Player Matchup

Ao Kuang
Ao Kuang
Darkidow
Ao Kuang
Level 124
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 24L
1,291 Elo+
Party 1
Ganesha
Ganesha
Karymon
Ganesha
Level 79
God Stats
2W - 2L
1,376 SR
Queue Stats
11W - 22L
1,287 Elo+
Party 1
Pele
Pele
Stackks
Pele
Level 160
God Stats
2W - 0L
1,515 SR
Queue Stats
10W - 11L
1,390 Elo+
Solo
Team Averages
Level 121
1,392 SR
1,323 Elo+

VS

Team Averages
Level 50
1,591 SR
1,452 Elo+
Da Ji
Da Ji
 
Da Ji
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ActuallyCandy17
Cthulhu
Level 69
God Stats
3W - 5L
1,709 SR
Queue Stats
219W - 205L
1,448 Elo+
Party 2
Neith
Neith
Grunnpy
Neith
Level 17
God Stats
26W - 31L
1,564 SR
Queue Stats
46W - 55L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Darkidow
Ao Kuang
15
8 / 7 / 6
12,542
660
17,971
20,626
7,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Karymon
Ganesha
16
0 / 4 / 18
11,977
630
4,519
19,043
18,089
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Stackks
Pele
18
11 / 4 / 6
13,739
723
24,514
20,609
12,559
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
7 / 8 / 5
12,973
683
20,002
18,648
9,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 0 / 7
12,419
654
19,891
25,570
25,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
Grunnpy
Neith
14
3 / 11 / 7
11,818
622
11,823
16,560
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
15
15
Deaths
19
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
8
5
1.19
L
5
0
7
8.5
W
Ao Kuang
Darkidow
Ao Kuang
8
7
6
1.57
L
Neith
Grunnpy
Neith
3
11
7
0.59
W
Ganesha
Karymon
Ganesha
0
4
18
2.25
W
Pele
Stackks
Pele
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
51,716
60,278
Taken
60,778
38,430
Mitigated
40,438
13,662
Healing
16,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
20,002
3,578
0
673
18,648
9,585
33
6,512
12,136
0
39,870
L
19,891
1,779
226
13,860
25,570
25,301
46
10,015
15,555
49,793
0
W
Ao Kuang
Darkidow
Ao Kuang
17,971
4,300
0
4,397
20,626
7,782
372
7,694
12,280
42,762
0
L
Neith
Grunnpy
Neith
11,823
4,847
0
1,487
16,560
5,552
803
6,235
10,325
0
44,268
W
Ganesha
Karymon
Ganesha
4,519
500
533
1,342
19,043
18,089
400
3,864
14,337
21,563
0
W
Pele
Stackks
Pele
24,514
6,737
0
7,390
20,609
12,559
2,117
7,006
12,897
0
68,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,258
Gold Earned
37,210
176
Minions Killed
181
8
Camps Cleared
6
1,104,136
Distance Traveled
840,245
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,973
683
45
2
4
277,003
2
L
Cthulhu
12,419
654
58
3
1
310,929
4
W
Ao Kuang
12,542
660
56
3
5
347,148
4
L
Neith
11,818
622
78
4
1
252,313
3
W
Ganesha
11,977
630
1
0
0
379,522
1
W
Pele
13,739
723
119
6
3
377,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role