Player Matchup

Erlang Shen
Erlang Shen
FLUFFYWAFFLES2
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 11L
1,866 Elo+
Party 1
Charybdis
Charybdis
PETER33412
Charybdis
Level 153
God Stats
1W - 0L
1,321 SR
Queue Stats
55W - 36L
1,628 Elo+
Party 1
Artio
Artio
Sgt Viper91
Artio
Level 118
God Stats
2W - 0L
1,536 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
TopShot10101
Ao Kuang
Level 138
God Stats
1W - 0L
1,743 SR
Queue Stats
24W - 17L
1,641 Elo+
Party 1
Team Averages
Level 133
1,525 SR
1,659 Elo+

VS

Team Averages
Level 67
1,543 SR
1,540 Elo+
Kukulkan
Kukulkan
Balanced123
Kukulkan
Level 17
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
EPlol
Sun Wukong
Level 100
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
Heinske
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
drecker2
Cthulhu
Level 123
God Stats
0W - 3L
1,738 SR
Queue Stats
12W - 17L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FLUFFYWAFFLES2
Erlang Shen
14
1 / 1 / 14
9,280
928
6,391
12,168
10,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
PETER33412
Charybdis
16
10 / 1 / 4
10,223
1,022
9,471
7,120
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 9
9,938
994
6,067
11,906
15,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TopShot10101
Ao Kuang
16
6 / 2 / 7
9,983
998
10,884
8,225
3,991
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balanced123
Kukulkan
12
0 / 7 / 1
7,357
736
4,124
7,460
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
EPlol
Sun Wukong
13
3 / 5 / 0
8,447
845
5,485
11,863
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Heinske
Thor
13
0 / 6 / 0
7,214
721
4,488
9,030
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
drecker2
Cthulhu
14
2 / 4 / 2
8,696
870
9,110
11,643
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
5
5
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Balanced123
Kukulkan
0
7
1
0.07
L
Sun Wukong
EPlol
Sun Wukong
3
5
0
0.6
W
Erlang Shen
FLUFFYWAFFLES2
Erlang Shen
1
1
14
8
L
Thor
Heinske
Thor
0
6
0
0
W
Charybdis
PETER33412
Charybdis
10
1
4
12
W
5
1
9
9.5
W
Ao Kuang
TopShot10101
Ao Kuang
6
2
7
4.75
L
Cthulhu
drecker2
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,813
Damage
23,207
39,419
Taken
39,996
32,451
Mitigated
30,585
10,857
Healing
2,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Balanced123
Kukulkan
4,124
1,114
0
18
7,460
2,781
0
5,107
2,353
18,352
0
L
Sun Wukong
EPlol
Sun Wukong
5,485
971
0
1,359
11,863
12,173
0
3,145
8,718
0
17,905
W
Erlang Shen
FLUFFYWAFFLES2
Erlang Shen
6,391
2,687
0
2,335
12,168
10,456
451
4,011
8,157
0
22,256
L
Thor
Heinske
Thor
4,488
1,054
0
635
9,030
3,414
0
3,852
5,178
0
20,425
W
Charybdis
PETER33412
Charybdis
9,471
4,837
0
768
7,120
3,004
3,559
2,231
4,889
0
41,398
W
6,067
1,208
1,278
3,096
11,906
15,000
446
3,790
8,116
15,822
0
W
Ao Kuang
TopShot10101
Ao Kuang
10,884
2,918
0
3,380
8,225
3,991
1,859
3,780
4,445
30,393
0
L
Cthulhu
drecker2
Cthulhu
9,110
1,951
115
701
11,643
12,217
0
5,351
6,292
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,424
Gold Earned
31,714
175
Minions Killed
140
10
Camps Cleared
8
873,040
Distance Traveled
653,777
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,357
736
33
3
3
149,768
1
L
Sun Wukong
8,447
845
19
2
0
146,541
0
W
Erlang Shen
9,280
928
25
3
3
225,166
1
L
Thor
7,214
721
37
4
4
164,589
0
W
Charybdis
10,223
1,022
78
8
3
208,267
0
W
Artio
9,938
994
16
2
0
227,329
3
W
Ao Kuang
9,983
998
56
6
4
212,278
3
L
Cthulhu
8,696
870
51
5
1
192,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role