Player Matchup

Fenrir
Fenrir
Elcabro
Fenrir
Level 17
God Stats
1W - 1L
1,755 SR
Queue Stats
108W - 95L
1,556 Elo+
Solo
Janus
Janus
MIDBOI
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,690 Elo+
Solo
Vamana
Vamana
TooSquishyy
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 61L
1,632 Elo+
Solo
Rama
Rama
moomoplayz
Rama
Level 29
God Stats
29W - 32L
1,569 SR
Queue Stats
197W - 184L
1,599 Elo+
Solo
Charybdis
Charybdis
neokevinlevin
Charybdis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 33L
1,517 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,599 Elo+

VS

Team Averages
Level 34
1,581 SR
1,572 Elo+
Charybdis
Charybdis
ArcaneSinner
Charybdis
Level 109
God Stats
15W - 17L
1,557 SR
Queue Stats
342W - 201L
1,633 Elo+
Party 1
Terra
Terra
MuddyZomby
Terra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,187 Elo+
Solo
Anubis
Anubis
PenesdeCavalo
Anubis
Level 28
God Stats
13W - 5L
1,476 SR
Queue Stats
185W - 162L
1,547 Elo+
Solo
Fenrir
Fenrir
ROGERLEGACY7415
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,906 Elo+
Party 1
Vulcan
Vulcan
xStrohx
Vulcan
Level 25
God Stats
17W - 5L
1,872 SR
Queue Stats
156W - 156L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elcabro
Fenrir
15
4 / 7 / 3
9,876
470
8,316
19,801
8,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
MIDBOI
Janus
17
5 / 4 / 5
11,226
535
14,583
11,528
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
15
2 / 5 / 0
10,038
478
5,570
20,544
13,278
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 7 / 4
10,698
509
8,016
17,855
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
neokevinlevin
Charybdis
13
1 / 9 / 2
8,611
410
2,844
17,039
5,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcaneSinner
Charybdis
19
8 / 2 / 9
12,683
604
16,136
14,661
5,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
13
1 / 4 / 7
9,198
438
1,966
11,667
9,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 0 / 8
12,971
618
14,053
13,892
8,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 6 / 12
10,921
520
6,939
16,473
8,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Vulcan
xStrohx
Vulcan
20
13 / 3 / 6
13,399
638
17,761
10,708
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
15
Kills
32
32
Deaths
15
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArcaneSinner
Charybdis
8
2
9
6.25
L
Fenrir
Elcabro
Fenrir
4
7
3
0.79
L
Janus
MIDBOI
Janus
5
4
5
1.88
W
Terra
1
4
7
1.13
W
7
0
8
11
W
3
6
12
1.5
L
Vamana
2
5
0
0.4
L
3
7
4
0.71
L
Charybdis
neokevinlevin
Charybdis
1
9
2
0.22
W
Vulcan
xStrohx
Vulcan
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
56,855
86,767
Taken
67,401
35,378
Mitigated
37,212
20,693
Healing
23,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArcaneSinner
Charybdis
16,136
9,132
0
4,397
14,661
5,556
2,111
3,749
10,708
0
111,529
L
Fenrir
Elcabro
Fenrir
8,316
2,689
0
6,633
19,801
8,816
0
6,483
13,128
0
58,168
L
Janus
MIDBOI
Janus
14,583
213
120
1,505
11,528
3,234
0
4,859
6,521
84,579
0
W
Terra
1,966
212
2,033
985
11,667
9,980
545
3,062
8,509
20,530
0
W
14,053
559
0
9,113
13,892
8,660
1,545
2,288
11,567
88,227
0
W
6,939
2,330
0
3,459
16,473
8,794
1,886
3,466
12,817
0
49,046
L
Vamana
5,570
2,681
0
5,138
20,544
13,278
695
10,623
9,689
0
57,034
L
8,016
5,531
0
6,009
17,855
4,881
42
4,984
12,865
0
73,342
L
Charybdis
neokevinlevin
Charybdis
2,844
1,381
0
1,288
17,039
5,169
378
6,064
10,784
0
55,583
W
Vulcan
xStrohx
Vulcan
17,761
4,316
208
3,334
10,708
4,222
340
4,033
6,402
81,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
59,172
586
Minions Killed
518
0
Camps Cleared
0
1,837,730
Distance Traveled
2,059,874
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,683
604
158
8
0
391,905
3
L
Fenrir
9,876
470
95
5
0
372,074
6
L
Janus
11,226
535
154
7
0
437,693
0
W
Terra
9,198
438
25
1
0
385,656
5
W
Anubis
12,971
618
143
7
0
365,161
11
W
Fenrir
10,921
520
60
3
0
451,921
2
L
Vamana
10,038
478
129
6
0
366,932
6
L
Rama
10,698
509
134
6
0
322,893
6
L
Charybdis
8,611
410
74
4
0
338,138
5
W
Vulcan
13,399
638
132
6
0
465,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role