Player Matchup

Yemoja
Yemoja
Calvips
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,029 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CyanideNBliss
Morgan Le Fay
Level 20
God Stats
6W - 5L
1,585 SR
Queue Stats
57W - 98L
1,308 Elo+
Party 2
Apollo
Apollo
Gaebolge
Apollo
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,018 Elo+
Party 1
Odin
Odin
Sodnaf
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,029 Elo+
Party 1
Gilgamesh
Gilgamesh
Tokoloshe-_-
Gilgamesh
Level 18
God Stats
8W - 15L
1,483 SR
Queue Stats
29W - 79L
1,349 Elo+
Party 2
Team Averages
Level 15
1,514 SR
1,147 Elo+

VS

Team Averages
Level 18
1,574 SR
1,496 Elo+
Da Ji
Da Ji
CiaoAmoré
Da Ji
Level 37
God Stats
5W - 0L
1,764 SR
Queue Stats
28W - 29L
1,595 Elo+
Party 3
Discordia
Discordia
FrøstFøx
Discordia
Level 6
God Stats
2W - 1L
1,429 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
SonoftheDragon1
Xbalanque
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Solo
Cerberus
Cerberus
jos3Dark
Cerberus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
tugordibello
Tyr
Level 25
God Stats
23W - 13L
1,676 SR
Queue Stats
227W - 141L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Calvips
Yemoja
13
1 / 10 / 7
10,200
392
8,938
25,516
35,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
CyanideNBliss
Morgan Le Fay
14
2 / 12 / 4
9,665
372
12,412
21,869
8,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Gaebolge
Apollo
14
7 / 16 / 3
11,248
433
18,620
26,613
9,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Sodnaf
Odin
12
1 / 7 / 3
8,514
327
7,595
19,510
20,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Tokoloshe-_-
Gilgamesh
15
2 / 13 / 1
10,022
385
8,469
24,962
13,174
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
20 / 2 / 13
14,621
562
28,394
21,605
10,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
FrøstFøx
Discordia
19
9 / 4 / 10
12,799
492
16,658
16,702
5,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SonoftheDragon1
Xbalanque
19
9 / 7 / 12
13,294
511
23,484
23,975
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
jos3Dark
Cerberus
3
0 / 1 / 0
7,249
279
0
644
148
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
18 / 0 / 15
15,039
578
30,370
25,929
38,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
13
Kills
56
58
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Calvips
Yemoja
1
10
7
0.45
W
Da Ji
20
2
13
13.25
L
Morgan Le Fay
CyanideNBliss
Morgan Le Fay
2
12
4
0.33
W
Discordia
FrøstFøx
Discordia
9
4
10
3.5
L
Apollo
Gaebolge
Apollo
7
16
3
0.53
L
Odin
Sodnaf
Odin
1
7
3
0.36
W
Xbalanque
SonoftheDragon1
Xbalanque
9
7
12
2.14
L
Gilgamesh
Tokoloshe-_-
Gilgamesh
2
13
1
0.19
W
Cerberus
jos3Dark
Cerberus
0
1
0
0
W
18
0
15
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,034
Damage
98,906
118,470
Taken
88,855
88,087
Mitigated
64,517
20,510
Healing
28,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Calvips
Yemoja
8,938
2,175
3,342
4,571
25,516
35,880
338
4,042
21,474
39,190
0
W
Da Ji
28,394
7,883
0
2,000
21,605
10,307
2,653
3,590
17,877
0
124,085
L
Morgan Le Fay
CyanideNBliss
Morgan Le Fay
12,412
629
0
4,322
21,869
8,809
0
4,715
17,154
54,523
0
W
Discordia
FrøstFøx
Discordia
16,658
1,064
270
3,850
16,702
5,948
1,027
6,887
9,815
77,781
0
L
Apollo
Gaebolge
Apollo
18,620
13,164
0
3,202
26,613
9,996
746
4,137
22,476
0
52,379
L
Odin
Sodnaf
Odin
7,595
1,594
0
1,190
19,510
20,228
0
2,487
17,023
5,990
25,857
W
Xbalanque
SonoftheDragon1
Xbalanque
23,484
14,755
0
7,438
23,975
9,193
3,637
7,559
16,063
0
78,408
L
Gilgamesh
Tokoloshe-_-
Gilgamesh
8,469
2,310
0
3,883
24,962
13,174
0
1,277
23,685
0
61,264
W
Cerberus
jos3Dark
Cerberus
0
0
0
4
644
148
0
65
579
1,055
0
W
30,370
5,034
0
14,484
25,929
38,921
712
5,608
19,536
0
126,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,649
Gold Earned
63,002
334
Minions Killed
541
0
Camps Cleared
0
2,060,626
Distance Traveled
1,992,915
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,200
392
60
2
0
406,573
12
W
Da Ji
14,621
562
138
5
0
511,380
0
L
Morgan Le Fay
9,665
372
79
3
0
410,155
4
W
Discordia
12,799
492
103
4
0
454,286
0
L
Apollo
11,248
433
66
3
0
371,942
0
L
Odin
8,514
327
45
2
0
427,799
1
W
Xbalanque
13,294
511
114
4
0
438,545
5
L
Gilgamesh
10,022
385
84
3
0
444,157
0
W
Cerberus
7,249
279
3
0
0
20,356
0
W
Tyr
15,039
578
183
7
0
568,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role