Player Matchup

King Arthur
King Arthur
MTJE
King Arthur
Level 81
God Stats
5W - 16L
1,444 SR
Queue Stats
89W - 111L
1,364 Elo+
Solo
Charybdis
Charybdis
facundogimenez98
Charybdis
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 114L
1,288 Elo+
Solo
Zeus
Zeus
iSwearTuhGawd
Zeus
Level 65
God Stats
0W - 2L
1,537 SR
Queue Stats
20W - 43L
1,291 Elo+
Solo
Team Averages
Level 65
1,494 SR
1,314 Elo+

VS

Team Averages
Level 60
1,408 SR
1,313 Elo+
Janus
Janus
DaedricAcheron
Janus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,386 Elo+
Party 1
Thanatos
Thanatos
Elochala2012
Thanatos
Level 38
God Stats
6W - 5L
1,560 SR
Queue Stats
67W - 68L
1,363 Elo+
Party 1
Charybdis
Charybdis
timpets
Charybdis
Level 26
God Stats
1W - 2L
1,163 SR
Queue Stats
25W - 45L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MTJE
King Arthur
17
8 / 4 / 9
13,104
690
9,431
16,991
20,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
14
5 / 9 / 9
12,210
643
10,876
16,647
6,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 6 / 6
11,998
631
15,572
12,532
4,204
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 8
13,430
707
19,642
16,270
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Elochala2012
Thanatos
16
9 / 6 / 8
13,370
704
12,328
14,121
6,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
timpets
Charybdis
15
3 / 8 / 11
12,446
655
8,741
14,809
4,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
19
Kills
19
19
Deaths
20
24
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
6
8
1.83
W
Thanatos
Elochala2012
Thanatos
9
6
8
2.17
L
King Arthur
MTJE
King Arthur
8
4
9
3.13
L
Charybdis
5
9
9
1.06
L
6
6
6
1.5
W
Charybdis
timpets
Charybdis
3
8
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
40,711
46,170
Taken
45,200
30,337
Mitigated
16,691
5,494
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,642
1,049
406
2,922
16,270
5,780
712
5,735
10,535
75,783
0
W
Thanatos
Elochala2012
Thanatos
12,328
3,000
0
5,456
14,121
6,017
210
3,494
10,627
0
26,396
L
King Arthur
MTJE
King Arthur
9,431
1,403
458
925
16,991
20,059
245
9,544
7,447
108
28,355
L
Charybdis
10,876
6,886
630
1,743
16,647
6,074
0
5,717
10,930
0
29,753
L
15,572
715
0
1,738
12,532
4,204
0
4,641
7,891
50,097
0
W
Charybdis
timpets
Charybdis
8,741
4,368
0
44
14,809
4,894
1,328
7,231
7,578
0
32,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,312
Gold Earned
39,246
155
Minions Killed
193
6
Camps Cleared
7
921,479
Distance Traveled
947,444
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,430
707
121
6
5
332,887
3
W
Thanatos
13,370
704
21
1
2
359,557
1
L
King Arthur
13,104
690
37
2
3
370,321
5
L
Charybdis
12,210
643
47
2
2
256,352
2
L
Zeus
11,998
631
71
4
1
294,806
5
W
Charybdis
12,446
655
51
3
0
255,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role