Player Matchup

Fafnir
Fafnir
Buggster96
Fafnir
Level 25
God Stats
2W - 1L
1,766 SR
Queue Stats
38W - 43L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
RubaNomi
Cu Chulainn
Level 149
God Stats
6W - 8L
1,559 SR
Queue Stats
1,035W - 1,070L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
p3sc3
Ah Puch
Level 27
God Stats
0W - 2L
1,268 SR
Queue Stats
21W - 26L
1,460 Elo+
Party 1
Achilles
Achilles
scorpione300
Achilles
Level 17
God Stats
0W - 1L
1,648 SR
Queue Stats
1W - 4L
1,156 Elo+
Party 2
Odin
Odin
thunderone3000
Odin
Level 15
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 3L
1,237 Elo+
Party 2
Team Averages
Level 47
1,513 SR
1,372 Elo+

VS

Team Averages
Level 103
1,495 SR
1,503 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ANNIEでOでAFK
Danzaburou
Level 123
God Stats
1W - 0L
1,263 SR
Queue Stats
3W - 2L
1,537 Elo+
Solo
Discordia
Discordia
Jargas94
Discordia
Level 88
God Stats
4W - 1L
1,710 SR
Queue Stats
235W - 228L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Buggster96
Fafnir
15
1 / 7 / 7
9,002
600
8,751
18,806
26,611
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
RubaNomi
Cu Chulainn
20
11 / 3 / 1
12,242
816
16,649
16,872
18,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
p3sc3
Ah Puch
15
0 / 10 / 8
9,511
634
12,102
14,414
5,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
scorpione300
Achilles
15
1 / 9 / 5
9,635
642
6,591
21,412
18,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 8 / 5
9,399
627
7,093
14,712
10,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
17 / 6 / 13
13,099
873
21,017
17,467
8,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
 
Sol
19
3 / 2 / 15
11,204
747
11,159
11,637
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyr
 
Tyr
15
1 / 3 / 13
10,210
681
5,208
19,886
12,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ANNIEでOでAFK
Danzaburou
19
7 / 2 / 14
12,178
812
18,817
11,889
5,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Jargas94
Discordia
17
8 / 2 / 15
11,712
781
16,492
8,669
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
14
Kills
36
37
Deaths
15
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
17
6
13
3.92
W
Sol
 
Sol
3
2
15
5.25
W
Tyr
 
Tyr
1
3
13
2.5
W
Danzaburou
ANNIEでOでAFK
Danzaburou
7
2
14
7
L
Fafnir
Buggster96
Fafnir
1
7
7
0.64
W
Discordia
Jargas94
Discordia
8
2
15
7.75
L
Cu Chulainn
RubaNomi
Cu Chulainn
11
3
1
3.83
L
Ah Puch
p3sc3
Ah Puch
0
10
8
0.4
L
Achilles
scorpione300
Achilles
1
9
5
0.39
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,186
Damage
72,693
86,216
Taken
69,548
80,846
Mitigated
34,249
11,073
Healing
31,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
21,017
3,766
1,011
6,596
17,467
8,129
554
4,931
12,040
28,103
0
W
Sol
 
Sol
11,159
290
2,102
5,725
11,637
4,206
953
3,590
6,830
31,028
0
W
Tyr
 
Tyr
5,208
1,086
704
7,506
19,886
12,963
74
6,947
11,733
0
13,271
W
Danzaburou
ANNIEでOでAFK
Danzaburou
18,817
9,473
502
3,682
11,889
5,389
3,037
3,325
8,195
0
41,669
L
Fafnir
Buggster96
Fafnir
8,751
3,137
1,234
1,958
18,806
26,611
32
7,506
10,514
14,504
0
W
Discordia
Jargas94
Discordia
16,492
363
2,391
1,538
8,669
3,562
445
2,060
6,458
27,376
0
L
Cu Chulainn
RubaNomi
Cu Chulainn
16,649
1,338
1,335
3,761
16,872
18,982
0
7,339
9,019
0
25,678
L
Ah Puch
p3sc3
Ah Puch
12,102
542
0
800
14,414
5,742
0
9,872
4,102
29,404
0
L
Achilles
scorpione300
Achilles
6,591
2,167
0
1,757
21,412
18,604
0
12,672
8,014
0
15,515
L
7,093
2,819
0
228
14,712
10,907
0
8,393
5,899
0
16,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,789
Gold Earned
58,403
105
Minions Killed
162
0
Camps Cleared
0
1,265,520
Distance Traveled
1,470,053
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,099
873
22
1
0
250,770
0
W
Sol
11,204
747
40
3
0
311,958
0
W
Tyr
10,210
681
28
2
0
322,855
1
W
Danzaburou
12,178
812
47
3
0
273,323
3
L
Fafnir
9,002
600
14
1
0
244,648
0
W
Discordia
11,712
781
25
2
0
311,147
0
L
Cu Chulainn
12,242
816
14
1
0
307,944
0
L
Ah Puch
9,511
634
33
2
0
192,601
0
L
Achilles
9,635
642
21
1
0
269,877
2
L
Odin
9,399
627
23
2
0
250,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role