Player Matchup

Merlin
Merlin
Columnedarc6186
Merlin
Level 14
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Da Ji
Da Ji
WESHALLPERISH
Da Ji
Level 100
God Stats
0W - 1L
1,297 SR
Queue Stats
397W - 472L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
dayymian
Xing Tian
Level 30
God Stats
5W - 7L
1,500 SR
Queue Stats
202W - 238L
1,457 Elo+
Party 1
Team Averages
Level 48
1,407 SR
1,402 Elo+

VS

Team Averages
Level 87
1,595 SR
1,637 Elo+
Charybdis
Charybdis
Cooki3m0nster42
Charybdis
Level 109
God Stats
9W - 15L
1,374 SR
Queue Stats
78W - 87L
1,472 Elo+
Solo
Merlin
Merlin
DougieI3oy
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,809 Elo+
Party 2
Sylvanus
Sylvanus
Inquis Sarca
Sylvanus
Level 125
God Stats
12W - 3L
1,911 SR
Queue Stats
190W - 143L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
9,544
597
8,347
11,932
6,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 5 / 3
9,544
597
9,987
19,118
7,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
dayymian
Xing Tian
12
2 / 1 / 1
9,075
567
5,366
17,603
21,766
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cooki3m0nster42
Charybdis
15
9 / 3 / 4
11,771
736
18,023
11,490
5,060
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DougieI3oy
Merlin
14
3 / 1 / 5
10,588
662
11,075
8,312
3,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Inquis Sarca
Sylvanus
15
1 / 1 / 10
11,428
714
6,632
14,442
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
13
13
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Charybdis
Cooki3m0nster42
Charybdis
9
3
4
3.67
W
Merlin
DougieI3oy
Merlin
3
1
5
5.5
W
Sylvanus
Inquis Sarca
Sylvanus
1
1
10
6
L
1
5
3
0.5
L
Xing Tian
dayymian
Xing Tian
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,700
Damage
35,730
48,653
Taken
34,244
35,773
Mitigated
25,133
907
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,347
687
0
0
11,932
6,548
0
3,904
8,028
33,728
0
W
Charybdis
Cooki3m0nster42
Charybdis
18,023
9,381
0
601
11,490
5,060
1,724
4,126
7,364
0
54,950
W
Merlin
DougieI3oy
Merlin
11,075
637
0
324
8,312
3,737
446
3,899
4,413
42,881
0
W
Sylvanus
Inquis Sarca
Sylvanus
6,632
2,016
3,188
4,903
14,442
16,336
522
6,112
8,330
21,588
0
L
9,987
2,170
0
907
19,118
7,459
0
7,168
11,950
0
42,109
L
Xing Tian
dayymian
Xing Tian
5,366
480
0
0
17,603
21,766
0
7,260
10,343
19,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
33,787
143
Minions Killed
181
8
Camps Cleared
5
814,805
Distance Traveled
817,029
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,544
597
46
3
3
222,726
6
W
Charybdis
11,771
736
67
4
2
275,231
4
W
Merlin
10,588
662
75
5
3
275,601
2
W
Sylvanus
11,428
714
39
2
0
266,197
1
L
Da Ji
9,544
597
73
5
5
281,975
4
L
Xing Tian
9,075
567
24
2
0
310,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role