Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
AngularPhoenix
Charybdis
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 261L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Chinobi 6613
Cthulhu
Level 155
God Stats
5W - 6L
1,710 SR
Queue Stats
214W - 213L
1,599 Elo+
Party 1
Da Ji
Da Ji
okchaas
Da Ji
Level 86
God Stats
5W - 7L
1,624 SR
Queue Stats
18W - 22L
1,576 Elo+
Party 2
Team Averages
Level 131
1,567 SR
1,541 Elo+

VS

Team Averages
Level 146
1,681 SR
1,619 Elo+
King Arthur
King Arthur
GZKBLINDSHOT787
King Arthur
Level 127
God Stats
45W - 36L
1,670 SR
Queue Stats
542W - 449L
1,656 Elo+
Party 4
Tiamat
Tiamat
Molotov-M3rcy
Tiamat
Level 136
God Stats
6W - 3L
1,570 SR
Queue Stats
214W - 166L
1,659 Elo+
Party 3
Charybdis
Charybdis
QuiTip
Charybdis
Level 159
God Stats
17W - 10L
1,636 SR
Queue Stats
42W - 28L
1,629 Elo+
Solo
He Bo
He Bo
Tingalish
He Bo
Level 148
God Stats
3W - 1L
1,847 SR
Queue Stats
90W - 69L
1,595 Elo+
Party 4
Ymir
Ymir
iWiffKrakens
Ymir
Level 160
God Stats
25W - 14L
1,682 SR
Queue Stats
348W - 336L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
6,201
443
1,927
5,658
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
10
2 / 2 / 1
6,193
442
5,464
10,249
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
AngularPhoenix
Charybdis
11
1 / 8 / 1
6,610
472
3,965
9,620
2,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Chinobi 6613
Cthulhu
13
0 / 1 / 0
7,083
506
8,169
11,671
9,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
okchaas
Da Ji
11
0 / 2 / 1
6,031
431
3,192
9,109
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GZKBLINDSHOT787
King Arthur
14
1 / 0 / 1
7,820
559
9,003
11,839
7,047
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 0 / 2
7,470
534
10,290
6,325
4,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
QuiTip
Charybdis
16
8 / 2 / 1
9,129
652
8,402
9,746
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Tingalish
He Bo
13
1 / 1 / 2
7,305
522
1,880
5,241
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 3
7,177
513
3,849
9,282
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
16
16
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Eset
 
Eset
2
2
1
1.25
L
Charybdis
AngularPhoenix
Charybdis
1
8
1
0.19
L
Cthulhu
Chinobi 6613
Cthulhu
0
1
0
0
W
King Arthur
GZKBLINDSHOT787
King Arthur
1
0
1
1.5
W
3
0
2
4
W
Charybdis
QuiTip
Charybdis
8
2
1
4.25
W
He Bo
Tingalish
He Bo
1
1
2
2
W
3
0
3
4.5
L
Da Ji
okchaas
Da Ji
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,717
Damage
33,424
46,307
Taken
42,433
22,995
Mitigated
25,536
10,398
Healing
16,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,927
188
0
1,049
5,658
2,029
0
4,619
1,039
42,936
0
L
Eset
 
Eset
5,464
854
0
1,552
10,249
5,294
0
6,378
3,871
23,537
0
L
Charybdis
AngularPhoenix
Charybdis
3,965
1,633
0
460
9,620
2,439
0
417
9,203
0
36,215
L
Cthulhu
Chinobi 6613
Cthulhu
8,169
355
0
6,111
11,671
9,915
0
680
10,991
46,617
0
W
King Arthur
GZKBLINDSHOT787
King Arthur
9,003
1,237
0
5,135
11,839
7,047
0
5,283
4,881
0
53,722
W
10,290
862
0
3,150
6,325
4,847
0
1,405
4,700
59,749
0
W
Charybdis
QuiTip
Charybdis
8,402
3,913
0
2,599
9,746
3,491
435
1,200
8,355
0
65,713
W
He Bo
Tingalish
He Bo
1,880
24
0
3,698
5,241
1,493
0
1,753
3,462
50,013
0
W
3,849
1,192
0
1,983
9,282
8,658
0
3,417
5,475
10,002
0
L
Da Ji
okchaas
Da Ji
3,192
598
0
1,226
9,109
3,318
0
3,925
5,184
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,118
Gold Earned
38,901
362
Minions Killed
479
0
Camps Cleared
0
1,257,376
Distance Traveled
1,323,168
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,201
443
92
7
0
254,470
5
L
Eset
6,193
442
44
3
0
240,869
1
L
Charybdis
6,610
472
65
5
0
209,424
4
L
Cthulhu
7,083
506
95
7
0
272,148
3
W
King Arthur
7,820
559
120
9
0
283,511
5
W
Tiamat
7,470
534
122
9
0
260,400
4
W
Charybdis
9,129
652
124
9
0
231,216
0
W
He Bo
7,305
522
98
7
0
281,064
2
W
Ymir
7,177
513
15
1
0
266,977
3
L
Da Ji
6,031
431
66
5
0
280,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role