Player Matchup

Ra
Ra
Cuvur
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,824 Elo+
Party 1
Baba Yaga
Baba Yaga
IPAThursday
Baba Yaga
Level 49
God Stats
4W - 4L
1,747 SR
Queue Stats
203W - 136L
1,609 Elo+
Party 3
Charybdis
Charybdis
Kllomonati
Charybdis
Level 123
God Stats
16W - 10L
1,648 SR
Queue Stats
189W - 113L
1,615 Elo+
Party 3
Mercury
Mercury
Wet Dry Lost
Mercury
Level 25
God Stats
16W - 11L
1,686 SR
Queue Stats
96W - 55L
1,676 Elo+
Party 1
Cerberus
Cerberus
XxELWitre909xX
Cerberus
Level 22
God Stats
8W - 3L
1,882 SR
Queue Stats
23W - 17L
1,661 Elo+
Party 1
Team Averages
Level 69
1,693 SR
1,677 Elo+

VS

Team Averages
Level 91
1,562 SR
1,564 Elo+
Sylvanus
Sylvanus
Arisarath
Sylvanus
Level 111
God Stats
6W - 4L
1,635 SR
Queue Stats
39W - 35L
1,547 Elo+
Party 2
Ullr
Ullr
IceDizzy
Ullr
Level 129
God Stats
2W - 5L
1,674 SR
Queue Stats
85W - 64L
1,621 Elo+
Party 2
Cthulhu
Cthulhu
ManiacalTr0jan
Cthulhu
Level 158
God Stats
2W - 1L
1,363 SR
Queue Stats
256W - 240L
1,530 Elo+
Party 2
Ravana
Ravana
Skyfysh
Ravana
Level 23
God Stats
31W - 25L
1,641 SR
Queue Stats
71W - 64L
1,572 Elo+
Party 2
Thoth
Thoth
oathblood
Thoth
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 2 / 1
8,461
564
5,323
10,300
5,526
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
IPAThursday
Baba Yaga
15
8 / 2 / 6
9,511
634
12,615
10,172
4,707
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kllomonati
Charybdis
14
2 / 2 / 1
8,432
562
6,241
7,006
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Wet Dry Lost
Mercury
15
7 / 1 / 6
9,400
627
9,658
9,967
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
12
1 / 1 / 7
7,036
469
2,904
9,073
5,831
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arisarath
Sylvanus
10
1 / 6 / 3
6,679
445
3,748
14,216
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
13
1 / 4 / 3
7,522
501
4,774
10,891
3,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
3 / 2 / 2
7,845
523
8,508
11,959
7,651
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ravana
Skyfysh
Ravana
12
2 / 4 / 0
7,211
481
6,646
8,170
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thoth
oathblood
Thoth
10
1 / 5 / 4
6,676
445
5,624
10,505
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
8
8
Deaths
21
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Arisarath
Sylvanus
1
6
3
0.42
W
Ra
1
2
1
0.75
W
Baba Yaga
IPAThursday
Baba Yaga
8
2
6
5.5
L
Ullr
1
4
3
0.63
W
Charybdis
Kllomonati
Charybdis
2
2
1
1.25
L
3
2
2
2
L
Ravana
Skyfysh
Ravana
2
4
0
0.5
W
Mercury
Wet Dry Lost
Mercury
7
1
6
10
W
Cerberus
1
1
7
4.5
L
Thoth
oathblood
Thoth
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
29,300
46,518
Taken
55,741
22,015
Mitigated
28,673
11,291
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Arisarath
Sylvanus
3,748
1,163
1,108
3,195
14,216
11,180
333
4,903
9,313
15,098
0
W
Ra
5,323
1,287
29
4,225
10,300
5,526
444
4,613
5,687
53,201
0
W
Baba Yaga
IPAThursday
Baba Yaga
12,615
743
0
3,277
10,172
4,707
574
4,848
5,324
56,573
0
L
Ullr
4,774
1,487
0
743
10,891
3,743
546
2,206
8,685
0
52,049
W
Charybdis
Kllomonati
Charybdis
6,241
3,713
0
1,777
7,006
2,033
1,032
1,576
5,430
0
52,920
L
8,508
915
0
4,115
11,959
7,651
0
5,870
6,089
39,131
0
L
Ravana
Skyfysh
Ravana
6,646
1,829
0
653
8,170
2,972
0
4,462
3,708
0
44,809
W
Mercury
Wet Dry Lost
Mercury
9,658
5,971
0
588
9,967
3,918
0
3,665
6,302
0
75,328
W
Cerberus
2,904
222
0
1,395
9,073
5,831
202
3,240
5,833
22,918
0
L
Thoth
oathblood
Thoth
5,624
0
48
1,730
10,505
3,127
443
3,401
7,104
39,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,840
Gold Earned
35,933
475
Minions Killed
333
0
Camps Cleared
0
1,427,189
Distance Traveled
1,403,405
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,679
445
15
1
0
240,504
2
W
Ra
8,461
564
128
9
0
268,594
1
W
Baba Yaga
9,511
634
86
6
0
262,756
2
L
Ullr
7,522
501
94
6
0
269,117
2
W
Charybdis
8,432
562
100
7
0
238,641
0
L
Cthulhu
7,845
523
76
5
0
334,104
5
L
Ravana
7,211
481
83
6
0
280,994
0
W
Mercury
9,400
627
103
7
0
353,689
5
W
Cerberus
7,036
469
58
4
0
303,509
0
L
Thoth
6,676
445
65
4
0
278,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role