Player Matchup

Discordia
Discordia
Gold IV
DumbKid
Discordia
Gold IV
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 89L
1,541 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
Stemek
Tsukuyomi
Platinum IV
Level 88
God Stats
30W - 29L
1,626 SR
Queue Stats
136W - 169L
1,843 MMR
Party 2
Thanatos
Thanatos
Silver V
XER094
Thanatos
Silver V
Level 118
God Stats
0W - 2L
1,720 SR
Queue Stats
23W - 37L
1,084 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,615 SR
1,489 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,643 SR
1,597 MMR
Cu Chulainn
Cu Chulainn
Platinum II
AdmiraLintegral
Cu Chulainn
Platinum II
Level 155
God Stats
16W - 16L
1,619 SR
Queue Stats
267W - 220L
1,890 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
HolyAnger
Cabrakan
Platinum I
Level 127
God Stats
19W - 12L
1,727 SR
Queue Stats
240W - 202L
1,890 MMR
Party 1
Janus
Janus
Silver I
Miurasan
Janus
Silver I
Level 89
God Stats
4W - 6L
1,583 SR
Queue Stats
65W - 86L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DumbKid
Discordia
12
0 / 7 / 5
9,024
602
7,032
10,087
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Stemek
Tsukuyomi
12
4 / 8 / 2
10,052
670
13,777
16,261
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
XER094
Thanatos
12
3 / 9 / 3
10,086
672
6,088
12,301
4,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayAthenaPersephoneThothGilgamesh

VS

Bans
TiamatAh PuchGuan YuChang'eOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdmiraLintegral
Cu Chulainn
15
8 / 2 / 15
11,368
758
13,464
15,561
16,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
HolyAnger
Cabrakan
16
11 / 1 / 12
12,192
813
13,155
13,660
18,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Miurasan
Janus
13
5 / 4 / 13
10,481
699
7,201
9,160
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
7
Kills
24
24
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AdmiraLintegral
Cu Chulainn
8
2
15
7.75
L
Discordia
DumbKid
Discordia
0
7
5
0.36
W
Cabrakan
HolyAnger
Cabrakan
11
1
12
17
W
Janus
Miurasan
Janus
5
4
13
2.88
L
Tsukuyomi
Stemek
Tsukuyomi
4
8
2
0.63
L
Thanatos
XER094
Thanatos
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
33,820
38,649
Taken
38,381
18,377
Mitigated
37,797
6,806
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AdmiraLintegral
Cu Chulainn
13,464
1,844
0
4,159
15,561
16,739
187
2,611
12,630
4,519
39,959
L
Discordia
DumbKid
Discordia
7,032
512
152
797
10,087
3,256
0
4,644
5,287
32,940
0
W
Cabrakan
HolyAnger
Cabrakan
13,155
1,499
369
935
13,660
18,657
156
3,168
9,759
28,345
0
W
Janus
Miurasan
Janus
7,201
45
0
1,750
9,160
2,401
290
2,043
6,727
33,157
0
L
Tsukuyomi
Stemek
Tsukuyomi
13,777
3,114
0
1,819
16,261
10,761
0
10,773
5,199
0
34,649
L
Thanatos
XER094
Thanatos
6,088
1,556
0
4,038
12,301
4,360
0
5,959
6,212
0
21,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
34,041
143
Minions Killed
151
5
Camps Cleared
8
743,723
Distance Traveled
905,664
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,368
758
64
4
3
302,504
1
L
Discordia
9,024
602
54
4
1
254,688
4
W
Cabrakan
12,192
813
25
2
3
305,164
4
W
Janus
10,481
699
62
4
2
297,996
10
L
Tsukuyomi
10,052
670
51
3
2
258,346
2
L
Thanatos
10,086
672
38
3
2
230,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role