Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
KhaosTh3ory217
Sylvanus
Level 87
God Stats
3W - 4L
1,681 SR
Queue Stats
117W - 93L
1,527 Elo+
Party 1
Awilix
Awilix
T_B3_Wavy
Awilix
Level 155
God Stats
16W - 9L
1,648 SR
Queue Stats
184W - 170L
1,504 Elo+
Party 1
Sol
Sol
bowleryu
Sol
Level 89
God Stats
1W - 0L
1,286 SR
Queue Stats
66W - 52L
1,577 Elo+
Party 1
Odin
Odin
monty_gore11
Odin
Level 145
God Stats
37W - 15L
1,752 SR
Queue Stats
411W - 365L
1,571 Elo+
Party 1
Team Averages
Level 115
1,573 SR
1,536 Elo+

VS

Team Averages
Level 85
1,439 SR
1,272 Elo+
Fenrir
Fenrir
BigJive
Fenrir
Level 118
God Stats
1W - 3L
1,276 SR
Queue Stats
121W - 206L
1,208 Elo+
Party 2
Gilgamesh
Gilgamesh
El terror de al
Gilgamesh
Level 82
God Stats
18W - 36L
1,399 SR
Queue Stats
193W - 310L
1,426 Elo+
Solo
Kukulkan
Kukulkan
Shimyjudo
Kukulkan
Level 29
God Stats
24W - 44L
1,391 SR
Queue Stats
28W - 61L
1,186 Elo+
Party 2
Izanami
Izanami
kastary
Izanami
Level 108
God Stats
24W - 45L
1,338 SR
Queue Stats
99W - 184L
1,195 Elo+
Party 2
Ganesha
Ganesha
pokolo200
Ganesha
Level 89
God Stats
5W - 2L
1,791 SR
Queue Stats
115W - 166L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 0 / 4
7,016
638
9,802
5,590
1,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
8
2 / 1 / 8
6,266
570
4,168
6,135
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
T_B3_Wavy
Awilix
10
6 / 2 / 4
6,693
608
6,191
5,637
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
7,229
657
3,978
5,620
2,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
4 / 0 / 5
7,716
701
6,143
7,290
5,362
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigJive
Fenrir
9
1 / 5 / 1
5,788
526
2,401
9,758
2,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
El terror de al
Gilgamesh
10
1 / 3 / 1
5,786
526
3,704
6,700
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Shimyjudo
Kukulkan
9
0 / 3 / 0
5,460
496
1,133
4,818
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kastary
Izanami
7
1 / 9 / 0
5,075
461
2,391
9,658
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
pokolo200
Ganesha
8
0 / 2 / 2
4,994
454
3,316
10,423
5,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
4
9
L
Fenrir
BigJive
Fenrir
1
5
1
0.3
L
Gilgamesh
El terror de al
Gilgamesh
1
3
1
0.5
W
Sylvanus
2
1
8
6
L
Kukulkan
Shimyjudo
Kukulkan
0
3
0
0
W
Awilix
T_B3_Wavy
Awilix
6
2
4
4
W
3
0
5
5.5
L
Izanami
kastary
Izanami
1
9
0
0.11
W
4
0
5
6.5
L
Ganesha
pokolo200
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,282
Damage
12,945
30,272
Taken
41,357
16,948
Mitigated
16,746
12,433
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,802
6,501
0
2,569
5,590
1,904
1,651
1,438
4,152
0
37,775
L
Fenrir
BigJive
Fenrir
2,401
861
0
2,040
9,758
2,989
532
1,050
8,485
0
25,982
L
Gilgamesh
El terror de al
Gilgamesh
3,704
640
47
2,092
6,700
4,138
390
661
5,857
0
25,582
W
Sylvanus
4,168
1,328
1,154
2,321
6,135
5,234
340
1,141
4,994
9,793
0
L
Kukulkan
Shimyjudo
Kukulkan
1,133
40
0
0
4,818
1,579
0
1,541
3,229
26,226
0
W
Awilix
T_B3_Wavy
Awilix
6,191
3,031
0
355
5,637
2,052
0
640
4,997
0
31,660
W
3,978
1,359
0
3,773
5,620
2,396
851
1,195
4,425
47,272
0
L
Izanami
kastary
Izanami
2,391
1,922
0
460
9,658
2,214
0
2,857
6,753
0
16,504
W
6,143
984
0
2,261
7,290
5,362
0
35
7,255
6,210
35,415
L
Ganesha
pokolo200
Ganesha
3,316
109
0
606
10,423
5,826
0
3,218
7,205
11,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,920
Gold Earned
27,103
324
Minions Killed
220
0
Camps Cleared
0
1,048,000
Distance Traveled
1,004,830
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,016
638
58
5
0
191,392
1
L
Fenrir
5,788
526
58
5
0
216,445
3
L
Gilgamesh
5,786
526
49
4
0
226,488
3
W
Sylvanus
6,266
570
11
1
0
188,408
1
L
Kukulkan
5,460
496
60
5
0
182,166
2
W
Awilix
6,693
608
52
5
0
233,669
0
W
Sol
7,229
657
90
8
0
198,683
0
L
Izanami
5,075
461
47
4
0
170,750
1
W
Odin
7,716
701
113
10
0
235,848
1
L
Ganesha
4,994
454
6
1
0
208,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role