Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AggroOrTroll
Achilles
Level 27
God Stats
1W - 1L
1,738 SR
Queue Stats
21W - 17L
1,535 Elo+
Party 2
Anubis
Anubis
Kami2431
Anubis
Level 39
God Stats
7W - 15L
1,407 SR
Queue Stats
67W - 99L
1,315 Elo+
Party 1
Mercury
Mercury
MooseShephard
Mercury
Level 29
God Stats
2W - 11L
1,372 SR
Queue Stats
52W - 83L
1,287 Elo+
Party 1
Charybdis
Charybdis
SUPERnerd197
Charybdis
Level 42
God Stats
1W - 9L
1,203 SR
Queue Stats
66W - 93L
1,330 Elo+
Party 1
Team Averages
Level 40
1,444 SR
1,393 Elo+

VS

Team Averages
Level 66
1,398 SR
1,422 Elo+
Charybdis
Charybdis
HisokaMorow28
Charybdis
Level 28
God Stats
5W - 8L
1,395 SR
Queue Stats
112W - 96L
1,398 Elo+
Party 3
Arachne
Arachne
RossiV2
Arachne
Level 24
God Stats
16W - 16L
1,427 SR
Queue Stats
141W - 191L
1,327 Elo+
Party 4
Tyr
Tyr
anderkai
Tyr
Level 123
God Stats
2W - 2L
1,314 SR
Queue Stats
276W - 249L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
cj---2004
Kuzenbo
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 52L
1,393 Elo+
Party 3
Ra
Ra
dragonheart559
Ra
Level 69
God Stats
6W - 9L
1,355 SR
Queue Stats
439W - 522L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 6 / 0
5,448
419
3,852
11,976
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
AggroOrTroll
Achilles
12
1 / 0 / 0
6,391
492
6,660
9,731
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Kami2431
Anubis
11
1 / 4 / 0
6,230
479
4,775
6,795
3,260
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
10
0 / 8 / 2
6,243
480
4,387
10,635
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
SUPERnerd197
Charybdis
11
1 / 6 / 1
6,607
508
5,473
9,241
2,470
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HisokaMorow28
Charybdis
13
10 / 2 / 5
8,271
636
13,100
8,010
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
RossiV2
Arachne
13
6 / 0 / 3
7,946
611
5,800
8,814
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 1 / 0
7,952
612
5,356
10,688
6,559
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
cj---2004
Kuzenbo
12
6 / 1 / 9
8,271
636
6,256
11,000
12,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 0 / 4
8,075
621
3,224
4,621
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
23
24
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
0
0.17
L
Achilles
AggroOrTroll
Achilles
1
0
0
1
W
Charybdis
HisokaMorow28
Charybdis
10
2
5
6.25
L
Anubis
Kami2431
Anubis
1
4
0
0.25
L
Mercury
0
8
2
0.13
W
Arachne
RossiV2
Arachne
6
0
3
7.5
L
Charybdis
SUPERnerd197
Charybdis
1
6
1
0.25
W
1
1
0
1
W
Kuzenbo
cj---2004
Kuzenbo
6
1
9
10.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
33,736
48,378
Taken
43,133
27,142
Mitigated
26,667
11,470
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,852
1,591
413
1,248
11,976
7,925
0
3,181
8,795
16,698
0
L
Achilles
AggroOrTroll
Achilles
6,660
1,155
0
4,324
9,731
10,105
0
1,521
8,210
1,933
32,777
W
Charybdis
HisokaMorow28
Charybdis
13,100
7,918
0
2,523
8,010
2,647
2,068
2,017
5,993
0
48,165
L
Anubis
Kami2431
Anubis
4,775
173
0
1,820
6,795
3,260
315
2,129
4,348
33,930
0
L
Mercury
4,387
1,409
0
665
10,635
3,382
0
2,143
8,448
0
38,321
W
Arachne
RossiV2
Arachne
5,800
4,503
0
4,242
8,814
3,637
0
2,175
6,515
0
46,473
L
Charybdis
SUPERnerd197
Charybdis
5,473
3,719
0
3,000
9,241
2,470
0
1,665
7,576
0
32,495
W
5,356
503
0
6,406
10,688
6,559
0
300
9,282
8,490
39,933
W
Kuzenbo
cj---2004
Kuzenbo
6,256
2,381
0
3,131
11,000
12,541
854
2,666
8,334
16,495
0
W
3,224
136
166
2,424
4,621
1,283
628
2,099
2,522
48,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
40,515
305
Minions Killed
401
0
Camps Cleared
0
1,132,317
Distance Traveled
1,289,642
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,448
419
32
2
0
188,321
0
L
Achilles
6,391
492
78
6
0
262,911
6
W
Charybdis
8,271
636
82
6
0
230,064
3
L
Anubis
6,230
479
64
5
0
193,530
4
L
Mercury
6,243
480
66
5
0
290,745
0
W
Arachne
7,946
611
85
7
0
300,650
10
L
Charybdis
6,607
508
65
5
0
196,810
0
W
Tyr
7,952
612
104
8
0
250,354
1
W
Kuzenbo
8,271
636
22
2
0
244,444
4
W
Ra
8,075
621
108
8
0
264,130
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role