Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
GirlsLoveMyLane
Artio
Level 21
God Stats
26W - 18L
1,277 SR
Queue Stats
128W - 106L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
KingPhantom25
Sun Wukong
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 131L
1,496 Elo+
Solo
Olorun
Olorun
LoliKawaiUwU
Olorun
Level 22
God Stats
3W - 0L
1,809 SR
Queue Stats
75W - 41L
1,624 Elo+
Solo
Fenrir
Fenrir
kugan15
Fenrir
Level 18
God Stats
35W - 32L
1,474 SR
Queue Stats
256W - 269L
1,435 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,541 Elo+

VS

Team Averages
Level 17
1,574 SR
1,647 Elo+
Fenrir
Fenrir
EZIDAZIT
Fenrir
Level 4
God Stats
3W - 1L
1,875 SR
Queue Stats
7W - 9L
1,781 Elo+
Solo
Cerberus
Cerberus
Iladies
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,561 Elo+
Solo
Olorun
Olorun
LilWilsonz312
Olorun
Level 16
God Stats
7W - 2L
1,703 SR
Queue Stats
53W - 48L
1,686 Elo+
Solo
Odin
Odin
MercuryMalone
Odin
Level 27
God Stats
0W - 4L
1,305 SR
Queue Stats
41W - 52L
1,487 Elo+
Solo
Neith
Neith
PablosBell
Neith
Level 20
God Stats
4W - 3L
1,489 SR
Queue Stats
127W - 139L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 2 / 3
5,576
558
7,494
5,642
1,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 2
5,530
553
3,015
5,786
4,053
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
KingPhantom25
Sun Wukong
11
1 / 1 / 2
6,255
626
2,553
5,855
3,098
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
12
1 / 0 / 0
6,370
637
2,708
6,206
2,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
kugan15
Fenrir
8
4 / 2 / 3
5,728
573
4,585
5,218
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EZIDAZIT
Fenrir
6
0 / 4 / 1
4,280
428
2,469
7,585
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Iladies
Cerberus
7
0 / 2 / 2
4,689
469
3,501
8,827
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 4 / 0
4,588
459
3,579
6,278
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 1
4,844
484
1,874
4,397
2,319
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
10
0 / 1 / 0
5,615
562
2,366
4,414
1,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
3
1.75
L
Fenrir
EZIDAZIT
Fenrir
0
4
1
0.13
W
4
0
2
5
L
Cerberus
Iladies
Cerberus
0
2
2
0.5
W
Sun Wukong
KingPhantom25
Sun Wukong
1
1
2
2
L
2
4
0
0.5
W
Olorun
1
0
0
1
L
1
1
1
1.5
L
Neith
0
1
0
0
W
Fenrir
kugan15
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
13,789
28,707
Taken
31,501
12,969
Mitigated
10,928
11,029
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,494
5,821
0
1,432
5,642
1,482
992
2,915
2,727
0
34,440
L
Fenrir
EZIDAZIT
Fenrir
2,469
559
0
582
7,585
2,048
0
857
6,728
0
17,325
W
3,015
191
676
2,573
5,786
4,053
162
3,512
2,274
15,947
0
L
Cerberus
Iladies
Cerberus
3,501
783
0
2,179
8,827
3,806
0
1,791
6,937
10,736
0
W
Sun Wukong
KingPhantom25
Sun Wukong
2,553
425
0
2,026
5,855
3,098
0
0
5,618
0
31,941
L
3,579
1,354
292
1,982
6,278
1,422
0
1,224
5,054
23,043
0
W
Olorun
2,708
1,307
0
3,958
6,206
2,901
0
0
6,206
45,587
0
L
1,874
495
0
157
4,397
2,319
615
0
4,397
389
13,779
L
Neith
2,366
1,176
0
1,858
4,414
1,333
0
1,851
2,563
0
35,522
W
Fenrir
kugan15
Fenrir
4,585
944
0
364
5,218
1,435
17
653
4,565
0
23,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
24,016
294
Minions Killed
206
0
Camps Cleared
0
909,843
Distance Traveled
903,663
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,576
558
63
6
0
158,953
3
L
Fenrir
4,280
428
33
3
0
193,166
0
W
Artio
5,530
553
24
2
0
186,631
3
L
Cerberus
4,689
469
22
2
0
152,291
2
W
Sun Wukong
6,255
626
69
7
0
185,846
4
L
Olorun
4,588
459
33
3
0
166,133
3
W
Olorun
6,370
637
92
9
0
183,623
3
L
Odin
4,844
484
32
3
0
207,814
0
L
Neith
5,615
562
86
9
0
184,259
5
W
Fenrir
5,728
573
46
5
0
194,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role