Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Akito Burrito
Hades
Level 145
God Stats
12W - 9L
1,554 SR
Queue Stats
729W - 720L
1,500 Elo+
Party 2
Horus
Horus
Anjelico
Horus
Level 157
God Stats
9W - 6L
1,673 SR
Queue Stats
480W - 496L
1,479 Elo+
Party 2
Merlin
Merlin
CyroPiggy
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,569 Elo+
Solo
Janus
Janus
JusTJ0hnny
Janus
Level 89
God Stats
2W - 1L
1,733 SR
Queue Stats
81W - 82L
1,545 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,519 Elo+

VS

Team Averages
Level 76
1,475 SR
1,556 Elo+
Ra
Ra
AuricAsrai
Ra
Level 18
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 2L
1,620 Elo+
Party 3
Cerberus
Cerberus
Zerog21
Cerberus
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 82L
1,588 Elo+
Party 1
Merlin
Merlin
cratos02
Merlin
Level 108
God Stats
1W - 2L
1,178 SR
Queue Stats
191W - 200L
1,410 Elo+
Solo
Zeus
Zeus
portalstaff1078
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 49L
1,640 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
vKulo
Ah Muzen Cab
Level 88
God Stats
9W - 3L
1,895 SR
Queue Stats
233W - 189L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
5 / 7 / 16
11,867
742
17,845
30,488
35,155
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 10 / 11
10,686
668
13,106
21,005
25,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Anjelico
Horus
18
4 / 8 / 15
11,246
703
7,566
30,771
37,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
CyroPiggy
Merlin
20
9 / 6 / 12
13,629
852
16,819
12,408
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
18
7 / 6 / 13
11,528
721
18,314
12,776
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 9
9,448
591
5,582
15,346
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Zerog21
Cerberus
20
4 / 8 / 22
12,611
788
7,544
26,203
26,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
cratos02
Merlin
19
5 / 6 / 16
11,449
716
11,724
12,905
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 4 / 19
12,757
797
34,203
13,621
5,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
vKulo
Ah Muzen Cab
20
19 / 5 / 9
14,799
925
31,349
19,830
8,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
112
29
Kills
37
37
Deaths
30
67
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
16
1.86
L
4
10
11
0.95
L
Horus
Anjelico
Horus
4
8
15
1.44
W
1
7
9
0.79
L
Merlin
CyroPiggy
Merlin
9
6
12
2.5
L
Janus
7
6
13
2.25
W
Cerberus
Zerog21
Cerberus
4
8
22
1.88
W
Merlin
cratos02
Merlin
5
6
16
2.17
W
8
4
19
4.38
W
Ah Muzen Cab
vKulo
Ah Muzen Cab
19
5
9
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,650
Damage
90,402
107,448
Taken
87,905
109,002
Mitigated
52,234
37,484
Healing
32,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
17,845
2,499
1,174
11,141
30,488
35,155
564
14,380
16,108
0
27,798
L
13,106
1,061
472
1,689
21,005
25,734
39
13,173
7,832
21,409
0
L
Horus
Anjelico
Horus
7,566
3,112
6,343
13,229
30,771
37,737
350
13,978
16,793
1,178
12,465
W
5,582
872
5,186
5,013
15,346
6,155
200
8,554
6,792
8,694
0
L
Merlin
CyroPiggy
Merlin
16,819
576
1,220
829
12,408
5,484
568
9,693
2,715
37,998
0
L
Janus
18,314
747
255
1,132
12,776
4,892
238
7,829
4,947
30,611
0
W
Cerberus
Zerog21
Cerberus
7,544
441
813
7,060
26,203
26,294
60
11,959
14,244
16,347
0
W
Merlin
cratos02
Merlin
11,724
1,001
92
1,625
12,905
5,102
298
8,808
4,097
23,900
0
W
34,203
3,130
1,090
4,201
13,621
5,865
715
8,689
4,932
51,736
0
W
Ah Muzen Cab
vKulo
Ah Muzen Cab
31,349
13,135
435
6,752
19,830
8,818
3,221
11,407
8,423
0
64,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,956
Gold Earned
61,064
129
Minions Killed
166
0
Camps Cleared
0
1,283,506
Distance Traveled
1,340,424
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,867
742
25
2
0
267,094
2
L
Hades
10,686
668
14
1
0
210,627
1
L
Horus
11,246
703
11
1
0
281,578
0
W
Ra
9,448
591
7
0
0
280,112
2
L
Merlin
13,629
852
51
3
0
251,928
0
L
Janus
11,528
721
28
2
0
272,279
0
W
Cerberus
12,611
788
28
2
0
287,946
1
W
Merlin
11,449
716
25
2
0
233,972
1
W
Zeus
12,757
797
27
2
0
265,466
1
W
Ah Muzen Cab
14,799
925
79
5
0
272,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role