Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
ArgentumLuna
Charybdis
Level 124
God Stats
16W - 9L
1,769 SR
Queue Stats
369W - 257L
1,656 Elo+
Party 1
Bellona
Bellona
Bane7702
Bellona
Level 149
God Stats
4W - 2L
1,605 SR
Queue Stats
516W - 380L
1,632 Elo+
Party 1
Hercules
Hercules
OmegaBryant657
Hercules
Level 156
God Stats
19W - 22L
1,543 SR
Queue Stats
487W - 415L
1,616 Elo+
Party 1
Team Averages
Level 146
1,583 SR
1,581 Elo+

VS

Team Averages
Level 126
1,656 SR
1,623 Elo+
Jormungandr
Jormungandr
LaurDar9
Jormungandr
Level 128
God Stats
8W - 9L
1,686 SR
Queue Stats
212W - 229L
1,534 Elo+
Solo
Eset
Eset
SR3s
Eset
Level 109
God Stats
6W - 5L
1,759 SR
Queue Stats
156W - 126L
1,620 Elo+
Party 2
Nike
Nike
Sammy987654
Nike
Level 156
God Stats
2W - 3L
1,662 SR
Queue Stats
708W - 728L
1,588 Elo+
Solo
Charybdis
Charybdis
YourPapi
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,622 Elo+
Party 2
Hun Batz
Hun Batz
awto cerrekt
Hun Batz
Level 149
God Stats
4W - 5L
1,672 SR
Queue Stats
326W - 128L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 6
9,357
936
7,222
4,904
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
 
Olorun
15
0 / 0 / 10
8,777
878
7,263
11,278
14,736
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ArgentumLuna
Charybdis
16
5 / 2 / 3
10,516
1,052
7,596
7,464
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Bane7702
Bellona
15
1 / 2 / 8
9,109
911
7,284
10,954
9,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
15
2 / 2 / 7
8,858
886
4,648
12,033
6,860
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LaurDar9
Jormungandr
15
1 / 1 / 3
9,653
965
4,556
5,717
4,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
SR3s
Eset
15
1 / 1 / 2
8,706
871
6,983
3,005
1,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 2
9,536
954
14,561
12,246
8,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
YourPapi
Charybdis
15
0 / 4 / 2
8,565
857
4,806
9,080
3,582
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
awto cerrekt
Hun Batz
15
1 / 3 / 0
8,956
896
7,256
6,884
3,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
11
Kills
6
6
Deaths
11
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
W
Olorun
 
Olorun
0
0
10
5
W
Charybdis
ArgentumLuna
Charybdis
5
2
3
3.25
W
Bellona
Bane7702
Bellona
1
2
8
2.5
L
Jormungandr
LaurDar9
Jormungandr
1
1
3
2.5
W
Hercules
2
2
7
2.75
L
Eset
SR3s
Eset
1
1
2
2
L
3
2
2
2
L
Charybdis
YourPapi
Charybdis
0
4
2
0.25
L
Hun Batz
awto cerrekt
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
38,162
46,633
Taken
36,932
39,123
Mitigated
21,688
8,885
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,222
574
0
694
4,904
5,531
0
2,415
2,365
13,015
0
W
Olorun
 
Olorun
7,263
4,511
2,658
2,608
11,278
14,736
0
4,149
6,773
13,932
0
W
Charybdis
ArgentumLuna
Charybdis
7,596
4,191
0
1,338
7,464
2,917
0
2,152
5,089
0
40,319
W
Bellona
Bane7702
Bellona
7,284
2,679
0
217
10,954
9,079
0
3,794
6,836
0
23,664
L
Jormungandr
LaurDar9
Jormungandr
4,556
895
0
297
5,717
4,956
0
1,943
3,332
22,612
0
W
Hercules
4,648
585
0
1,370
12,033
6,860
0
6,016
5,105
0
8,459
L
Eset
SR3s
Eset
6,983
236
1,270
444
3,005
1,084
0
654
2,351
21,837
0
L
14,561
781
0
1,358
12,246
8,656
0
6,119
5,497
10,280
10,283
L
Charybdis
YourPapi
Charybdis
4,806
2,257
0
324
9,080
3,582
0
2,710
6,112
0
21,514
L
Hun Batz
awto cerrekt
Hun Batz
7,256
936
0
255
6,884
3,410
0
1,606
5,155
0
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,617
Gold Earned
45,416
159
Minions Killed
181
8
Camps Cleared
8
884,382
Distance Traveled
801,557
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,357
936
15
2
2
178,973
1
W
Olorun
8,777
878
10
1
1
161,984
2
W
Charybdis
10,516
1,052
84
8
2
167,572
0
W
Bellona
9,109
911
45
5
3
197,214
0
L
Jormungandr
9,653
965
47
5
2
139,332
2
W
Hercules
8,858
886
5
1
0
178,639
0
L
Eset
8,706
871
41
4
4
159,841
0
L
Nike
9,536
954
18
2
1
149,221
0
L
Charybdis
8,565
857
40
4
0
164,576
0
L
Hun Batz
8,956
896
35
4
1
188,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role