506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 0 / 5
3,734
622
725
3,285
1,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 0
3,624
604
929
2,543
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,283
547
919
3,220
1,088
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
1 / 4 / 1
3,544
591
1,737
4,670
1,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
jothesmiter
Danzaburou
6
1 / 3 / 0
3,854
642
3,445
4,690
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
thediceman13
Thanatos
5
0 / 4 / 2
3,576
596
1,598
4,938
1,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
14
Kills
3
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Neith
Artek0X
Neith
1
1
4
3
L
0
1
1
0.5
W
Gilgamesh
8
1
2
9
W
Freya
2
2
2
1.5
W
3
0
4
5
L
1
4
1
0.38
W
0
0
5
2.5
L
Danzaburou
jothesmiter
Danzaburou
1
3
0
0.33
L
Thanatos
thediceman13
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
8,628
18,228
Taken
20,061
5,967
Mitigated
6,024
6,713
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
929
208
0
30
2,543
718
0
1,839
704
8,781
0
W
Neith
Artek0X
Neith
2,577
1,105
0
1,881
3,599
836
312
0
3,521
0
22,025
L
919
262
0
1,008
3,220
1,088
0
588
2,632
4,681
0
W
Gilgamesh
3,976
1,867
0
1,042
3,844
1,581
0
0
3,844
0
16,371
W
Freya
2,821
959
0
2,224
4,952
2,012
16
813
4,023
22,192
0
W
3,734
3,095
0
1,316
2,548
506
0
245
2,303
0
20,660
L
1,737
909
0
307
4,670
1,370
84
0
4,670
0
6,699
W
725
278
0
250
3,285
1,032
0
674
2,611
5,735
0
L
Danzaburou
jothesmiter
Danzaburou
3,445
1,717
0
1,750
4,690
1,128
0
758
3,932
0
17,005
L
Thanatos
thediceman13
Thanatos
1,598
432
0
2,269
4,938
1,720
0
361
4,577
0
12,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
17,881
177
Minions Killed
95
0
Camps Cleared
0
617,022
Distance Traveled
555,348
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,624
604
17
3
0
80,866
0
W
Neith
4,757
793
44
7
0
107,274
1
L
Ymir
3,283
547
12
2
0
122,161
3
W
Gilgamesh
5,214
869
39
7
0
146,944
0
W
Freya
4,672
779
44
7
0
104,723
0
W
Rama
4,287
715
38
6
0
123,133
1
L
Horus
3,544
591
8
1
0
131,336
0
W
Ymir
3,734
622
12
2
0
134,948
2
L
Danzaburou
3,854
642
26
4
0
109,340
0
L
Thanatos
3,576
596
32
5
0
111,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role